Probably a lot of games my friends say are good, but I'd rather not say anything to them when Battlefield 3 just wasn't my cup of tea.
So I will say BioShock: Infinite. I don't like how it chipped BioShock's gameplay to become even less involving:
The health system worked much better with Halo: CE, ODST and Reach's gameplay.
No storage of health kits or EVE (vigors are just plasmids) makes exploration less mandatory and more a case of waiting for Elizabeth to chuck you some vitals.
Ammo on most weapons is no issue, Elizabeth gives your infinite (heh) amounts of it.
Enemies are not interesting in the slightest, all of them (besides the totally not Big Daddies) just walk about and soak in bullets and spray at you endlessly. The totally not Big Daddies are the only interesting part of the enemy fights.
Chest high walls all around, wonderful.
As for the story well it never gripped me. I rarely like stories when you can't say much because plot holes are part of the story. I can't say anything about Infinite's story without somebody going "Well Elizabeth can reach into alternate dimensions, therefore it makes sense" so I'm just not gonna bother (though that doesn't make the story any more or less plot hole ridden).
Elizabeth is quite inconsistent in her attitude, and Booker is meant to be unlikable. I don't think they have any chemistry, and found them irritating and loathsome. Yes even the guitar scene meant nothing.
So I will say BioShock: Infinite. I don't like how it chipped BioShock's gameplay to become even less involving:
The health system worked much better with Halo: CE, ODST and Reach's gameplay.
No storage of health kits or EVE (vigors are just plasmids) makes exploration less mandatory and more a case of waiting for Elizabeth to chuck you some vitals.
Ammo on most weapons is no issue, Elizabeth gives your infinite (heh) amounts of it.
Enemies are not interesting in the slightest, all of them (besides the totally not Big Daddies) just walk about and soak in bullets and spray at you endlessly. The totally not Big Daddies are the only interesting part of the enemy fights.
Chest high walls all around, wonderful.
As for the story well it never gripped me. I rarely like stories when you can't say much because plot holes are part of the story. I can't say anything about Infinite's story without somebody going "Well Elizabeth can reach into alternate dimensions, therefore it makes sense" so I'm just not gonna bother (though that doesn't make the story any more or less plot hole ridden).
Elizabeth is quite inconsistent in her attitude, and Booker is meant to be unlikable. I don't think they have any chemistry, and found them irritating and loathsome. Yes even the guitar scene meant nothing.