Forcing you to fight a meat-tank of HP when they aren't even hard...so I guess my complaint is mind numbing padding.
Given how that seems to be what all of the Final Mix games seem to have alongside more story-related content, especially in Kingdom Hearts 2 Final Mix, I know I'm going to hate Jiminy's Journal even more... But, you're right, at least all you have to do in 2 is find the recipe and go from there [usually] instead of having to synthesize other items before you can synthesize the item you wanted to synthesize in the first place... (on top on finding rare items in a somewhat "unorthodox" way than usual in Final Mix...)TerranV said:KH 2 didn't bother me that much because all you need to make something was the right synthesis level and recipie. In KH 1.5 they added an extra section of items you MUST create in order to unlock the Ultima Weapon. Furthermore they require you to gather materials from rare monsters that have to be defeated in a specific way just to get a chance at the drop. Needless padding and incredibly frustrating.FPLOON said:That goes double for Kingdom Hearts 2 (or, I guess II.5 at some point) for me... especially when I'm required to collect X amount of a synthesis item before I end up using it all on a bracelet and/or an earring that's basically useless to me at the point I synthesize it...TerranV said:Games that require weapon/armor forging. I can't stand having to grind out random drops to get all the rediculous materials just to make one weapon. Hell in KH 1.5 Remix I got to the end of the game and said "FUCK THIS" to synthesis.
Also, Jiminy's Journal (in general) in Kingdom Hearts 2... You mean I have to complete that whole shit 100% just to get that "secret ending" in Standard Mode? FUCK THAT! I'm playing on Proud Mode for now on!!
Edit: In a more general game mechanic... uh... instant/unpredictable QTEs?
Regenerating health paired with cover shooting drives me insane. The two mechanics are at total odds with one another.0takuMetalhead said:QTE's and regenerating health need to die off already, both ad nothing to the gameplay and rather looks like lazyness to me. The latter also drains tactics which I absolutely hate.