Game guns that should be but never were.

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MammothBlade

It's not that I LIKE you b-baka!
Oct 12, 2011
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Eclectic Dreck said:
I'm aware that they were made in the past - I'm just aware of any such weapon in current production. As I said, the existence of a fundamental flaw is what keeps you from seeing such weapons. While it would be fine using a lower powered cartridge, the modern market tends to view revolvers as a platform for very powerful cartridges.
See, this is one point I don't like about the way revolvers are used in games today.

I don't like using massive revolvers in videogames, because in my mind, that's not what they're about. No, they're supposed to be extremely reliable, get the job done no matter what weapons. Fewer moving parts than a semi-automatic, every shot counts but it's not overkill. There's a certain combination of simplicity and reliability to revolvers. Even if that's not necessarily true, it's a reputation, and an appealing one. None of that .44 magnum. You don't need that to kill or threaten someone.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
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Vegosiux said:
I'd totally love a gun that shoots angry wasps. The maintenance for such a gadget would definitely be hilarious.]
That happens during the killer robot episode of Malcolm in the Middle.
 

Muspelheim

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Apr 7, 2011
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Id like some sort of high-powered, multipurpose crossbow, with a lever operated cocking mechanism and a big bayonette at the business end. Like a clockwork-punk Chu-ko-nu.

It could have various scope attachments, adjustments for range and flatness or armour piercing strength at close range and a magazine of sorts for several bolts.

The bolts themselves could have different tactical advantages. You could have armour piercing bodkin head quarrels, you could have broad, very nasty quarrels and maybe quarrels with a glass tip filled with acid and poisons.
 

TheYellowCellPhone

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Sep 26, 2009
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Flamethrowers. There's hardly any weapons in games that are true flamethrowers, they all have tiny range and little effectiveness past the first volley. Flamethrowers should have the range and coverage of a firehose (plus burning the surroundings), but games have to balance it by making flamethrowers with the range of leafblowers.

Bioshock is the only game I know of that understood the premise of flamethrowers and jellied gasoline, but even then the range was lacking.

Eclectic Dreck said:
All that said, there are weapons largely seen in video games that deserve to have been made in reality. Any of a variety of break breach revolvers such as the MP411 Rex. Sadly this weapon (and indeed every other example of the same) suffers from a fatal flaw: the break action introduces a necessary weakness in the point of the frame under the greatest amount of stress when the weapon is fired. Increasingly powerful cartridge designs doomed this design long ago though it should be noted that it once was a fairly common reload mechanism in days of yore.
Here's a personal favorite firearm of mine. Sadly, it isn't featured in any games except Westerns.

http://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_3 -- more commonly called the Schofield.
 

Sunrider

Add a beat to normality
Nov 16, 2009
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Johnny Novgorod said:
I'm not a big fan of guns but let's go with the Gunblade because FINAL FANTASY.

I want a replica of that one so damn bad. I'm shit out of luck though, because I bet there's none to be had that aren't either made from plastic or home-made by someone way more skilled than myself.
 

DragonV2.0

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Feb 19, 2013
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the tri-barreld rocket launcher from UT and the flak cannon too from that game too.

special mention goes to the land shark gun
 

PBMcNair

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Aug 31, 2009
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___________________ said:
A power fist wearing Space Marine launcher. Was it in a game or does it even exist in real life? No. But it should.
This sounds like a job for Angry Marines.

 

Schadrach

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Mar 20, 2010
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piinyouri said:
That one failed kickstarted game(forgot the name) it was basically done and it was like a combination of Champions Online and Crackdown.
It looked freaking amazing.
This one? http://steamcommunity.com/sharedfiles/filedetails/?id=126109020&searchtext=project+awakened
 

Poetic Nova

Pulvis Et Umbra Sumus
Jan 24, 2012
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The Helghast AR from the first Killzone offcourse! It has a scope, 50 round mag and a shotgun attachment underneath to cover any range!


It looks like a FAMAS but better :)

Shame any Killzone after it ditched the shotgun/ scope parts.
 

TehCookie

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Sep 16, 2008
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A spitball gun. Aka a straw and when you hit someone with it, it blinds them. Or a gun that shoots cows! Or even worse mad cows and if you get hit your controls are reversed. I don't think my guns would be good for kill, but fun to annoy people with.

RT said:
The twisting motion is done before the sword is used, not when. And the biggest problem with the gunblade grip is: imagine that you hold a pretty big sword like that and you're blocking an attack with another big sword. If it won't fuck up your wrist completely, it'll hurt like hell. When blocking attack with a normal sword you hold it differently. Fencing would be possible, but it's a sword, not a rapier.
You can also do it when attacking, it's one of the unlockable skills. Even in the opening cutscene to mission 2 he revs in it battle.
[sub][sub]The fangirl in me had to point that out... I played that game way too much.[/sub][/sub]

Both weapons are unrealistic and work because rule of cool. I'd take unrealistic awesomeness over realism any day.
 

piinyouri

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Mar 18, 2012
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Schadrach said:
piinyouri said:
That one failed kickstarted game(forgot the name) it was basically done and it was like a combination of Champions Online and Crackdown.
It looked freaking amazing.
This one? http://steamcommunity.com/sharedfiles/filedetails/?id=126109020&searchtext=project+awakened
Actually I don't think that's it from the looks of it, unless it's underwent a serious overhaul for the worse.

OP: I apologize, I completely didn't see the "gun" in your title. >.<
 

tsb247

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Mar 6, 2009
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This,


Needs to exist...

NOW!

It's always been a favorite of mine, and it would be interesting to see even a similar weapon be constructed. I have always seen this as the ultimate secret agent gadget.
 

Johann610

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Nov 20, 2009
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HaraDaya said:
Johann610 said:
Liquid Flamethrower--30-yards lethal, actual damage done, tiny fuel reserve? Like Charizard in gun (and backpack) form. Aerosol flamethrowers--used in every other game--suck except for the "fire" aspect.
The recently released Rising Storm have the US deploying flamethrowers that are the main reason I will ragequit the game. Long range (for a flame weapon), any hit stuns you if it doesn't kill you immediately, there's no blindly emptying your magazine in his direction. If he fires into a room you're in, there's no avoiding it as the stream bounces off surfaces and spreads in splashes.
If flamethrowers were this horrific in WWII, US lost a lot of good-guy points.
According to Wikipedia, the man-portable modern flamethrower was invented by Germans in time for The Great War, and used in the Polish Blitzkrieg in 1939. The allies came out with it afterward. Flame Tanks were used against Japanese caves in WWII, and the Western allies developed similar tracked-armor flame tanks for these campaigns. Desperate times, I guess.
 

Johann610

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Nov 20, 2009
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I'm gonna go with Jeff Moreau and say, we need a gun that shoots Thresher Maws.
Annnnd EDI just forgot to recycle the air.
 

KoudelkaMorgan

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Jul 31, 2009
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The ballistic fist from New Vegas would be extremely dangerous, for anyone around it. I'm pretty sure however that someone has already blown their nuts off trying to make one somewhere.