Free-to-Play MMOs

Brewtus

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May 20, 2012
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I've been browsing through the Steam Freebies searching for a new time sink, and I'm wondering if any of the F2P MMOs are worthwhile. There are definitely a lot of them out there, it seems like pretty much every MMO outside of WoW is F2P now.

I was a fairly hardcore raider for a number of years on WoW, but I retired right before the Cataclysm. I tried SWTOR for the free month, mostly to get the story which I enjoyed, but hated that game's endgame content, combat system, and class balance. I know that's free now, but I can't see myself going back to it.

I'm looking at Age of Conan now and Star Trek Online. Are either of those worthwhile options at this point? A lot of MMO play comes down to having a large community, and I don't know if any of these numerous free titles can support that sort of thing.
 

Newtonyd

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Apr 30, 2011
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Having also been a hardcore raider from WoW, and having tested out many of the F2P and B2P MMOs currently out there, the answer is:

No, there are no worthwhile MMOs out there.

F2P MMOs have an inherently disposable feeling to them that completely put me off of each and every one. You can't dedicate yourself to any of these games, as you might have with WoW, without seeing the cracks in the gameplay and the expiration date on these mass-produced MMOs. Wouldn't even bother with these, they are a waste of time.

As for B2P, Guild Wars 2 is worth it... but only till the level cap. Endgame is rather distinctly lacking. Dungeon balance and combat feels unpolished, PVP is repetitive, etc. Still worth the cost for the leveling up experience, though, as well as the hope that it might someday be developed out of mediocrity.

For the future, Wildstar looks fairly interesting, though I have the feeling it will manage to scratch all the places except that which itch most. Elder Scrolls: Online will probably flop, though slowly.

Seriously, it's just a bad time for MMOs. It feels like people have forgotten how to make fun games or innovate.
 

FireAza

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Aug 16, 2011
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I like Ragnarok Online 2. It's a little too WoW-like at times, and some of the fetch quests can be a little absurd at times (do you really need 12 hats from this mob to find your stolen hat, NPC?) but it's well-made for a F2P MMORPG, at least as good as WoW.
 

shrekfan246

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May 26, 2011
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It's been a while since I played it last (probably about half a year or so, I've been thinking about updating with the new expansion that came out recently), but Star Trek Online had a decently sized playerbase back then. It's a lot of fun, too, in my opinion. The ground combat is fairly standard third-person shooting, but serviceable and the planet environments are nice, but the space combat is where it really shines. The ship-to-ship combat is everything I could've asked it to be, and it does give you the great feeling of captaining a spaceship even though it's somewhat hotbar-based MMO combat. To put it a little simpler, if you ever played Starfleet Command, the combat is like that but in full 3D-space, and with all of your station officers having abilities that impact your combat effectiveness.

Granted, it's not going to be everyone's cup of tea. I've seen a lot of people in the game itself who seem to prefer the third-person shooter combat, which is a bit of a watered-down Mass Effect-type deal with a few abilities and AI party members. My only real issue with it was that the weapons never really felt like they had the same kick as the ones from other third-person shooters.

I think the biggest problem STO has (or had, as I said it's been a while) is the same problem most FTP MMOs have; The endgame is just a bit weak. I imagine countless patches have added more content, but the amount of dungeon/raid-equivalent content was pretty small back when I was playing it. They did have frequent extra Events, and the spaceship PvP or PvEvP (Federation vs. AI Borg vs. Klingons) scenarios were always fun enough for me that they never got boring, just because the ship combat drew me in so much, but that's a your-mileage-may-vary situation.
 

Elfgore

Your friendly local nihilist
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Dec 6, 2010
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A couple I have found to have at least good reviews would be:

Rohan: Blood Feud (never played, but good reviews)

D&D Online(friend played, claimed was fun)

Runes of Magic (played, just a alright WOW clone)

Lord of the Rings Online (played, fun group quest, good setting, WOW combat)

That's about all I've got for free MMOs.
 

KarmaTheAlligator

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Mar 2, 2011
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So far I've tried Fallen Earth (couple hours only) and Champions Online (about 700 hours, although I stopped playing just before the huge game rebalance they had). CO was fun, and very much over the top in terms of character customization, and I especially liked how you could nearly solo 100% of it if you were good enough. No idea how it fares now.

Fallen Earth seems OK, although since I just started there's a lot to take in, as usual for MMOs.
 

KoudelkaMorgan

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Jul 31, 2009
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I've played quite a few of them. Most are terrible.

Neverwinter: Only play if you like solo PVE, and to run out of things to do after 1 week.

Runes of Magic: I started playing it and quit the same day so idk. World Chat was just full of garbage and people cybering, and the graphics were crap.

RIFT: Started up, quit within 10 minutes. Looked like crap and I really didn't want to spend the time to make the horrible control scheme playable. The actual lore and backstory sounded really good though, so it might be worth your time to fiddle with it.

MapleStory: Played for about 4 days. It was pretty boring, and after I received an unwanted hairstyle change as a quest reward, and saw I'd need to pay real $ to fix it I said fuck that. Also taking a airship to a new area took about an hour of real time just sitting on the ship as it pretended to move. You could pay $ to get there faster of course.

Realm of the Mad God: Very fun, but due to it being a Roguelike you die and its over. There is only so much time you will want to waste with it realizing that a moment of lag could erase weeks of work. Also, there really isn't anything new that you can't see from day one.

D&DOnline: Played about 4 hours. I loved how I was able to make my character look, and the graphics were good, but I hated the controls.

Forsaken World: I was really hopeful about this game. Unfortunately its pacing is all over the place, and its a ***** just to navigate all the content at times. But if you are really dedicated, I think that you might enjoy it for a month or two. I played Bard during beta, it was fun. Then I tried Gunner and Mage, but didn't really play much after that. It became a chore to make MP food as your mp regen is almost nill, so unless they have changed it squads would routinely need to have picnics in dungeons in order to have any mp because potions didn't do squat. You'd waste minutes sitting down to eat your milk and cheeses and watch your mp creep up. Also the talent trees are really complicated so if you enjoy tinkering with builds you will like it.

TERA: I REALLY want to try this game, but every time I try to DL the client it gives me an eta of anywhere from 18 hrs to 8 DAYS! I have DSL, not dial up aol from 1995, so idk wtf is wrong with their system over at EnMasse but people would like to try their damn game that don't want to spend over a week downloading it. Most other mmos take me 4-6 hours tops.

DC Universe Online: Played it when it was sub only on my roomates account. I hated it. He played it for months and I had to listen to it every night. There is only so many times you can hear them defeat Gorilla Grod before you question their sanity. You spend more time watching the same cutscenes, and playing dress up, than actually playing the game. The power sets were pretty lame too. I had more fun playing those X-Men dungeon crawlers on ps3. At least in that game flying wasn't a pain in the ass. I had more fun, with no sub fees, playing as Jean Grey in a few days than I did all that month I played DCUO with the same roommate.

PWI: I've played it since June 2009, so 4 years now. I loved it from day one, and even though I've played many other mmos during that time I never stopped playing PWI. Its the only game that has controls that make sense to me without needing to creatively remap everything. You have access to tons of skills at any time, not just 4 or 5 that you chose beforehand. I hate mmos that have you learn like 18 skills but you only end up using 4 of them because they only let you use 4 of them. That means most people just end up using the same 4 skills.

Also even though the engine of PWI is many years old, it still looks good. Its got an eclectic set of Chinese and more recently some African and European themes. Enemies are diverse, bosses are actually challenging. Its not just run around spamming skills and jumping out of big red circles. You have to tank and heal that shit. You need to keep aggro, use debuffs, and have good timing at times. Bosses have different tactics and buffs you need to learn, not like Neverwinter's method of every bossfight being a dps race to kill the hordes of constantly respawning adds over the course of 15 minutes while one guy pokes at the boss.

Its also been around forever, so its already expanded several times, and its not done yet. Most new mmos have crap end game that you can reach in a week. PWI's endgame changes year to year. Its also 100% free. I haven't spent a penny on it in years, though I did in the beginning for a few things. Sadly I don't even use those things anymore, or even the character I started with lol.

Lastly its got a decent community, and a good forum. Its not perfect, but its shocking how much better it is than all the other mmos I've played. DCUO had the worst, which surprised me. The stereotype is that free games attract trolls, but I've found that people are way bigger dicks when they are paying for their time in the game. They feel entitled to treat everyone anyway they feel as they are paying good money, and feel like as long as they keep doing so that no one at the company will call them on their shit. And from my experience they would be right.

I'm personally waiting for WildStar. It looks so freaking awesome! I'll probably roll an Aurin Esper Scientist. Or maybe Cassian Spellslinger/Explorer.

Elder Scrolls Online will not be successful IMO. Though I would like it to be. Combat in ES games has traditionally been its weakest point, and its pretty hard to sneak with people running around all over the map around you. I usually play the mage though so thats more of an observance than an inconvenience to me.
 

Guffe

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Well I played Lotro and I think that's a good MMO that's F2P (bought it when it was first published, played a few months and then went back to it for a year or so when it got F2P)
Free to play you get to the level 30 areas completely free for no prob and when you do side quests "Deeds" you get points, if you don't use any of those you can open up some level 30-50 areas so you get too see a lot of the world which is beautiful.
If you're even slightly into the world of Tolkien I'd say you should give this a shot. Of course you can throw in 20?, get a shit loads of points and make the game even more interesting and enjoyable but then it wouldn't be F2P anymore would it :D
 

Brewtus

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May 20, 2012
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I guess I'll have to try LOTRO and STO then. I need something to cure my boredom. I'm glad you guys are so knowledgable, that's definitely helping the search. For the record, I don't mind paying some for a game, I'm just not going to go back to monthly subscriptions again.

Is Age of Conan dead then? I heard some good things about it when it came out.
 

Lazy Kitty

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May 1, 2009
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I can definitely say Neverwinter is lots of fun.
Don't know if it's on Steam, but it's free to play and still in open beta until June 20.
 

Sectan

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Aug 7, 2011
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Brewtus said:
I've been browsing through the Steam Freebies searching for a new time sink, and I'm wondering if any of the F2P MMOs are worthwhile. There are definitely a lot of them out there, it seems like pretty much every MMO outside of WoW is F2P now.
RIFT. It's going F2P on June 12th, but they're having some thing with raptr. If you put 14 hours into the game while running raptr you will get the game, the expansion, and 30 free days. (going f2p before it would be over) It was a full fledged sub game before they decided to go the F2P route and I'm having a real fun time with it and I'd highly suggest it.
 

DanielBrown

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Dec 3, 2010
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Brewtus said:
I guess I'll have to try LOTRO and STO then. I need something to cure my boredom. I'm glad you guys are so knowledgable, that's definitely helping the search. For the record, I don't mind paying some for a game, I'm just not going to go back to monthly subscriptions again.

Is Age of Conan dead then? I heard some good things about it when it came out.
Age of Conan was always pretty dead. I assume the population spiked a bit when it went F2P, though from what I've read on the forums recently it still suffers heavily from having no players. I wouldn't recomend it either. Still tons of bugs that they haven't fixed since launch and the Rise of the Godslayer expansion was really awful(nothing but extreme grind).
It's completely free up to level 80 though, so if you could give it a go and see what you think of it. The first 20 levels are quite different from the rest of the game though, so don't be fooled by the beauty.

LOTRO on the other hand is an amazing game. The community is mature and kind and the atmosphere is great. It suffers from each expansion being worse than the last, but if you're just after passing some time it should definetly be enough.
If you don't want to buy Turbine Points(which you use to unlock locked content) I recomend doing the deeds in Ered Luin over and over(the elf/dwarf starting zone). Gives you 120 or something in 1 ½ hour or so.
You can do it on a server that isn't your main, since you'll only have two character slots, and still get the points. They're account bound rather than by server.

Anyways, if you want to know anything about LOTRO you can ask me. I've played it for the past three years, though lately I've been really bored with it.

Edit: Ah, yes. As the above poster said Rift might be something for you. It "borrows" heavily from WoW and has the same community. The class system is unique and overall it's a really fun MMO. I couldn't stand the community though, which is the same reason I left WoW. :/
 

freaper

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Apr 3, 2010
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Vindictus will draw you in for a good few months, more if you're really digging it. Think DmC and instanced raids. It's not "Massively" per se (there are different channels) but it's a fun multiplayer experience nonetheless.

TERA: Online (if you're feeling desperate) offers a visually pretty world with a solid combat system (dynamic, à la Guild Wars 2) and some cool BFM (Big Fucking Monsters, as they call them) early game. It's very much a standard Trinity + grind experience, but not an unpleasant one. It borders on child pornography, though, so the character design might not be for the "faint of heart".

Both are completely F2P, with a shop for cosmetic items, pets, boosts (afaik) and mounts in Tera (Vindictus has no room for 'em).

EDIT: You can always buy the original Guild Wars trilogy + expansion; they're really good games (nostalgia goggles *on*) with solid combat mechanics and really gripping stories with beautiful locales. It might not be as populated now as it was before the launch of GW2, but you'll still be getting the core experience.
 

Eddie the head

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Feb 22, 2012
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KoudelkaMorgan said:
TERA: I REALLY want to try this game, but every time I try to DL the client it gives me an eta of anywhere from 18 hrs to 8 DAYS! I have DSL, not dial up aol from 1995, so idk wtf is wrong with their system over at EnMasse but people would like to try their damn game that don't want to spend over a week downloading it. Most other mmos take me 4-6 hours tops.
It sounds to me like your fire wall, router or both is blocking a port that is needed to download the game. You probability need to make an exception for the program under your fire wall settings for the needed ports.

A quick google search shows that port 10001 is needed to access TERA.

https://tera-support.enmasse.com/app/answers/detail/a_id/215/session/L2F2LzEvdGltZS8xMzcwNzcxOTA5L3NpZC95KmlPaWlzbA%3D%3D

That would be my bet, but I'm not an expert.

To test it you could put it a DMZ, but it's not something you want to do lightly or at all if you have no idea what you are doing.