I did a quick search, hoping to make sure I wasn't producing a duplicate thread, and was surprised this topic hadn't been opened yet.
What elements are so bad that there is no excuse for ever including them in a game?
I'll nominate cut scenes that cannot be skipped. No matter how long the scene is, there will generally be someone interested in watching it. However, on replay at the very least and on a first run in almost every game, they should be optional. No matter how good a cut scene is, I'll sometimes want to get back to the action and skip the exposition. No matter how bad it is, I won't hold it too much against a game if I can just get back to good game play.
What elements are so bad that there is no excuse for ever including them in a game?
I'll nominate cut scenes that cannot be skipped. No matter how long the scene is, there will generally be someone interested in watching it. However, on replay at the very least and on a first run in almost every game, they should be optional. No matter how good a cut scene is, I'll sometimes want to get back to the action and skip the exposition. No matter how bad it is, I won't hold it too much against a game if I can just get back to good game play.