I think your analysis is simplistic.Danny Ocean said:PRODUCTIVITY ANALYSIS REQUIRED
Games/Employee//Year!
GO!
EA Employees: 7,645
Valve Employees: 293
EA games/year = 984/30 = 32.8
Valve games/year = 29/16 = 1.8125
(Games were simply counted off the wikipedia lists, so include expansion packs and yearly released games and such)
7,645/32.8 = ~233
2.93/1.8125 = ~2
Sorry Valve, you're just renowned for being really, really unproductive.
Not counting for quality (I mean like...really), are you counting published EA games versus created games?
You also need account for fixed overhead such as HR, finance, etc.
Then I'd suggest you contemplate coming up with a way to account for resources devoted to game development versus resources devoted to other areas...for example Steam (and Origin). Those services don't code and support themselves.
Finally, I'd suggest you come up with a method to scale your numbers based on games per year/development population.
Just my 2 cents.
I think the net/net would be EA produces more games than Valve, but I would be the numbers would be closer.