Game book recommendations?

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DarklordKyo

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I was considering getting into game books, and I'm specifically looking into Fighting Fantasy and DestinyQuest. Does anyone have any recommendations?
 

mardocOz

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DarklordKyo said:
I was considering getting into game books, and I'm specifically looking into Fighting Fantasy and DestinyQuest. Does anyone have any recommendations?
Fighting Fantasy is a definite, they're a lot of fun.

If you don't mind reading on a phone/tablet I know that 80 Days is very good, as is Choice Of Robots.
 

FalloutJack

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Nov 20, 2008
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Well, to be honest, I found the Resident Evil novels to be entertaining. They're better-written than the games are, if nothing else.
 

09philj

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Fighting Fantasy is pretty good. The Sorcery! sub-series is probably the best of it.
 

Hawki

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Because I've read plenty of tie-in novels, I'm going to do two quick lists. The first is game books that can be enjoyed mostly, if not entirely, without knowledge of the games. The second are books that are enjoyable, but are more designed to fill in gaps between the games. There's overlap in both cases, but regardless:

List 1:

-Assassin's Creed
-Brute Force
-Command and Conquer
-Dead Space
-Doom (Doom 3 novels only)
-Fable
-Fire Emblem
-Guild Wars
-Halo
-The Legend of Zelda
-Metroid
-Perfect Dark
-Resident Evil (movie books)
-Sonic the Hedgehog
-Star Fox
-Warhammer (both versions)

List 2

-Diablo
-Dragon Age
-Gears of War
-Mass Effect
-Resident Evil (game books)
-StarCraft
-Warcraft

Happy to give specifics on whatever series you're interested in.

FalloutJack said:
Well, to be honest, I found the Resident Evil novels to be entertaining. They're better-written than the games are, if nothing else.
Strongly disagree there though. The RE novels have their merits (if only for the use of news reports as epilogues), but they highlight why the RE games work as...well, games, and not novels - certainly not novels that have to tell a story in only a few hundred pages. It doesn't help that they're generally incongruent with the games they're based on, and when they tell their own stories, they tend to be the weakest (e.g. Underworld and Caliban Cove). If anything, I think the movie novelizations (or at least the first three) are the better bet.
 

DoPo

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FalloutJack said:
Well, to be honest, I found the Resident Evil novels to be entertaining. They're better-written than the games are, if nothing else.
Hawki said:
Because I've read plenty of tie-in novels, I'm going to do two quick lists.
If I'm not mistaken, OP is asking for the choose your own adventure book types, as in the ones that are like a single player game of sorts. As opposed to books based on video games.

OT: Sorry, I've got very few recommendations

Talisman of Death - you're transported in another world and have to find the titular item. I believe it was part of a series, but I never had any of the previous games.

And...I can't remember the rest. Last books like these I've played was a lo-o-ong time ago.

Or, to be more precise, the last good ones - few years ago I was given one as a present, I gave it a go and it was just so badly written, I threw it away. In that fucking thing, you could lose before (so to say) leaving the tutorial. Because the author didn't understand women. Seriously - in the beginning you meet a female character and you go through some dialog (choose line - go to chapter ) and if you piss her off, she leaves and you lose. The responses that piss her off were completely random - sometimes complimenting her works, only to fail in another chapter. Same with trying to be badass. There was no consistency at all and while I could have just mapped and explored all routes to find the one it worked, that character seemed it would be a sidekick for the entire game. So, most likely, I'd have to deal with this bullshit all the time. Hence, I quit right there and then.