Hell yeah! Writing about games, getting money from the government, teaching people about art and media. It's not about being rich, it's about being happy.HeartAttackBob said:Wow... Those numbers are a bit lower than I was expecting, assuming they are reasonably representative. I guess I'm glad I'm going the ivory tower academic route. Professors don't get paid much more, but we have better job security and a lot better holidays. =)
For a lead writer? Really?Amethyst Wind said:That would fall into the 'Design' section with some collaboration with the 'Audio' side of things. Though tbh without some technical skill you're unlikely to get taken on, even guys who aren't directly involved with the mechanics need to have at least some familiarity with coding and programming so you can better assist those who do the bulk of the work. I've talked with industry people before and they essentially told me:Sniper Team 4 said:Where's the salary for a game writer? You know, the one that comes up with the story and dialogue. That's what I want to do, as I have no skill with any other department listed there.
It's not that these numbers are sending you to poverty - plenty of people get by on much less - but that they are across the board $15k lower than what a random US tech company pays its programmers, analysts (designers) and PMs (producers). And we know the working conditions aren't any better, and the work is not inherently easier, so that means competitive pressure makes a huge difference.Dublin Solo said:Well, I'm a programmer in a videogame company, and the salaries shown here seem pretty much like reality. I live well enough to have my own house, with a lawn and everything, and a car, and cat, and so on...
I know that everybody wants to be filthy rich, but earning half a million dollars every year isn't necessary to lead a good life!