Game design, A multiplayer perspective vs single player perspective

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Jazzyluv2

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Nov 20, 2009
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I'm a big fan of multiplayer games, it's over 90 percent of my playing. I enjoy the thrill of playing another human being, It's not just man vs machine, its man vs man. Now things come from this that are important unlike so much in single player games, development of tactics, strategies, and techniques. When you give a couple million people a game, it's going to go beyond what the developers intended only if people are allowed to collaborate or compete against one another.

Glitch techniques are one of the biggest examples, if they are useful they will get used and the game changes. But furthermore the development of strategies, positioning, and dry run strats develop too. A good multiplayer game has a near endless set of counters, if not it is shallow and it should die.

But this doesnt apply to singleplayer games, and i find that puzzling. Single player games are most often shallow, boring, and the communities are not organized enough to spread the use of techniques and strategies beyond anything than the bare ass minimum. Besides the DMC like games ive never seen single player games develop a very very deep understanding of the advanced techniques and glitches.

Is it just my views as a competitive gamer blocking my appreciation of single player games? cause they feel like bad movies rather than games to me, and the sense of collaberation is almost non-existent
 

willard3

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Aug 19, 2008
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Furburt said:
I always try and keep them completely distinct.

I play single player as a single player gamer and MP as an MP gamer.

Otherwise you just mess up your whole perspective on the whole thing.
Winnar!
 

Uber Evil

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Mar 4, 2009
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It depends on the game. Some games create a sense of immersion where the player feels like they are actually playing with or against real people, not just robots. I'm a fairly competitive gamer, yet I still enjoy single player when there is a lot of immersion.