Future Resident Evil To Return To Roots?

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Boogie Knight

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Oct 17, 2011
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http://www.mcvuk.com/news/read/capcom-resident-evil-6-felt-bloated-resident-evil-7-will-return-to-survival-horror-roots

First, I have to wonder whether or not Capcom really would want to "return to its roots" and then I have to wonder whether or not it's even possible for them to do so. Sequels rarely ever scale back in the game industry, we tend to get more of the same with minor tweaks and improvements or we get something that tries to one up the previous installment in the flashiest way possible.

Why not ape House of the Dead: Overkill and have a sense of humor about the bloated, convoluted, and utterly braindead universe Capcom created? To this day I still fantasize about grown up Sherry and Ashley trapped in a skyscraper with zombies and fight their way out as they go through the buddy flick routine.

Heck, if they want to do right by the horror fans why even make another Resident Evil game? Last I checked they still out the rights to Clock Tower and in spite of the icky story Haunting Ground was kinda good. They already own good horror IP with plenty of untapped potential, but for some reason Capcom only churns out sequels to stuff I don't really want and never the stuff I do.
 

Jazoni89

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Well, at least for the time being, there's a Restoration project by a group calling themselves Team IGAS underway for the Resident Evil 1.5 prototype, that should be coming out at the end of the year, if you crave some new classic Resident Evil, before Capcom starts getting their shit together, with this new installment, like they say.

Here's what they have released so far, it's pretty damn buggy, and most of the stuff is capcom's own stuff, before they totally reworked the game as the Resident Evil 2 we all know and love. The restoration project aims to restore, and include lost features, and locations, based on pictures, and documents of it's development, in order to make a whole game.


I truly hope this is true in what Capcom says, as i vastly prefer the old style, even Resident Evil 4 with all it's stellar gameplay had some questionable mechanics in my eyes.
 

Norithics

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It's weird. I loved RE6. I felt like it was the only logical direction for a game series that was never genuinely scary and was always a horror movie spoof at heart: a super amped-up popcorn movie game based on the ridiculous universe they'd built up.

I don't know how anybody took the original seriously, or any of the subsequent titles. They were all super goofy! And RE1 had some of the most turble music I've ever heard! But that's why I liked it.

I did genuinely enjoy REmake for its increased creep factor, however; I'd go for a remake in that style of RE2 or 3. Tank controls are kinda ass, but I could deal with it.
 

Boogie Knight

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Oct 17, 2011
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Norithics said:
I don't know how anybody took the original seriously, or any of the subsequent titles.
Probably because I was 12 years old at the time the first Resident Evil came out.

I have to question whether it was really intended to be parody. Spoof implies doing what the subject does and pointing out how goofy it is, but Capcom seems to have played it completely straight. Capcom's storytelling skills are such that I don't think they are even capable of parody.

RE4 I enjoyed in part because it had almost nothing to do with Resident Evil, it was its own thing but used familiar characters to good effect. RE5, I was less than enthused because co-op is stupid and I hate the idea of having to rely on other people for my fun. It is true that Resident Evil 6 was a natural progression, but the series should have ended at Resident Evil 5. They played it up as the big finale, and they should have stuck to it as such. That Resident Evil 6 gave up on being horror and went for straight action game would have been tolerable if it at least had the courtesy of being a decent dumb action game. It's like ordering a bloody prime rib and get ground beef without seasoning.

Shoot, the early part of Ada's first chapter with the stealth killing and sneaking I sorta having fun because it was a nice break from the white noise of the shooty shooty shooter side of the game. Then the game started shrieking at me, and called me all kinds of bad words for daring to have fun that didn't involve explosions or cover shooting.
 

daveman247

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Jan 20, 2012
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They said this when they were making Resi 6. I'm unconvinced :L

That said, the really good revalations does give me some hope that they can turn it around.