Time commitment is certainly one element of being inducted into the "hardcore" class of gamers, but that's not the only thing I gather from this article. There are no more than twenty-four hours in a day, and both the ten year-olds playing Mario on the Wii can spend those twenty-four hours on a game as well as the board-gamers. But while those playing the Wii are stopped by their parents--and that can't be helped--board-gamers are hindered by physiological needs. The difference is that most of the people actually spend that time playing the game, while the board-gamers spend their time setting it up.Flying-Emu said:Interesting article.
Here's the thing about board games that instantly make them more "hardcore" (to use a term I despise) than almost any vidjamagame around: The time commitment required to even START most of these games is mind-boggling, especially to a person raised on the quick in-and-out of the modern game. 90% of video games, you turn on for the first time, and are right in the action (or strategy, or roleplaying, or whatever). For a lot of these board games, not only do you have to track down obscure manuals, codexes, pieces and parts, you also have to struggle to understand all of the material and bring it to a playable format in your own mind.
I'm not an avid board gamer, but I have played Settlers of Catan. I guess, once again, it comes down to what you consider to be "hardcore": Time commitment, I would assume is the above author's qualification.
So it's about appeal, I think, and since not many people are particularly attracted to board games, and those that do are called "hardcore." It's just like the word "insanity;" it's just doing things differently than the majority of us.