I don't think they'll make it quite that easy to destroy, though it might build them just as fast. I don't know about in the campaigns, but I have a feeling that in the Eternal Kingdoms, you just might be able to "raid" enemy fortress and loot them of valuables stored there.freaper said:The problem I have with MMO's where you can build a base is that such outposts carry no weight in a game. In reality, castles and keeps are used to control resource nodes, protect merchants and farmers, or hold military forces from where to stage a siege. In games they're just objectives in and of themselves without real economic meaning, making them often pointless to defend or attack. Moreover, the fact that you can build a castle by just slapping down a few walls and a tower in less than fifteen minutes and destroy it just as quickly makes it lose its importance.
These might not be mechanical problems in and of themselves, but they're gameplay features that I see returning again and again but that don't really seem possible to execute successfully.
Course, this is mere speculation, I don't actually know anything