If you are going to do a remake of a game, fucking do a remake. I am sick and tired of slapdash "HD" remakes that are just upscaled versions of the original or simply new textures. Doing a remake should entail more than just updating the visuals. It should work towards fixing problems in the original game, or providing something new to the player to entice them to play it. Nostalgia can only power so much by itself.
Take the Halo Anniversary games. Absolutely no bugfixes at all, and just to show you how much they spent making it look prettier, they devote an entire button to toggling between updated and original visuals. Nevermind that the audio for both Anniversary games has not been touched, and it sounds horribly compressed. This is especially bad in Halo 2 anniversary, where the high quality Blur Studio cutscenes still use the same audio that clashes jarringly with the updated visuals.
Why not include new game features? Put Brutes and Drones into Halo 1 to spice up some sections. I imaging fighting Drones in Assault on the Control Room would be a blast, and Brutes in the hallways between the bridge spans would add a new layer of stress to those otherwise boring sections. Or why not include dual wielding and equipment for Halo 1 and 2? Why not rebalance the godawful pistol in 2?
A remake is a chance to go back and improve upon the original release. But that takes too much effort when it's easier to slap textures on the screen and call it a day. Killzone 1 could desperately use some control tuning and audio fixes, but it never happened.
Take the Halo Anniversary games. Absolutely no bugfixes at all, and just to show you how much they spent making it look prettier, they devote an entire button to toggling between updated and original visuals. Nevermind that the audio for both Anniversary games has not been touched, and it sounds horribly compressed. This is especially bad in Halo 2 anniversary, where the high quality Blur Studio cutscenes still use the same audio that clashes jarringly with the updated visuals.
Why not include new game features? Put Brutes and Drones into Halo 1 to spice up some sections. I imaging fighting Drones in Assault on the Control Room would be a blast, and Brutes in the hallways between the bridge spans would add a new layer of stress to those otherwise boring sections. Or why not include dual wielding and equipment for Halo 1 and 2? Why not rebalance the godawful pistol in 2?
A remake is a chance to go back and improve upon the original release. But that takes too much effort when it's easier to slap textures on the screen and call it a day. Killzone 1 could desperately use some control tuning and audio fixes, but it never happened.