Full-Length Machinima Thriller Developed in GTA IV Engine
A filmmaker spent two years creating a 90-minute film shot entirely using the Grand Theft Auto IV engine.
French filmmaker Mathieu Weschler has created what might be the first full-length feature film developed solely using the Grand Theft Auto IV [http://www.amazon.com/gp/product/B0045U01OG/ref=pd_lpo_k2_dp_sr_2?pf_rd_p=486539851&pf_rd_s=lpo-top-stripe-1&pf_rd_t=201&pf_rd_i=B000HKP88C&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=0H5RBB7WMWPWXSV3HPFT] engine. Weschler's 90-minute The Trashmaster still features the model of Niko Bellic, but in a very different role.
In The Trashmaster, Niko is a garbage man that cleans his city of more than discarded banana peels and stale bagels. As the "trashmaster," Niko also spends his time as a vigilante hunting down criminals whenever they happen to cross his path as he's pumping gas.
Weschler's two years of development time on the film shows. It's not just a nice piece of machinima, but also a solid action/crime thriller that features a variety of camera angles and techniques. I'm not saying it's the next Goodfellas [http://www.amazon.com/Pulp-Fiction-Two-Disc-Collectors-Travolta/dp/B000068DBC], but The Trashmaster is an impressive feat of film making.
The Trashmaster follows Niko as he attempts to track down a serial killer that's murdering the dancers from his favorite strip club. It may become the toughest situation the "trashmaster" has to deal with yet. Now if Weschler would just make a full length version of Brothers Mario [http://www.escapistmagazine.com/news/view/106145-The-Brothers-Mario-Turns-Lovable-Plumbers-Into-Sadistic-Thugs] too.
Source: Rockstar Games [http://www.rockstargames.com/newswire/article/12771/full-featurelength-film-created-with-gtaiv-the-trashmaster.html]
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A filmmaker spent two years creating a 90-minute film shot entirely using the Grand Theft Auto IV engine.
French filmmaker Mathieu Weschler has created what might be the first full-length feature film developed solely using the Grand Theft Auto IV [http://www.amazon.com/gp/product/B0045U01OG/ref=pd_lpo_k2_dp_sr_2?pf_rd_p=486539851&pf_rd_s=lpo-top-stripe-1&pf_rd_t=201&pf_rd_i=B000HKP88C&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=0H5RBB7WMWPWXSV3HPFT] engine. Weschler's 90-minute The Trashmaster still features the model of Niko Bellic, but in a very different role.
In The Trashmaster, Niko is a garbage man that cleans his city of more than discarded banana peels and stale bagels. As the "trashmaster," Niko also spends his time as a vigilante hunting down criminals whenever they happen to cross his path as he's pumping gas.
Weschler's two years of development time on the film shows. It's not just a nice piece of machinima, but also a solid action/crime thriller that features a variety of camera angles and techniques. I'm not saying it's the next Goodfellas [http://www.amazon.com/Pulp-Fiction-Two-Disc-Collectors-Travolta/dp/B000068DBC], but The Trashmaster is an impressive feat of film making.
The Trashmaster follows Niko as he attempts to track down a serial killer that's murdering the dancers from his favorite strip club. It may become the toughest situation the "trashmaster" has to deal with yet. Now if Weschler would just make a full length version of Brothers Mario [http://www.escapistmagazine.com/news/view/106145-The-Brothers-Mario-Turns-Lovable-Plumbers-Into-Sadistic-Thugs] too.
Source: Rockstar Games [http://www.rockstargames.com/newswire/article/12771/full-featurelength-film-created-with-gtaiv-the-trashmaster.html]
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