I'd say my favorite system is Dragon's Dogma's. It that allowed for a very wide range of characters, with very solid customization. The great thing is that it allowed you to completely customize your full body as well. Body height, weight, limb size, stance, you name it. And the best part: it actually had consequences for gameplay. Short and light characters could climb enemies better and maneuver faster than tall and heavy ones, but could carry less and and consumed more stamina.
. But I really liked everything you could do with it, especially in terms of clothing. That was a very disappointing step back indeed.
I loved the SR2 system, but I had one problem with it: whatever I tried, my character never looked exactly the way I wanted. Most of the times: Oblivion level ugly. Yeah, the only thing SR3 improved were the graphicsJuste Goose said:Saints Row 2 by a landslide. SR3 wasn't a just step back, it was a step back that made you fall down some stairs.