Game endings that just ruined almost the entire game for you.

Diablo2000

Tiger Robocop
Aug 29, 2010
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zipzod said:
Surprised that no one else has mentioned Beyond Good & Evil yet. Talk about abrupt endings...
Up until that point, I was really enjoying the game, but I expected some sort of explanation or epilogue. It left me with the feeling that the writers didn't even attempt to finish the story, and I was really disappointed by that.
Well, they didn't try to finish the story since they were counting on a sequel that is yet to see light of day.

And I think that was said about a million times in this thread but the Indigo Prophecy ending sucks, a big QTE DBZ fight and then the chosen one turns the main guy into a god by whispering to him, then he lived happily forever after ever with that police woman even if he was still wanted for killing both that guy in the dinner and his ex-girlfriend. Even if he try to explain all that he would still sound ridiculous, because apparently the main villain was the internet or whatever.
 

Terramax

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Jan 11, 2008
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RaNDM G said:
Perfect Dark: Zero

Sure the campaign wasn't great, but they could have come up with a better ending than this.

An aspirin?! You kill a god and that's the best one-liner you can come up with?

That's it. You don't even get a win screen. It just ends.
Yeah, they could've at least shown the bit where she has facial surgery to explain why she looks completely different in the first game.
 

dark-mortality

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Apr 7, 2011
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Thank you, you're the first one to give an explanation than simply say "You suck", And thanks to you, I must now find the other ways to die horribly in the end :)
 

Ovoon

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Feb 10, 2011
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ForgottenPr0digy said:
Ovoon said:
Too Human. Loved it... until the end. Mostly because the story took a major dive in that final act, and then I realized how short the game was. It feels like it was a quarter the length it should've been. Underrated gem nonetheless.
Silicon knights wanted to make a trilogy for Too Human franchise.I thought the storyline for the game was good and it ended with such a huge cliffhanger that I wanted a sequel
Not big on unfinished endings for games with canceled sequels. I guess they didn't know the game would get canned. However it's not the cliffhanger that bothered me, it was just the strange direction and bad dialogue that showed up at the end. Felt out of place IMO.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Infernai said:
I dunno, i found the first ending was kind of ok and a bit sad in it's own way. I will admit the story was a bit too focused on 'wtfbbq' but...considering what phase J-RPG's were going through (and which it still is CURRENTLY going through), the fact a game like this could even exist is nothing short of amazing. You've gotta atleast respect it for trying to be something that's a total defiance of stereotype and genre, even if it didn't totally work out.

I will agree endings two and three were just.....asspulls and tanked rather poorly compared to the rest of the game. Four and Five were simply more 'wtfbbq', and the fifth ending did give us Nier so i guess that's something to be thankful for.
I respect it for what it attempted and deride it for how bad it failed.

Karthek said:
Red Dead Redemption.
'Nuff said.
I loved the ending, myself.
 

Iwata

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Feb 25, 2010
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Squickster said:
Most people don't know the game existed so im quite sure it probably hasn't been stated but ...

Freelancer

If you have played it, and finished it, you know the disappointment im talking about. If you haven't let me tell you of the game and the "oh shit we're running out of money" ending.

Its an older game that ya navigate space systems, do missions for various factions, very flexible game play with what starts out to be about a mystery object that your given and how the space station you lived on was blown apart for. You have no clues what the thing is and thru the game play you assist the investigator figure out what it is, who blew the space station apart trying to get it and why it was even sought after. when you do figure THAT all out get double crossed by the law and become a fugitive. While being hunted down you find salvation from the very people who destroyed the space station to get the object BUT they want it so that the very unfriendly aliens cant have it. WHY? because it destroys the universe (huge surprise) and the unfriendly aliens are body snatchers! That's right .. aliens that suck your brains out so they can control your body. So you help the people out that nearly killed you from the start on their crusade and destroy the body snatchers from getting the object that would destroy the universe.

20+ hours of completely interesting game play, with in game economics system, random cashes of goods, alien artifacts, bounty contracts, upgrading everything from the guns, navigation and the very ship you fly. The game was network-able .. meaning overly complicated multiplayer that you could work together to explore vast star systems and complete randomly generated missions. Run a "trade house" of sorts, or just be a bounty hunting clan... the things the game offered was boundless yet the ending to what can be called the story basically turns the game into a big pile of sickening crap that you don't even want to play it anymore.
That entire game was a letdown... what a waste of a sequel to a perfectly awesome, alien-free game.
 

OldDirtyCrusty

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Mar 12, 2012
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The TC named my personal disapointment right at the start. Batman arkham city. Everything was fine and i had a blast being Batman till the last story cutscene. I felt like they broke a golden rule there.