- Apr 18, 2020
- United States
Sierra was full of that shit. Kings Quest in particular, where not only could you die because you didn't see one particular, easily missable detail, you could be fucked hours later by the same token. Notably the infamous "Throw the pie at the yeti" puzzle, where not buying the pie before you go up the mountain and/or eating it when prompted that you're starving can leave you fucked. And there's no way to go back by that point, so you pretty much have to revert to an earlier save(hope you have one).Oh thank you for reminding me those existed. I actually do love point and click adventures and maybe I am a complete dumbass and not get the solution to them but I do know when a game has a bad case of those.
Namely the fact in King's Quest V in order to beat the entire game you need to save a talking mouse from a cat which feels like a complete background event that you would miss it. Said mouse saves you from some drunks who tie Graham in a basement which requires the mouse to chew through the rope. The fact the game is completely unwinnable for this random event just kind of ruins it for me. I feel like most games let you figure out the solution eventually without destroying the game and making you go back and lose a ton of progress. It makes me just want to save after every screen or so.
Codename Iceman had a puzzle that required you to win a dice game several times. Also, if you try to save scum, the game accuses you of cheating and fails you(to make it worse, it's to get a part for the submarine you're on to fix it, from the engineering crew members, who apparently don't feel like fixing their ship is part of their job and the captain AKA you need to do it, but only if you can beat them in a game of chance). And of course, the not quite moon logic, but still dickish bit where you could easily not notice you got the wrong ID card at the beginning and not notice it till hours later when you need it again and there's no way to go back and get it other then start the game over.
Basically, the point I'm trying to make is that Sierra hates you.