It's 2020 and gaming has undeniably changed over the decades, for better or for worse. Genres have come and gone over the years, advancements made and restrictions lifted, allowing for new mechanics and ways of playing. That may mean some of the olders mechanics end up getting put to pasture for whatever reason. Maybe because they were born from a compromise that no longer needs to be made. Maybe because player preferences have simply changed.
Or maybe it's because that mechanic sucked balls and it was high time it fucking died. There's the door, don't come back!
My nomination for one such mechanic is random battles in jrpgs. I'm playing Suikoden V and did Skies of Arcadia Legends a bit back, and man, do the random battles annoy the crap out of me. Whenever I want to go somewhere it's battle every three steps, but when I actually want to fight I spend 5 minutes running in circles. Well, you know the song and dance. But jrpgs have largely moved away from random battles. There are some holdovers off course, like Pokemon and Octopath Traveller (an explicit nostalgia throwback), but most now let you pick and choose your battles when you want and wherever you want. Even Dragon Quest XI, latest in a series that is the basically poster boy for classic jrpg, has done away with them.
And while mileage may vary, to this I say good riddens.
Or maybe it's because that mechanic sucked balls and it was high time it fucking died. There's the door, don't come back!
My nomination for one such mechanic is random battles in jrpgs. I'm playing Suikoden V and did Skies of Arcadia Legends a bit back, and man, do the random battles annoy the crap out of me. Whenever I want to go somewhere it's battle every three steps, but when I actually want to fight I spend 5 minutes running in circles. Well, you know the song and dance. But jrpgs have largely moved away from random battles. There are some holdovers off course, like Pokemon and Octopath Traveller (an explicit nostalgia throwback), but most now let you pick and choose your battles when you want and wherever you want. Even Dragon Quest XI, latest in a series that is the basically poster boy for classic jrpg, has done away with them.
And while mileage may vary, to this I say good riddens.
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