Funny NPC Behavior.

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RJ 17

The Sound of Silence
Nov 27, 2011
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Let's face it, NPC's can be pretty goofy sometimes. Be it glitched/bugged animations, strange reactions to things that you're doing, odd pathing glitches, etc. I felt like making this topic to share stories about some of the funny things NPC's have done. Even if this topic turns out to be a dud, I still wanted to share what just happened to me in Skyrim since it was pretty damn funny...at least I thought it was. Couldn't stop laughing for a couple minutes.

I was doing one of the special Thieves Guild quests to unlock one of the vendors down in the headquarters. The client wanted me to go to a bandit hideout and retrieve something that was stolen. Now since the place is filled with various levels of bandits, they were naturally defaulted to being hostile towards me. So I could either go in there and just slaughter them all, but I thought "No, this time I feel like going straight ninja on these guys and sneaking in and out without any of them being any the wiser." So I'm sneaking through the cave, pickpocketing the bandits as I pass them by and snooping around for gold and other stuff I can swipe in from shelves. I come to a small chamber of the cave that's been made into a little bar area for the bandits. There's three of'em sitting at a table and a fourth standing behind the bar. I pickpocket them all, snoop around, and after clearing the room of valuables I make for the next tunnel.

On the wall at the entrance of the next tunnel is a note pinned to the rock by an iron dagger. I go to read the note but accidentally grab the dagger instead. It's worthless, of course, so I simply drop it and move on. I go down a short corridor to the next chamber of the cave and start looking around for more stuff to loot. While turning around, I notice a bandit walking down the corridor that leads from the bar area to the room I'm in. So I quickly sneak back into a dark corner, but the sudden movement through an area of light makes the bandit pull out her sword and start looking around for me. I just keep up against the wall, hiding in the shadows as she looks around the room. Failing to spot me, she sheaths her sword and....starts calmly walking straight towards me. Now my sneak indicator has the eye completely shut, so there's no way that she can see me. Still, she walks right up and says "You dropped this back there, I figured you would want it." and up pops the update "Iron Dagger Added".

I just found it to be hilarious that a completely hostile NPC would notice "Hey, someone dropped a dagger, I will do them a kindness and return it to them." So she gives me the dagger rather than sounding the alarm (since she apparently couldn't see me, technically) and just walks on back to the bar to continue drinking with her bandit buddies.
 

Barbas

ExQQxv1D1ns
Oct 28, 2013
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Long have I awaited this thread...


Oh Oblivion, how I love you so!
 

Fijiman

I am THE PANTS!
Legacy
Dec 1, 2011
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Well there was one time when I was playing LEGO Indiana Jones and I had gone into one building and when I came out there was a Nazi bouncing on a trampoline with his buddies just sitting there watching. I don't remember how long he was bouncing for before I pissed him and his buddies off, but it must have been a good three to five minutes. Then of course there's way too many instances on New Vegas to mention.(such a buggy game)
 

Evonisia

Your sinner, in secret
Jun 24, 2013
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Every single NPC in Oblivion is absolutely hilarious. Their terrible talking animations and horrendous voice acting act to the hilarity of their situations. Kill anybody near an Elf and you'll hear "HHEEELLP, Someone's been MUUUUURDEREDD" followed by attempting to punch and kill you.

This, too from the expansion (The Shivering Isle):

 

Qvar

OBJECTION!
Aug 25, 2013
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There was this time in Minecraft when I started a new server with some friends. We got lucky and got a npc village rigth next to the spawn point. The village had a cave system rigth under it, so close that one of the rooms it generated was apparently considered by the game as a village house, and it spawned several npc. With their robes, they looked like a secret sect plotting against the village!

Later, some zombie found them and they all ended up as zombies.
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
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Qvar said:
There was this time in Minecraft when I started a new server with some friends. We got lucky and got a npc village rigth next to the spawn point. The village had a cave system rigth under it, so close that one of the rooms it generated was apparently considered by the game as a village house, and it spawned several npc. With their robes, they looked like a secret sect plotting against the village!

Later, some zombie found them and they all ended up as zombies.
I had something similar to that happen in one of my Minecraft maps. A village spawned right at the mouth to a massive ravine, so there was this big gaping hole just right in the middle of town. Apparently is was the official Suicide Pit for the town, because the villagers had a habit of wandering in and falling to their deaths. :p
 

Aeshi

New member
Dec 22, 2009
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Floaters in X-COM: Enemy Unknown seem to have a pretty derpy AI, given how nearly every Floater I've ever encountered usually wastes their entire turn either flying to a spot, then back to where they started or just using their "fly up off the level" ability to travel about 4 tiles.