I love Half Life 2, great characterisation and a strong narrative thread makes a world of difference in this day and age.
Not at all. I love the fact that it feels like the Eastern Front sometime in the future. It's war done well, franctic and hectic when need be, but never so much that it becomes confusing. It's hard to explain, but, like I said earlier, it just "feels" right.Hopeless Bastard said:I hate to start this off this way, but your arguments supporting killzone basically boil down to "visuals, visuals, and... visuals." Which isn't exactly bad, killzone has always been style over substance... its just kinda shallow. Not to mention the complaints about killzone's gameplay boil down to "attempting to use realism to justify stiffness and inefficiency." Conversely, halo used auto-aim to trick people into thinking it was is good. The middle ground being...
And treyarch makes the Cod games for the Wii and they are pretty good. I go back and forth with the Wii and 360 when it comes to COD.JourneyThroughHell said:Favorite series (probably former): Call Of Duty.
Here's why:
-Excellent gameplay mechanics
-Memorable set-pieces
-Good graphics
-Either it's IW or Treyarch, the campaign is always fast-paced and a real thrill.
But since I have no doubt that CoD won't really be good without West, Zampella, Alderman, Gigliotti... yes, I guess I'm waiting for a game by Respawn guys.
Someone who understands. Crysis was the first fps I ever played on pc, that said you must realize that I took to the game as a person with no sense of the genre of FPSs, so I had fun with it. I was not looking for CoD in crysis, I was looking for explosive fun in a high powered suit that could throw Koreans and jump 2 meters straight up. And Crysis delivered! The game was unique. Yes the story was crap but it was fun. One thing about it not being a "pure" FPS is that you could approach it in many ways. Even on delta, the hardest difficulty, you could avoid using your guns for the non-alien part of the game.-Seraph- said:Crysis:This game was more than a mere tech demo that so many people scoff it off to be, it was an immensely fun shooter that apparently most people don't play properly. The game was fun plain and simple, the hitch was that you had to tap into that fun, it wasn't just handed to you like in other games. The gemaplay was left entirely up to your imagination and how much you dicked around with the weapons, AI, environment, and suit powers. If you went through half the game stealth sneaking/killing everything, then you just deprived yourself of great fun and did not bother to exploit the potential of the gameplay. The options at your disposal for approaching situation were plenty, and the level design was fantastic.
The game was an absolute blast and looked pretty too. the only two complaints that I have towards the game are the story and the aliens.
The story itself was simple and effective, as a matter of fact it fit the game fine. You are on a classified mission and your objectives are clear: get in, kill koreans, save hostages, get the fuck out. Then shit hits the fan and you are left as confused as the protagonists. And why shouldn't you, you have no fucking clue what's killing people or what these strange things are so why should the characters have any idea. It put me right in their shoes and it couldn't be better. The problem? well the story wasn't all that it was promised to be, a lot of it was changed or cut out for some reason and the original story concepts were far more interesting than what we got.
The aliens unfortunately were not as fun to fight, they were kind of annoying more than anything. The Koreans were great fun to fight because of their reactions, team work, and just overall behavior. You could really fuck with their heads and it provided some great scenarios. The aliens on the other hand were just these hovering turrets and lacked any real personality. There wasn't many fun ways to kill them and they just weren't all that threatening most of the time. Thankfully Warhead fixed that by making them more aggressive and having the aliens work in a pack like mentality that would have them really get in your face. Warheads aliens were real fun but could be even better, and I hope Crysis 2's aliens are the shit.
I really enjoyed Vegas II when I had a working PS3 (and then any PS3 at all). Getting shot sucked, the voices were amusingly garbled, and it didn't matter what weapon you used, there wasn't any one that felt like it broke the game. Excellent balancing there.slimeonline said:Recent Rainbow 6s (Vegas 1&2), I found massively enjoyable. Good weapon selection, nice stealth/strategy aspect, easy controls, the co-op in the same room was a winner none of the have to be on the internet stuff.