I particularly dislike the Tales games, but I agree with this basic premise. Japan has the whole "flawed protagonist" way, way, way down, while America is mostly off in teenage-boy-wish-fulfillment land. Some exceptions I can think of are very few: Commander Shepard, and that's a grand total of *once*, Ethan Mars, and...and...come on America. And...Overusedname said:I recommend...basically every JRPG ever made. Even the open ended ones. Even the bad ones.
Tidus and Yuna (who both share the spotlight almost equally in FF10) act as beacons of hope and positivity for most of the game. Tidus for the team, Yuna for...well, the planet. But they have a powerful moment together where they both reveal their weaknesses together. They each have one crying scene, with Yuna revealing her genuine fear of the sacrifice she committed to, realizing how much she's come to love being alive. Tidus cries at the fact that he never settled things with his father, and has to fight him, as well as say goodbye to his allies forever (unless blah blah sequel spoilers)
I personally think story-based Western games have a very flimsy perception of humanity in comparison to the east's efforts in videogame storytelling. I'll probably be filleted for that assertion, but for every Bioshock I can show you 5 Namco Tales games.
On Call of Duty: Your character isn't a martyr, in fact he dies for absolutely nothing. He dies accomplishing nothing and dies a very slow death.redmoretrout said:A man overcoming enormous obstacles despite all odds and contining push forward despite his wounds is not a weakness. He is only vulnerable to make his victories more heroic and impressive. There is never a moment where Batman doubts himself, he never shows any sign of being fearful or intimidated. The player never feels outmatched as he always has a gadget or trick up his sleeve. Every player know for certain that Batman will succeed, and is never given cause to doubt this. (I mean storywise, of course the player can die, at the end of the game Batman WILL save Gotham.)DJJ66 said:I don't usually play the campaigns of those games so I don't know the particular scene your are talking about. However, it sounds like the protagonist gives his life for his country becoming a martyr for whatever cause he fought for. When a soldier dies on a battlefield no one thinks less of him, indeed quite the opposite people respect or even admire that. That doesnt seem like a weakness to me.DJJ66 said:CoD4: MW also had a brilliant moment of weakness, where after clearing out half a city's population worth of enemies a nuke comes down whilst you're on the air and the radiation poisoning slowly kills you as you crawl out of the downed chopper. It really grants a sense of danger and completely changes the face of the game after that.
I guess this is kinda in the eye of the beholder so Sora might not have flaws in the way Riku has his flaws, but having played Dream Drop Distance I see Sora as flawed. Though you haven't played that so I'd feel bad for spoiling any of it.The_Blue_Rider said:Huh, the only protagonist with a flaw/weakness I can think of in KH is Riku, his struggle with his darkness and his ultimate acceptance of it was interesting.Yopaz said:Lloyd from Tales of Symphonia.
After escaping from The Tower of Salvation he realize that he risked dooming the world simply to save a friend and feels like a selfish hypocrite
Yuri from Tales of Vesperia
He got trust issues and has sees how the poor and powerless suffer from corrupt leaders so he acts in ways that are illegal to set things straight.
Luke from Tales of the Abyss. He's spoiled douche who snaps at everyone.
Batman in Arkham City
He's sick most of the time
Oh, and Kingdom Hearts, full of flawed protagonists.
As much as I like Sora, he really is just a typical anime hero with no real flaws apart from his occasional naivety.
Then again I havent played the spin off games so Xion, Roxas, Ventus, Terra or Aqua could be different.
Uhh anyway for my contribution Ill raise you a Commander Shepard, an Ezio, a Niko Bellic, a John Marston, a Solid Snake (especially in 4) and probably a lot of others that I've missed
Vincent from Catherine. Weaknesses: The inability to talk, pathological lying, and excessive sweating. I'm not even going to count getting seduced cause, well, yeah.redmoretrout said:Can you name a game protagonist who has weaknesses and contradict my theory?
that's exactly what popped into my head at first, thought "oh right, because jensen didn't get smashed through the wall and had his body broken into multiple pieces... nor the fact that he's a walking headcase the rest of the game.FelixG said:Adam Jensesn- Deus Ex Human Revolution
It really is. People fall for it every time. It's why I never enjoyed any of the old Sherlock Holmes stories. It's about this incredible badass who is right about everything all the time. He's a total know-it-all, and that's not exactly relatable. Characters that are complete badasses with no weaknesses are good indulgences, but not great characters.Aiddon said:The problem is there's nothing wrong with a character being badass, but you have to understand that it's one of the most SHALLOW traits you can give somebody. Even Dante had depth to him with his complex relationship with his brother, his knowledge of his father's deeds and infamy, and his nature of being born of two worlds. Most Western RPG protagonists I've seen are just boring, ego-boosters for the player. Anyone who's ever written ANYTHING would look at heroes like that and (rightfully) LAUGH at them
Cole is a great example, in inFAMOUS if you follow the hero path you are making yourself weaker in order to help others. Playing like a a**hole gives you better powers and more health/energy.Eddie the head said:A lot. I mean I a lot. Solid Snake for one, and then there is Cole form Infamous and Infamous 2. Sheppard form Mass Effect and A lot more I don't want to list.