So. FTL Faster Than Light.
If you're unfamiliar with this game, go youtube for a Let's Play of the game. Watch five minutes. Come back. Don't worry, I'll wait.
Done? Want another five minutes to go buy the game?
Okay! So now that we're all on the same page, what, dear Escapists, what is your favourite ship to use? Conversely, what is your least favourite ship? And why?
Favourite Ship: Difficult to decide, but in the end I have to give it to the trusty old Stealth Cruiser. Layout A of course. Well-timed cloaking more than makes up for a lack of shields early on, and the weapons are powerful enough for anything in the first few sectors. Plus she looks sexy as all hell.
Least Favourite Ship: Mantis Cruiser. This bugger right here... You start with four crew members, but two of them have to go on the boarding team, which means you have two crewmen to man systems, one less than most. And one is a Mantis who makes a poor system controller. With two exceptionally weak starting weapons, and only enough power for one, it's an incredibly awkward ship to use early-game. Enemies have a particular fondness for one-shotting your weapons out of action while your boarding party punches uselessly at a crew with a med-bay in action.
If you're unfamiliar with this game, go youtube for a Let's Play of the game. Watch five minutes. Come back. Don't worry, I'll wait.
Done? Want another five minutes to go buy the game?
Okay! So now that we're all on the same page, what, dear Escapists, what is your favourite ship to use? Conversely, what is your least favourite ship? And why?
Favourite Ship: Difficult to decide, but in the end I have to give it to the trusty old Stealth Cruiser. Layout A of course. Well-timed cloaking more than makes up for a lack of shields early on, and the weapons are powerful enough for anything in the first few sectors. Plus she looks sexy as all hell.
Least Favourite Ship: Mantis Cruiser. This bugger right here... You start with four crew members, but two of them have to go on the boarding team, which means you have two crewmen to man systems, one less than most. And one is a Mantis who makes a poor system controller. With two exceptionally weak starting weapons, and only enough power for one, it's an incredibly awkward ship to use early-game. Enemies have a particular fondness for one-shotting your weapons out of action while your boarding party punches uselessly at a crew with a med-bay in action.