Future Weapons: ?Wait a minute, this is the future. Where are all the phaser guns?? ? Simon Phoenix

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Therumancer

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Nov 28, 2007
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immortalfrieza said:
BiscuitTrouser said:
Well, when it comes to Harry Potter at least the explanations I tend to hear are either that most muggle tech doesn't work that well in the presence of magic, and/or that magic itself is capable of doing all the things current muggle tech can do and then some and have been able to for centuries, thus there's little point in the wizards using any of it. i.e. why bother using a gun when you can set countless people on fire or electrocute them as many times as you want to just by speaking a few words repeatedly, stuff like that.

Whether either of these explanations make any actual SENSE however is another matter.
Actually, I think the guy your talking to is pretty much right. I don't think magic in HP is incapable of adaption as he points out (indeed new spells and such are shown to be being invented, and Fred and George create whole new varieties of Phrank magic) but there is an issue of sheer numbers. Basically if humanity as a whole found out about magic and wizards, and what's more than only specific people were capable of using magic, there is a good chance there would be a lot of fear and rage. Wizards are so comparatively rare, that as they point out Voldemort's "Pure Blood" attitudes would have doomed them to extinction, since breeding with muggles is the only way they could keep their numbers up.

In combat a wand might be flashier, but is it really better than a gun? Well as a general rule with a wand you need to speak a phrase (which might be complicated) and perform a specific motion. With a gun you just pull the trigger. So basically if you had a wizard with a wand, and a dude with a gun in a standoff who would win? Well I think the guy with the gun would blow a hole through the wizard from how things are described. Of course this doesn't mean that in such a matter of discovery magic wouldn't put on a good fight, I mean teleportation, transfiguration, memory modification, and all kinds of things exist that could be used, but at the end of the day sheer numbers would prevail. Not to mention one also has to consider the upper limits of what magic can do, series like say Roger Zelazny's "Mad Wand" and even Palladium's RIFTS RPG have covered this to some extent. In the scope of Harry Potter for example I do not think that Wizards are capable of things like say... space travel, otherwise they would have already been doing it. Nor do I think they can say reach the levels of energy put out by most bombs or missiles. This was an issue explored in RIFTS for example where the gods are very powerful, but when dealing with this relatively new force "Technology" they run into problems. As a result you see the ancient gods putting down some of their magical weapons for ginormous energy guns (while still using magic) and tales of encounters like how Posiadan got run off a planet he was patron god of by "The Mechanoids" when he underestimated them (if I remember they description was he went up into one of their mother ships and started trashing it, and then another ship blew it up on top of him, and he needed to be saved by his son.. Lord Triton... losing the planet in the process).

That said Harry Potter is one of those series that doesn't lend itself well to apocolyptic and grim overthinking, it's one of those things I tend to want to read to get away from my more disturbing thoughts. :)
 

Johnny Impact

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Vorkosigan series
Nerve disruptor. If I remember correctly (and I'm sure someone will counterpost if I'm wrong) it's a short-range weapon with a wide beam. Any tissue it touches, the nerves simply die. Permanently. Get your opponent's head anywhere in the cone of projection, his brain is wiped and he becomes a vegetable. Doesn't require aiming, and armor/helmet doesn't protect at all. It's technically a nonlethal weapon. They also have stunners, which have the advantage of being totally harmless.

Honor Harrington
Gravity lance, X-ray torpedoes. The gravity lance is just what it sounds like: it projects a spike of ultragravity at the enemy. The one in the book was a short-range prototype but it punched holes through the enemy ship like an elephant gun does with a human. Space battles in Honorverse are a contest between defense lasers and nuclear torpedoes. Both ships launch as many missiles as possible, while stabbing as many enemy missiles as possible with point-defense lasers. If you launch enough birds, a few get through the enemy's grid to burst in deadly disco-balls of high-powered X-ray lasers that pass completely through the enemy ship, slagging components and cooking personnel in their boots.
 

immortalfrieza

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Therumancer said:
I think BiscuitTrouser was referring to why the wizarding world of Harry Potter doesn't use and seems incredibly ignorant when it comes to muggle tech, rather than it's actual effectiveness against magic, and that's what I was responding to.

For the record, I'd say in Harry Potter magic is superior to guns in many ways from what I know about it. It's advantages are namely that many spells including combat ones require little more than pointing the wand at the target and saying the magic words if that much, magic has a massive number of possible effects providing a great deal of versatility for both attack, defense, and escape, are 100% accurate without a magical counter of some sort, can be fired off as rapidly as the wizard can say the words, and spells can apparently be fired off endlessly without anything needed to be restored or replaced to allow for it (i.e. no need for anything like bullets). The only way a halfway competent wizard would be killed by a gun is either by surprise or by several firing off at once. The reason wizards hide in the Harry Potter universe is because there's so few wizards and so many muggles they would be crushed by sheer numbers if they went to war, not because guns are better.

Of course, this is all under the assumption that the laws of physics function in even remotely the same way as it does in real life in the Harry Potter universe or any other universe with magic in it, including Star Wars, which might render the issue moot anyway.
 

Therumancer

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immortalfrieza said:
Therumancer said:
I think BiscuitTrouser was referring to why the wizarding world of Harry Potter doesn't use and seems incredibly ignorant when it comes to muggle tech, rather than it's actual effectiveness against magic, and that's what I was responding to.

For the record, I'd say in Harry Potter magic is superior to guns in many ways from what I know about it. It's advantages are namely that many spells including combat ones require little more than pointing the wand at the target and saying the magic words if that much, magic has a massive number of possible effects providing a great deal of versatility for both attack, defense, and escape, are 100% accurate without a magical counter of some sort, can be fired off as rapidly as the wizard can say the words, and spells can apparently be fired off endlessly without anything needed to be restored or replaced to allow for it (i.e. no need for anything like bullets). The only way a halfway competent wizard would be killed by a gun is either by surprise or by several firing off at once. The reason wizards hide in the Harry Potter universe is because there's so few wizards and so many muggles they would be crushed by sheer numbers if they went to war, not because guns are better.

Of course, this is all under the assumption that the laws of physics function in even remotely the same way as it does in real life in the Harry Potter universe or any other universe with magic in it, including Star Wars, which might render the issue moot anyway.
Oh, it is, and that seems to be enforced. I suspect it might have something to do with what happened to the flying car, which clearly developed it's own intelligence when enchanted (more clearly in the book than the movie). That said it was never spelled out specifically. I'm guessing if they ever elaborate on it officially (which seems unlikely) it will be something like how the more complex a device is before enchantment, the more autonomous it eventually becomes when it's enchanted. Thus wizards confine themselves to very basic technologies and use magic for most things and only enchant relatively simple objects.

That said while it's too "grim" for Harry Potter a sequel where they are adults and say someone enchants something like a computer which becomes smart enough to do magic itself and then enchants other objects, many of which in turn (depending on complexity) start doing magic... you could have a sort of "Rise Of The Machines" scenario when enchanted objects decide to get rid of their piddly organic creators... :)

That said I'm not denying Magic is more versatile, I'm just talking about in a straight confrontation. A wizard doesn't just have to speak, he also needs to be able to perform the right motions with his wand. Basically from a "dueling" stance you'd have to say move your wand back, spin it in a half circle, and point while saying the world. All the wizards spend a lot of time practicing their techniques. If some guy has a gun already pointed though all he has to
do is move his finger...
 

Nimzabaat

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Jack T. Pumpkin said:
Nimzabaat said:
You are right of course, but... that's a Sterling SMG. It's a real weapon and that is what the stock looks like. It does make sense that we never see it extended.

As for the Stormtrooper armor, I was working on a re-write (sigh, fan fiction) where I tried explaining it. Basically the white armor was refractive and you'd need a direct hit for a blaster to harm them. I am a bit interested in how the JJ Abrams Stormtroopers are going to be depicted.
I'm not sure that really works though. Blasters are plasma weapons, as someone mentioned before. The bolts they fire do damage by bursting open on contact and covering whatever they hit in plasma. Being refractive wouldn't help much against that.
Remember the "magnetically sealed" garbage compactor? Also I don't think blasters being plasma weapons was canon, after all then they'd just splash when they hit a lightsaber instead of being deflected.
 

The Heik

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thaluikhain said:
Nope, you really haven't. 40k has it's own Warp weapons...only when you get sucked into the warp, you don't instantly die, or sometimes all at. The Warp isn't merely hyperspace, it's more or less hell (Event Horizon is joked at being a 40k movie). Alternatively, you don't suck people in, you let something out.

The weapon you describe sounds very quick and painless.
Ah yes, Distort Cannons. Gotta love em'

That being said, I think we may be coming from different directions on the interpretation of scary. Not that I'm saying your interpretation of it is wrong by any means, as getting soul-raped for the next bajillion years is truly a terrifying thought. It's simply that I feel that the EftA version has a more terrifying combo of how it can be utilized rather than simply what it does.

To compare, Distort Cannons are not only short range, but in fluff they're inaccurate as all hell. They're also fairly rare and hard to utilize on the field (pretty much vehicles and Wraiths are the only things that can mount them), and things like shields (Storm shields, Iron Halos etc.) can potentially take the hit and protect you. Then there's of course the possible, but by no means likely, chance to survive the Warp by being something it can't effect ie the fluff-wrecking cheesemonger that is Kaldor Draigo. So overall, Distort Cannon (and their little Wrathcannon Cousins) can be worked around. Certainly scary, but if you play your cards right or you're properly equipped to deal with it, you reduce the likelihood that it will affect you.

The EftA Warp Gun on the other hand is pinpoint accurate, has LoS range and can be given to literally every soldier in the 5th Empire's military (Seriously, this universe has matter-convertors. Logistics mean nothing to them). Imagine being against an army who have these guns, and having to fight in battlefields where every second has the chance where you cease to exist simply because one dude on the other side spotted you. And there is absolutely no way of getting around it. No armor, no shields, no cover, no strength of will or special abilities. Nothing. You get hit with this, you're gone and you're not coming back. That is one hell of a morale blow to any force.

Again, not trying to discount your opinion in any respect, just making my case.
 

Axzarious

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I have 3 points to make in regards to this.

The movie starship troopers is supposedly a lot different than the novels. If I recall my reading right, in the Novels, everybody was outfitted with power armor, and they removed this detail in the movie. Ever wonder why they had no armour or anything else? Power Armour basically made things like tanks obsolete, and everybody in the 'infantry' was kind of like iron man. (They even had another race that the movie hadn't showcased)

Secondly, I believe in warhammer 40k, I believe any visibility of the las weapons was in regards to the rules of perception - it looks cool.

Thirdly? I see a lot of arguments that Predator weapons are ineffective. What a lot of people seem to forget that the predators are doing this for 'sport' instead of actual warfare. They are intentionally giving themselves a handicap. Most of the weapons they are using are probably deliberately made weaker or obvious - or are likely outdated. The fact that they don't seem to take Humanity OR the Aliens as anything more than sport probably speaks volumes about their actual potential if they were serious.
 

Elementary - Dear Watson

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Wow... There is some serious 'reading too far into things' on here... Surely the whole Harry Potter thing is that it's a book written with a child audience in mind. They were written initially in a way that would imply to a child that this could all be happening and could all exist right now, and they wouldn't know. That's it. Trying to find ways to explain things about it does something Rowling didn't want to do in the first place.

In terms of futuristic weapons, I am always annoyed by the outcome. Why is it always something handheld that you aim at someone and shoot? Why is it not something automated that is just fed some information? We have weapons now that can recognise targets through imagery. We have weapons that can recognise a type of vehicle/target through milimetric radar. We have things that home on radar waves or IR signatures.

Whats to say that in the future a small munition can't home on a mobile phone signal, or to a specific IP address? That they can't recognise a specific car, or even a person? That we will even need to have a person in the vicinity? Wars of the future will be fought with remote/automated weaponry delivered by expendible resilient robots!
 

dragoongfa

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Apr 21, 2009
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Elementary - Dear Watson said:
Wow... There is some serious 'reading too far into things' on here... Surely the whole Harry Potter thing is that it's a book written with a child audience in mind. They were written initially in a way that would imply to a child that this could all be happening and could all exist right now, and they wouldn't know. That's it. Trying to find ways to explain things about it does something Rowling didn't want to do in the first place.

In terms of futuristic weapons, I am always annoyed by the outcome. Why is it always something handheld that you aim at someone and shoot? Why is it not something automated that is just fed some information? We have weapons now that can recognise targets through imagery. We have weapons that can recognise a type of vehicle/target through milimetric radar. We have things that home on radar waves or IR signatures.

Whats to say that in the future a small munition can't home on a mobile phone signal, or to a specific IP address? That they can't recognise a specific car, or even a person? That we will even need to have a person in the vicinity? Wars of the future will be fought with remote/automated weaponry delivered by expendible resilient robots!
Sadly incorrect.

I won't go into details but I said something similar when I was in the army an year ago. My commanding officer laughed at my face and pointed the Electronic Warfare jeep that was parked nearby.

"That thing alone can blanked a square kilometer with so much static and electronic interference that nothing electronic will work."

In an exercise they turned the damn thing on and all the cellphones just shut down and even the mil spec radios threw a tantrum each time someone tried to say something.

In short, Electronic Warfare negates a lot of the advantages modern technology offers.
 

Elementary - Dear Watson

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dragoongfa said:
Elementary - Dear Watson said:
Wow... There is some serious 'reading too far into things' on here... Surely the whole Harry Potter thing is that it's a book written with a child audience in mind. They were written initially in a way that would imply to a child that this could all be happening and could all exist right now, and they wouldn't know. That's it. Trying to find ways to explain things about it does something Rowling didn't want to do in the first place.

In terms of futuristic weapons, I am always annoyed by the outcome. Why is it always something handheld that you aim at someone and shoot? Why is it not something automated that is just fed some information? We have weapons now that can recognise targets through imagery. We have weapons that can recognise a type of vehicle/target through milimetric radar. We have things that home on radar waves or IR signatures.

Whats to say that in the future a small munition can't home on a mobile phone signal, or to a specific IP address? That they can't recognise a specific car, or even a person? That we will even need to have a person in the vicinity? Wars of the future will be fought with remote/automated weaponry delivered by expendible resilient robots!
Sadly incorrect.

I won't go into details but I said something similar when I was in the army an year ago. My commanding officer laughed at my face and pointed the Electronic Warfare jeep that was parked nearby.

"That thing alone can blanked a square kilometer with so much static and electronic interference that nothing electronic will work."

In an exercise they turned the damn thing on and all the cellphones just shut down and even the mil spec radios threw a tantrum each time someone tried to say something.

In short, Electronic Warfare negates a lot of the advantages modern technology offers.
Conventional warfare maybe, but when did we last do that? There is already a push for more automation my most of the large weapons manufacturers like Raytheon, MBDA, BAe and Rafael. I suppose I am thinking from nearly entirely an Air Force perspective, because that's what I know. Ground wise all I know is that reach and accuracy is what is in weapons developers minds, with a greater emphasis on defensive systems. That and ways of trying to protect against bloody IEDs!
 

Abize

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dragoongfa said:
Power armor as is usually envisioned in sci-fi is the type that reads the movement of the wearer and enhances them without straining the body. W40K power armor falls in this category as there are a lot of people who wear it and they are not space marines.

In reality the concept will land somewhere between the two.

The wearer must be trained on how to use it properly and the armor must be calibrated for each individual wearer in order not to strain him too much.

If you can find the 'All you need is Kill' light novel you will see what I mean.

PS: Edge of Tomorrow just butchered that light novel, the good part though is that we got to see Tom Cruise die a lot.
To nitpick, the Sororitas power armour [http://wh40k.lexicanum.com/wiki/Power_Armour#Space_Marine_Power_Armour] (and imperial power armour) does work like you describe and is only used by the elite amongst non-astartes forces, who are usually trained significantly more than your average imperial guardsman (inquisitors etc). /40k-nerd

I actually think that the reality will be closer to astartes power armour (though probably not the black carapace) we can easily read brainwaves and I can't imagine why that wouldn't be used to guide the suit, it obviously would require some calibration but nowhere near as much as a suit that reads the physical movement of the wearer and it wouldn't require training so much as familiarization
 

Jack Action

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Nimzabaat said:
Remember the "magnetically sealed" garbage compactor? Also I don't think blasters being plasma weapons was canon, after all then they'd just splash when they hit a lightsaber instead of being deflected.
The compactor thing slipped my mind actually, forgot about that. But for the lightsabers, no, not really, depending on how they work (or not). See the point I made to Evilthecat; if lightsabers also have magnetic containment, the explanation could be that it's the magnetic fields of the blaster bolts and lightsabers that bounce off eachother.
 

dragoongfa

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Elementary - Dear Watson said:
Conventional warfare maybe, but when did we last do that? There is already a push for more automation my most of the large weapons manufacturers like Raytheon, MBDA, BAe and Rafael. I suppose I am thinking from nearly entirely an Air Force perspective, because that's what I know. Ground wise all I know is that reach and accuracy is what is in weapons developers minds, with a greater emphasis on defensive systems. That and ways of trying to protect against bloody IEDs!
Don't underestimate EW even against the airforce, some of the new tricks include ways to trick ballistic missiles to miss the target by hijacking the GPS signal. When your opponent knows the weapons you are using he will come up with counter moves. Hell, with the anti satellite weaponry both the Russians and Chinese are fielding it is entirely feasible for them to bring down the entire GPS network.

In the grand scheme of things nukes are the main deterrent for the big boys but conventional warfare is still the main tool of the trade for smaller powers.
 

rcs619

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dragoongfa said:
Camouflage always matter, if you look at the US army they have a camo pattern for every conceivable environment and urban setting. The plates don't even have to be modular, they could be painted over by droids in a matter of minutes which from a logistics side is far more efficient than having numerous camo uniforms for each soldier something that many modern militaries practice.

This is something that Lucas overlooked and it just looks stupid to anyone who has gone through basic military training.
It matters in almost every situation. I still think that, in a future sort of scenario, camo is not really important when boarding a starship. Well, it depends on the tech of the day. If we're talking Star Wars where ships are mostly corridors and relatively small spaces, you don't really need to worry about camo. If ships have huge, sprawling internal spaces (or if you're assaulting a space station) then, yes, something akin to urban camo is probably useful in that context. I just feel like most boarding actions would be over too quickly for it to matter. If you can't seize the bridge and engineering ASAP, the op has more than likely failed.

Painting over the plates by droids is actually a good idea that I hadn't thought of though.

Another option (that some friends and I use in a sci-fi setting we're developing) is having the plates be coated in an electro-reactive meta-material. It changes how it interacts with light when a tiny electric current is passed through it So, all you'd need is a small power-source in the suit (a tiny battery or something), and you could literally alter your plates' camo pattern at the press of a button. Especially in the case of space-based infantry, where you're already wearing a full-on vac-suit anyway, with its own internal power and life-support. The same tech could easily be scaled up to starships too, not that it really matters for anything besides looks, since distances are so vast.

Knights didnt have to hide from bullets but I am glad you agree :p

What you are describing are modern tactical vests, in short a soldier wears his camo uniform and over it he wears a tactical vest which is modular and provides exactly what you say, here is a RL example:

http://images.military.com/media/equipment/personal-equipment/improved-outer-tactical-vest-iotv/improved-outer-tactical-vest-004.jpg
Pretty much, yeah. Although I think the introduction of more plates is probably going to be inevitable as weapons increase in power. There's going to be more shrapnel, applied in ever more powerful and nastier ways. It really depends on the way that weapons wind up developing though, more than anything, but yeah, a lot of it is just about aesthetics too. Which I'm usually fine with. If you want to take some liberties with aesthetics, that's fine, just try to have some real reasoning behind it.

Like, with stormtroopers in particular, I don't mind the armor itself. There are ways to construct it differently to enhance movement, and the coloring is an issue, but the basic idea could be made to work. The helmets though, jesus those are terrible. I know they're iconic, but they both look silly and are terribly designed from a practical standpoint. I'm a fan of fully-enclosed helmets for infantry, especially as battlefield tech becomes more advanced, and things like HUDs, and more sophisticated communications networks become standard-issue, but the guys wearing them should actually be able to see, lol.

I agree, in one of my novel proposals to GW for a W40K novel (sadly denied) this was the basic weapon of the regiment.

http://dragoongfa.deviantart.com/art/Caledonian-Highlanders-262904709?q=gallery%3Adragoongfa%2F28258413&qo=6

And a direct quote: between a cauterized wound and a bleeding wound, the bleeding one is preferable.
I'm... going to have to give that a full read :D Got through the first few pages, and it seems pretty good. Too early on my end to really get into reading yet though. Still waking up.

My personal view of energy weapons though, I'm not a fan of them in an anti-personnel role. Like, anti-vehicle, that's great. But, unless an energy weapon is just outright powerful enough to kill the target, I'd rather have a kinetic weapon that is going to pierce, and rip, and tear and do crippling damage if it doesn't secure an outright kill.

With futuristic materials and coatings, it's (in theory) much easier to armor something against an energy weapon than it is to protect them from a kinetic one.

I already commented on how Power Armor has it's issues, look at my previous posts
Yeah, I've missed a few since I last checked the thread.

I'll say that my main issue is that far too many sci-fi settings treat powered armor like, well, just a suit of armor. In practice, it's really more like a micro-vehicle than it is body armor. It's a complex, highly-technical system that is going to require a lot of maintenance and training to really get the most out of. You can't just, like, store it in a closet and pop it on when you need it.

In short space ships that are traveling at a fraction of the speed of light cannot be targeted due to relativistic effects, you simply cannot know where they are at a given point. Missiles fired at such long ranges will inevitable miss and the only way to hit the enemy is to clash with each other at ridiculous speeds in extremely short ranges.

It may sound ridiculous but that's the only way for relativistic effects to be nullified. Give at least the first book a spin and you will see how even this style of combat can be awesome.
Under completely normal conditions, I'd actually say that makes a lot of sense. I know in the Honorverse books, Weber gets around that due to the ships' propulsion systems. They use an extremely powerful gravity-based drive, and while gravity waves only propagate at the speed of light, in that setting they also radiate ripples along the lowest boundary of hyperspace that travel FTL and can be detected by ships in real-space. So, they can actually monitor the location of an enemy ship in real-time. The main issue with extreme range engagements in that setting is how wildly inaccurate missiles get the further out you shoot, since they have to rely on their internal AI's more and more, as the lag from the host ship increases.

In the sci-fi setting I help with, ships get around that by using recon drones. There's no way to sense a ship faster than the speed of light, but FTL communications do exist, so if you can get a recon drone in range and shadow them with it, it can relay what it sees back to the host ship using its onboard FTL comm to kind of circumvent relativistic issues. Of course, the enemy *is* going to be looking for them to try and pop them, and sending out drones of its own to find you. Our engagement ranges are much shorter than the Honor books though, we just don't have the same level of insane gravity drives to send missiles out that far. 1 light-second is about average for a ship-to-ship brawl, but they can go shorter or longer ranged sometimes.

I'll have to look into those books though. Always looking for some good sci-fi to read ^^
 

Battenberg

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Nimzabaat said:
Star Wars: Blasters in Star Wars turn out to be as effective as the projectile firearms we use, not even today, but at the time the film was made. They are actually less effective because every weapon fires the equivalent of tracer ammunition and tracers point both ways. Princess Leia is shown getting shot in the shoulder and it is only a minor injury. Lightsabers are pretty cool but, since Jedi seem to be awful at multi-tasking, a fully automatic weapon or area of effect is all you need. It is terribly convenient that nobody uses those in Star Wars. Don't even get me started on Stormtrooper armor, though I once had an idea of re-writing Star Wars and making the white Stormtrooper armor refractive so only a direct hit in a black area would hurt them.
No doubt someone has already pointed this out but "A long time ago" are literally the first 4 words in that film, why should it need to be futuristic? Also I would say as weapons go lightsabres are one of the most iconic weapons in any film ever not to mention they far surpass any and all swords we have today. Also a weapon that can destroy an entire planet in one blast (i.e. the death star) sounds pretty impressive to me.

While we're on the topic Men in Black, Guardians of the Galaxy, and the Predator films are all set in the present day are they not?

Regardless I personally don't get the obsession with laser weapons in sci-fi. Sure they can look cool but if your film is only set a couple of decades or even a full century in the future why on earth would everyone have laser guns as opposed to following the actual current trend and end up with regular weapons with faster fire rates and some kind of advanced scope/ targeting or even just have drones do all their fighting for them? Although if you are going to put insanely overpowered weapons in a film why not do it right:

 

blackrave

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railguns all the way
or microthermonukes
whatever is required to do the job

Hero in a half shell said:
Voila: The ZF 1


Futuristic looking, compresses for easy carrying, and as for firepower... well Gary Oldman explains that better than I ever could.
Looks like a nightmare to control
To quote Caboose: "Why are there six pedals if there are only four directions?"
 

Elementary - Dear Watson

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dragoongfa said:
Elementary - Dear Watson said:
Conventional warfare maybe, but when did we last do that? There is already a push for more automation my most of the large weapons manufacturers like Raytheon, MBDA, BAe and Rafael. I suppose I am thinking from nearly entirely an Air Force perspective, because that's what I know. Ground wise all I know is that reach and accuracy is what is in weapons developers minds, with a greater emphasis on defensive systems. That and ways of trying to protect against bloody IEDs!
Don't underestimate EW even against the airforce, some of the new tricks include ways to trick ballistic missiles to miss the target by hijacking the GPS signal. When your opponent knows the weapons you are using he will come up with counter moves. Hell, with the anti satellite weaponry both the Russians and Chinese are fielding it is entirely feasible for them to bring down the entire GPS network.

In the grand scheme of things nukes are the main deterrent for the big boys but conventional warfare is still the main tool of the trade for smaller powers.
They won't use the satellite denial weaponry though... because they will start a chain reaction that will deny all Low Earth Orbit satellites for all countries. The ammount of debris produced will eventually collide with other satellites which will produce more and collide with further satellites and so on... that means GPS denial for everyone, no matter which network you are on. It's easier just to jam.

And I am definitely not underestimating EW. Trust me! :p
 

DragonV2.0

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reading through this i am surprised that no one has mentioned the weapons from unreal tournament and how destructive they were. to name a few examples we have:

the rocket launcher which either has 3 barrels or 10 depending upon which game you play, and has the capability of locking on to soldiers and vehicles as well as multiple fire modes (one of which turns the rockets into grenades).

shock rifle or more specifically the shock combo which creates a localized singularity if memory serves

and finally the flak gun, which i don't really think requires much explanation

dont forget the redeemer either, that thing is a monster
 

ForumSafari

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Sep 25, 2012
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Johnny Impact said:
Honor Harrington
Gravity lance, X-ray torpedoes. The gravity lance is just what it sounds like: it projects a spike of ultragravity at the enemy. The one in the book was a short-range prototype but it punched holes through the enemy ship like an elephant gun does with a human. Space battles in Honorverse are a contest between defense lasers and nuclear torpedoes. Both ships launch as many missiles as possible, while stabbing as many enemy missiles as possible with point-defense lasers. If you launch enough birds, a few get through the enemy's grid to burst in deadly disco-balls of high-powered X-ray lasers that pass completely through the enemy ship, slagging components and cooking personnel in their boots.
To be pedantic and because I like the series:

This is a good description of a fight between light vessels, anything BC or under. Walls of battle don't primarily use missiles until the Harrington class is pushed into service though. Until then walls of battle used missiles to sweep away the screening elements between them and the other wall and then cleaned up with grazers (gamma ray fired like a laser) because the ships of the wall have sidewalls too powerful to penetrate with most laser heads and too much point defense between the various vessels. The Harrington class completely fucks the math because of its' pod rails. Well, that and Ghost Rider.
 

Alexander Kirby

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Mar 29, 2011
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The weapons of the Borderlands series are a mixed bag, the vast majority of them fire normal bullets, but the gun itself has a futuristic twist: For example Tediore guns are a favourite of mine because you don't reload by inserting a new mag, but by throwing away the empty gun and a new one is "digistructed" in your hands out of seemingly thin air. Hyperion guns have recoil compensation mechanisms that make them more accurate as they fire.

It's funny that the most futuristic weapons in the game that fire lasers and stuff are based on Eridian technology which is supposedly thousands of years old. Overall the guns of Borderlands are a tough call because of how crazy some of them are; there's a shotgun that fires shotgun pellets... out of its shotgun pellets (and that's just one of the good-crazy ones)! The grenades are probably the most futuristic weapons in the game because you can get ones that teleport to where you're aiming (instead of being thrown) and then create a black hole to suck everything into its blast zone (which looks awesome on PC with all the cloth and liquid physics).