Yes, but getting some critical or negative attention from *some* of the fans in the entertainment industry you're covering doesn't mean it's acceptable to bash *all* of them in reply to that. Attacking "gamers" in general is like attacking "sports enthusiasts" in general. If 10 different sports journalists writing for a variety of pro sports magazines all wrote "sports enthusiasts are dead", what do you think the response would be from sports enthusiasts?aliengmr said:The theory is a sound one, but in practice, the negativity that comes with being in the spotlight can make one jaded.Shadowalker said:1. People who are journalists for Entertainment Industry X should ideally be at least cordial with fans of that Entertainment Industry. It's not good for an entertainment industry's journalists and the same entertainment industry's fans to hate each other.
I never said it should. I implied that the *primary* focus should be on entertainment value. In the case of video game reviewers, that would mean focusing on how enjoyable the game mechanics and controls made the game to play, how much the visuals and sounds contributed to the enjoyment of the game, and (where applicable) how effective the game's narrative and characters were in engaging/entertaining the reviewer. If there were certain elements of the game that were offensive, or even just problematic, to the reviewer, then sure, mention it. Maybe take a point or 2 off the game when you rate it. But harshly bashing an otherwise well-made game just because a particular element or two offended you does not make for a good video game review, in my opinion.And if the subject matter effects the fun factor what then? And why should a review withhold certain opinions?3. The primary purpose of entertainment is to be entertaining. It's nice if entertainment can also contain positive pro-social ideas and/or be thought-provoking, but the primary measure of entertainment should be how much fun people get out of it. That should definitely be reflected in entertainment reviews.
MailOrderClone's reply here was pretty good, I felt. So I concur with his thoughts.But this is the problem, define "separation"?4. There should be a clear wall of separation between reporter and report subject. Perfect objectivity may not be possible, but that doesn't mean that objectivity shouldn't be aimed for in news reports.
Well let me clarify then. I don't consider "politization" to be briefly mentioning how your political viewpoints impacts on your experience with a particular game. What I do consider "politization" is putting those political viewpoints ahead of *everything* else (i.e. quality of the game mechanics, quality of the art design, quality of the BGM and sound effects, etc...) when evaluating a game.That really depends on what you mean.I get the impression that for many GG supporters, this is about stopping the politization of video games. Which, I think, is something that most gamers would agree with.
Ideally, a video game reviewer should be trying to be as helpful as possible to people considering buying the game. And that means exploring every major element of the game, and focusing mostly on things that all (or at least most) gamers care about, like game mechanics, visual quality, audio quality, etc... If something offends the reviewer, then by all means, mention it, because the reviewer probably isn't the only person that would be put off by that. But by the same token, many other people may not care about that particular element, and as consumers, it's up to them whether or not they care about whatever it is that offends a reviewer.
The recent Tropica 5 review that has many GG supporters upset is a clear example of this. The reviewer felt bad playing the game because of the role the game has you play. It's fine if that gets a mention, but the reviewer ought to remember that loads of video game players are comfortable playing as "the bad guy" in video games. So just because a game seemingly makes you do that isn't a good enough reason, in my view at least, to come down harshly on a game.