or "Can you make a Super Mario RPG without Super Mario?"
One of my favorite games of all time was Super Mario RPG, it did something amazing in translating what was strictly a 2D Action Platformer into a successful turn-based RPG, and did it without compromising it's integrity. It still played like a platformer albeit a pseudo-3D Isometric one, and even the excellent turn-based battles were heavily inspired by the platforming with Jump and Fireball being special attacks. It was the absolute perfect blend of Action and RPG for me.
and it saddens me that we'll probably never see a game like that again.
Aside from the fact that we'll probably never see Square team up with Nintendo again, I often wonder if that particular gameplay formula would even work without Mario? Could you capture the same charm and fun gotten from Super Mario RPG and have an isometric action platformer game with turn based battles and have it work again?
This has me wondering though, in a market oversaturated with copycats and clones what other games occupy such a very specific and unique gameplay style that was very successful for that game yet hasn't ever been imitated or tried again since?
One of my favorite games of all time was Super Mario RPG, it did something amazing in translating what was strictly a 2D Action Platformer into a successful turn-based RPG, and did it without compromising it's integrity. It still played like a platformer albeit a pseudo-3D Isometric one, and even the excellent turn-based battles were heavily inspired by the platforming with Jump and Fireball being special attacks. It was the absolute perfect blend of Action and RPG for me.
and it saddens me that we'll probably never see a game like that again.
Aside from the fact that we'll probably never see Square team up with Nintendo again, I often wonder if that particular gameplay formula would even work without Mario? Could you capture the same charm and fun gotten from Super Mario RPG and have an isometric action platformer game with turn based battles and have it work again?
This has me wondering though, in a market oversaturated with copycats and clones what other games occupy such a very specific and unique gameplay style that was very successful for that game yet hasn't ever been imitated or tried again since?