Demyx, from Kingdom Hearts 2. I guess I sound like kind of a wimp for bringing up Kingdom Hearts, but seriously, Demyx is (arguably) the hardest boss in the frikkin' game!
Are you talking about the very last boss? Right before you get on the shuttle and the credits roll?Akira Fumi said:That tentacle porn monster from Dead Space. Killing that boss on hard difficulty is just beyond unreasonable. I wanted to go out and order a lot of octopus from a local Japanese restaurant and then do awful thing's to it in anger.
On reflection though it's likely a good thing I didn't do anything. Cthulhu doesn't like that.
Exactly,flawless victory lolAkira Fumi said:The turret one. Last Boss was all about quick time events if memory serves, the other one was about being really fast and gosu with point and clicking.Silent Eagle said:Are you talking about the very last boss? Right before you get on the shuttle and the credits roll?Akira Fumi said:That tentacle porn monster from Dead Space. Killing that boss on hard difficulty is just beyond unreasonable. I wanted to go out and order a lot of octopus from a local Japanese restaurant and then do awful thing's to it in anger.
On reflection though it's likely a good thing I didn't do anything. Cthulhu doesn't like that.
Cuz if so its just a matter about timing his attacks,just strafing left and right without stopping.
Or the thing you need to use the turret on? If so then yeah he was tough.
Its not so much the game's boss battles that are piss-poor and frustrating, its the last boss fight that is piss-poor and frustrating. It consists of 3 boss battles back-to-back with no breaks in between. So by the end your entirely devoid of healing items and the last iteration of Japan's Suicide Encourager's final boss cuts off half of your fucking health in five seconds. Then does it again. For about FOUR HUNDRED YEARS.Armored Prayer said:Most of the bosses in Ninja Gaiden 2 on its harder difficulty.
God damn, those bosses never let up and they usually have powerful minions with them.
Reminds me of my least favourite boss - Rodrigo Borgia from Assassin's Creed 2. It's a fist-fight with a fat guy! The hardest part of that battle was getting to him and even that was easy. Even the cutscene fight between the Staff and the Apple was more interesting (The only redemption for it was what happened in the Vault, now THAT is climactic).sparkyk24 said:Actually, the opposite of what's posted here: I hated a boss for being too easy.
One of my favorite video games ever, FFX, the final boss. (I think it was like YuYevon or something weird like that?)You literally COULD NOT LOSE, as they kept auto-life casted on you throughout the pointless battle. I'm big on epic boss battles, and that was pretty anti-climactic.
Yeah. I love Assassin's Creed & 2, but they get old, because there's no point in sneaking unless they just decide that you shouldn't get caught. It takes away from the stealth and assassin-like gameplay when I can LITERALLY beat 40 guys at once in a sword fight.Paradoxical said:Reminds me of my least favourite boss - Rodrigo Borgia from Assassin's Creed 2. It's a fist-fight with a fat guy! The hardest part of that battle was getting to him and even that was easy. Even the cutscene fight between the Staff and the Apple was more interesting (The only redemption for it was what happened in the Vault, now THAT is climactic).sparkyk24 said:Actually, the opposite of what's posted here: I hated a boss for being too easy.
One of my favorite video games ever, FFX, the final boss. (I think it was like YuYevon or something weird like that?)You literally COULD NOT LOSE, as they kept auto-life casted on you throughout the pointless battle. I'm big on epic boss battles, and that was pretty anti-climactic.
Side note: I found some of the assassination missions in the Bonfire of the Vanities DLC to be bullshit. I could kill almost all of the archers then get spotted by a guy I had no idea was there, had absolutely no way to see me or spotted me as I was walking up behind them for no particular reason (as I knew all of their patrol routes and which guards were just sitting and watching after attempting it 20-odd times) and have to restart the entire mission.
I got bored with stealth and just went notorious and took on every guard I saw at one point, just to get some sort of challenge. A fight like that would've made a good boss battle instead of going down the walls of the Vatican with tons of hiding spots and it basically screams stealth at you (on which level I ended up doing again charging through and fighting everyone). Also; sword fight? I use a hammer!sparkyk24 said:Yeah. I love Assassin's Creed & 2, but they get old, because there's no point in sneaking unless they just decide that you shouldn't get caught. It takes away from the stealth and assassin-like gameplay when I can LITERALLY beat 40 guys at once in a sword fight.Paradoxical said:Reminds me of my least favourite boss - Rodrigo Borgia from Assassin's Creed 2. It's a fist-fight with a fat guy! The hardest part of that battle was getting to him and even that was easy. Even the cutscene fight between the Staff and the Apple was more interesting (The only redemption for it was what happened in the Vault, now THAT is climactic).sparkyk24 said:Actually, the opposite of what's posted here: I hated a boss for being too easy.
One of my favorite video games ever, FFX, the final boss. (I think it was like YuYevon or something weird like that?)You literally COULD NOT LOSE, as they kept auto-life casted on you throughout the pointless battle. I'm big on epic boss battles, and that was pretty anti-climactic.
Side note: I found some of the assassination missions in the Bonfire of the Vanities DLC to be bullshit. I could kill almost all of the archers then get spotted by a guy I had no idea was there, had absolutely no way to see me or spotted me as I was walking up behind them for no particular reason (as I knew all of their patrol routes and which guards were just sitting and watching after attempting it 20-odd times) and have to restart the entire mission.
I found her quite easy, tedious? A little bit, the helicopter tends to make short work of the tentacles or just Air Groundspike Devastator her, then use the single-target Devastator (forget the name) on her blob. It does tend to take a while especially because she keeps destroying the vehicles (those green things are annoying as hell).Z4N5H1N said:Elizabeth Green in giant-blob-form, in Prototype. Such a tedious and irritating boss fight.
Nah, though that'd be amazing. I mean pausing the game periodically to take a damned rest. I think if I can space it out long enough then I can definitly defeat that bastard.s69-5 said:You mean like Blaster Master for the NES?Aby_Z said:Yea, if it weren't for the 3 minute time limit I could hit him slow and focus more on dodging his attacks. Until then, I have a theory involving pausing the game a lot... I'll work on that later.s69-5 said:I consider the timer to be a part of it.
Chef Bot I did after a few tries. He was hard though, don't get me wrong.
But Sir Sweet -- it's that damn timer that I can't beat.
[sub]Pause the game while grenade is doing damage, and it will continue to damage the boss until it's defeated...[/sub]