I agree with a lot of the stuff you posted here, but the reality of the past decade of gaming lies in stark contrast to this comment. Developers and publishers DO make a concerted effort to cover up shit they don't like, all in the name of profit. They'll lie and deceive customers to get as many day 1 sales as possible, going so far as to produce trailers containing nearly no gameplay footage whatsoever, and what small amount is shown is heavily doctored (gearbox says hello on this one). They'll invent "enemies of gaming" like piracy, shared games, etc to justify harsher and harsher anti-consumer policies ranging from the dumbass serial keys of the 90s to always-online DRM of today. They'll implement bullshit like day-1 DLC, low quality DLC, cheap re-skins disguised as DLC, season passes, and pre-order bonuses to gouge every penny out of every potential consumer. They refuse to produce demos for games because they think it leads to lost sales (and probably does, if the game is shitty, which the majority are), substituting aforementioned heavily doctored trailers in place of demos. They bully what journos they can't buy off (or sleep with, lolol), sometimes going as far as to get them fired [http://www.forbes.com/sites/erikkain/2012/03/21/gaming-the-system-how-a-gaming-journalist-lost-his-job-over-a-negative-review/] to put a stop honest opinions that could cost them money.Not The Bees said:The game devloping world isn't some big cover up world you seem to think it is.
Does that really seem like it's not "some big cover up world" given all the shit they've historically pulled, and continue to pull to this day? Honestly the Zoe Quinn thing is a drop in the bucket when compared to all the bullshit the games industry has pulled before then. Take a few days and marathon the earlier jimquisitions (before he went all super saiyan SJW level 7); he covers a ton of bullshit that a ton of developers have done over the years solely to increase profits at the cost of consumer trust. Even something as recent as the XBone is a clear testament to how little the industry cares about its consumers, and how far they'll go to lord power over them (and their wallets). In such an industry, do you really think they care about their consumers enough to be open and honest about... anything? They do not. Their actions show they do not. And in an era where Sony is still allowed to publish games after throwing their weight around in underhanded "whats conflict of interest mate?" deals leading to reviewers losing their jobs, you'd have to be literally delusional to say the industry isn't doing some seriously shady shit on a regular basis.