Gamers: AAA Titles Generally Aren't Shit.

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TrollofReason

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As my name implies, I am a reasonable fellow. Yet the more I thought about this thread, the more it angered me. There are plenty of reasons for gamers, especially gamers who frequent this website, to be disillusioned by so-called AAA titles.
A lot of the people who come here are likely to be PC gamers, which means a few things. First, it means that they posses love.hate relationship with the major publishers of the modern video game industry. Find me a PC Gamer who doesn't generally have a strong dislike of EA, and I'll be safe in assuming he or she either hasn't bought an EA game recently, or has access to extremely fast Internet connections. EA has an atrocious record in terms of putting its customers' interests in playing a game worth $60-70 first; with its history of "strategic releases" ensuring that one or more heavily hyped titles is sold to the public as a broken pile of horse dung.
Then, of course, there is the current lack of innovation among AAA titles. Gears of War 3 is basically Gears of War. End of story. The mechanics are the same, the ultra-linear campaign progression is the same. The obvious shooting galleries which are obvious is the same, and the multi-player is largely a mash-up of GoW2 and offers little to nothing new. The entire thing was an expansion pack that you paid a lot of money for. And now queue the fanboys who are going to rage and ignore these completely reasonable, thought out points.
The same can, and has, been largely said about Modern Warfare 3, which was not only an uninspired, overpriced expansion of Modern Warfare, but was also a blatantly bad console port to PC. It gave people headaches; it punished people for paying for and playing the game on PC. I want you to think about that.
If people around here have reasons for being wary or outright hostile regarding the so-called AAA title of your chosen fandom, then they have reasons for it. Now, I'm not telling you to stop whining when someone else whines. That would be hypocritcal, and fuck the micro-conformist counterculturalism of hipsters for being hypocrites themselves, but I would like you to understand that things have happened and relationships are broken.
 

Martijn Nijkeuter

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putowtin said:
To quote the Grinch
"Well one man's toxic waste, is another mans pot-pourri..."

You don't like I a game, I do, you like something else, I think it's barely passable.
As is life
I wish it was that simple;

-The bigger the following of a franchise, the more likely it will sell ridiculously well. regardless of duration, game play or quality. Basically rewarding major developers/publishers by releasing crap.
-Many big time publishers/developers have tons of copyrighted franchises under their belt of which they tend to only use the ones that brings the most profit. some near forgotten franchises actually had very good game play, some of it perhaps way past it time. but it won't see the light of day now.

Bottom line is, if crud quality games sell well enough other games suffer.
and i think that is where most of the hate comes from, not the fact that most are mediocre or overpriced but that it overall stunts game development.


It's the same reason why i can't bring myself to like square enix games. The Tactics Ogre series won't see light of day (outside of remakes at best) because it isn't as economically viable as Final Fantasy and they won't give away the copyright.
 

Compatriot Block

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I think this relates to the argument that game reviews need to use more of the 10-point scale.

Reviewers might use more than 6-10 scores if gamers stopped calling everything they didn't love "shit."
 

michael87cn

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You're right, AAA titles usually have financial backing and professionals behind the desks. But it isn't stupid to claim they're generally shit in this generation. Because its true. Most AAA titles are shit this generation. All the good games are indie right now.

That's because big budget companies have lost all sense of creativity, innovation and GAMING SPIRIT.

They're businessmen, not gamers. They know HOW to make a blockbuster, but they don't CARE if its a great game, just that a bunch of us buy it.

TLDR... im sick of these type of regenerating health marksman based, who-can-twitch-their-fingers-faster type FPS games.

I want to shoot a rocket at my feet and launch myself 20 feet into the air so that I can switch weapons, equip a jetpack and fire a 6 foot wide laser beam into someone's face.

I'm tired of hiding behind walls because OWW it hurts to be shot oh but its sooo reallll *yawn*
 

Zen Toombs

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SmashLovesTitanQuest said:
Yeah, but DAII wasnt a terrible game, it was terrible compared to DA:O/what people were expecting. Just looking at it from a neutral perspective, its simply mediocre, nothing more and nothing less.
This reminds me of what happened with Portal 2: It was a fantastic game, but it will always be in the uncomfortable position of being compared to Portal 1.[footnote]I didn't realize until halfway through writing that statement that I was basically quoting Yahtzee. *shrug*, I thought the same thing.[/footnote] I feel that most AAA games are in the same general position, in that they need to live up to expectations that are often unreasonable.
 

drednoahl

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For me, this generation changed the meaning of what is a AAA title. Go back a few years and AAA title were usually exclusive to one format. Most AAA games these days are multi-platform, when those games may only really be suited for a particular console or PC gamer. I think this is why Nintendo has such a following; generally AAA Nintendo games are developed with Nintendo machines and gamers in mind exclusively (I don't own a Wii btw.)

For most of this generation I played most of my games on a 360. I thought the likes of Bioshock, Mass Effect, Oblivion and Call of Duty Modern Warfare were amazing experiences on 360, but on PC they were a bit meh. I can't really put my finger on why I thought this, but I think that all those games were designed for console and therefore feel a bit odd or clunky on PC.

Anyway, I was really looking forward to the sequels of the likes of Bioshock, Mass Effect on my 360. Yet I didn't enjoy Bioshock 2 (going into menus every two minutes broke the game for me - just doing that broke what immersed me into the original,) Mass Effect 2 (I couldn't bare to finish the game,) Skyrim (I still can't get used to the interface, and it's really easy) or Modern Warfare 2 (traded in on the day I bought it it was that short and I found the story infantile,) to even consider buying the next installments. Even on 360 I didn't like any of these games; in fact my experiences were so bad I started to look elsewhere for my entertainment.

I've moved on now from being a console gamer exclusively; PC is my format of choice now. Most of the AAA games I can think of off the top of my head are being developed and designed for consoles with PC ports as an afterthought (and usually lumped with some form of intrusive DRM and other countermeasures to my PC gaming pleasure;) I want to play games designed for the machine I'm using like they were when the original Bioshock came out. As far as I'm concerned the AAA part of the gaming industry is stagnant and as a result I've moved onto other things that I guess some would call "hipster." I didn't want to become a PC gamer though, the industry didn't give me a choice.

I actually find it depressing not liking AAA games these days, and I suspect that is one of the reasons some gamers "hate." While the games industry keeps preaching the next chapter from their AAA book, I just hope one day they realise that many gamers have evolved (or devolved depending on your point of view) to thinking that while most AAA games are indeed good, they are just not good enough.
 

Naeras

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They're not crap because they're AAA, no. Skyrim sure as hell wasn't crap.

But arguing that the single player modes in Modern Warfare 3 and Battlefield 3 still weren't shit, just because they're AAA games? Sorry, but no. Those still sucked.
 

Strain42

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ResonanceGames said:
No, I'm pretty sure I think the God of War games are awful. I don't care how respected the developer is, if they make a game that I don't find fun, I'm not going to apologize for my opinion just because a bunch of work went into it, or a bunch of critics and players liked it. They're asking 60 bucks for their product, all feedback that isn't either mindlessly fellating or childishly bashing should be considered fair game, no matter how negative it is.

I'm not going to withhold honest feedback just to maintain the consensus.
I happen to like the God of War games (though I understand those that don't) and really...I don't need to say anything.

This guy really summed it up nicely.

Without negative criticism, we'd never move forward. As long as someone can explain their opinion beyond "It's good" or "It sucks" then both forms of criticism should be accepted.
 

Zen Toombs

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bringer of illumination said:
Zen Toombs said:
SmashLovesTitanQuest said:
Yeah, but DAII wasnt a terrible game, it was terrible compared to DA:O/what people were expecting. Just looking at it from a neutral perspective, its simply mediocre, nothing more and nothing less.
This reminds me of what happened with Portal 2: It was a fantastic game, but it will always be in the uncomfortable position of being compared to Portal 1.[sup]1[/sup] I feel that most AAA games are in the same general position, in that they need to live up to expectations that are often unreasonable.
[sup]1[/sup]:I didn't realize until halfway through writing that statement that I was basically quoting Yahtzee. *shrug*, I thought the same thing.
It was unreasonable to expect Dragon Age II to not be a worthless pile of garbage?

Dragon Age: Origins is one of the frighteningly small number of good RPGs made in recent years, it sold quite well over a fairly large period of time.

Bioware's response to this was to rush out one of the laziest, worst written RPGs in the 21st century.

I would have been content if it was just average or mediocre, maybe a bit disappointed, but content none the less.

What I got was not good and it was not average, it was a fucking disgrace.
Calm thyself, I did not comment on the quality of Dragon Age II. Also I cannot, considering I haven't gotten to that game yet. [user]SmashLovesTitanQuest[/user]'s comment merely reminded me of the concept that it is difficult for a sequel to live up the the expectations generated by a fantastic predecessor.
 

Apollo45

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Terrible? Maybe not (though some definitely are). However, the vast majority range from mediocre-at-best to not-nearly-as-good-as-they-should-be in quality. Every once in a while you'll get something that's actually good, but those are far less common than they should be, considering the amount of effort and money put into your average "AAA" game. That's the reason people call them terrible. If an Indy developer with less than a hundred thousand dollars can make a game that's significantly better in nearly every way than your multi-million dollar release you're doing something wrong.
 

Cowabungaa

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Verzin said:
Zhukov said:
That depends entirely on what standard you are judging them by.
This. The opinion of what makes a game good or bad is very much a subjective matter, though I tend to side with those who demand more depth in their games and think many of the AAA titles are just dying cash cows getting their last few milkings.
Not entirely, for instance many AAA titles simply work on a technical level. That's more than a lot of truly shit shovelware games can say.

TestECull said:
Modern Warfare 3. I DARE you to come up with logical, factual reasons why that game isn't a shit sandwich served with turd cola on a poo-poo platter.
Because as far as I know, it works. Whether it's of your taste or not is of course a different matter, but MW3 does what it promised to do very well.
 

wurrble182

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what people really need to grasp is that a game they personally don't like isn't automatically terrible, more than likely it's a very good game that many many people will enjoy - that just doesn't push their buttons the right way. or it might just be shit.
 

Something Amyss

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itsmeyouidiot said:
Basically, I'm just asking for the gaming community to have a bit of perspective, that's all.
Basically, you're asking the gaming community "stop having different opinions!"
 

The_Lost_King

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Angry Juju said:
ResonanceSD said:
Most are not, you're right. However, lots, like dragon age 2 for example, have huge resources behind them, and are still massively hyped. Even though the end products are terrible.



Oh yeah, people who are into sports titles arent onthis site.

And i ran a poll, 2% of respondents said they had a wii. Most people who answered are pc and ps3 gamers
It's quite disappointing that people hate the Wii so much.. It has good games, only reason people think it's a bad console is because they all go 'HURRDURR GREPHECS R NUT GUD'
or maybe it is because of motion controls, most are childish, and/or bad gameplay. not saying wii is bad just that I prefer my ps3, pc, and xbox.
 

ZeroMachine

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bringer of illumination said:
Zen Toombs said:
SmashLovesTitanQuest said:
Yeah, but DAII wasnt a terrible game, it was terrible compared to DA:O/what people were expecting. Just looking at it from a neutral perspective, its simply mediocre, nothing more and nothing less.
This reminds me of what happened with Portal 2: It was a fantastic game, but it will always be in the uncomfortable position of being compared to Portal 1.[footnote]I didn't realize until halfway through writing that statement that I was basically quoting Yahtzee. *shrug*, I thought the same thing.[/footnote] I feel that most AAA games are in the same general position, in that they need to live up to expectations that are often unreasonable.
It was unreasonable to expect Dragon Age II to not be a worthless pile of garbage?

Dragon Age: Origins is one of the frighteningly small number of good RPGs made in recent years, it sold quite well over a fairly large period of time.

Bioware's response to this was to rush out one of the laziest, worst written RPGs in the 21st century.

I would have been content if it was just average or mediocre, maybe a bit disappointed, but content none the less.

What I got was not good and it was not average, it was a fucking disgrace.
If you think THAT was one of the laziest, worst written RPGs in the 21st century, you don't play enough games.
 

itsmeyouidiot

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Istvan said:
itsmeyouidiot said:
I'm kind of tired of hearing everyone. Go play some of the half-assed shovelware made to cash in on the popularity of Wii Sports.
The quality of games is generally a subjective matter (technical issues is not a matter of opinion however)

itsmeyouidiot said:
Generally speaking, games that are very high-profile and were made by a respected developer with a large budget generally aren't terrible. If you're going to complain that they're overrated, fine, but unless the game is universally panned by critics and gamers, it's not going to be awful.
Unless you disagree with that, in which case they are awful. This is because the quality of games is a subjective thing, it varies from person to person. What you are saying is that I'm not to voice my opinion on a game I dislike if EA pays people to say it's good. Horseshit.

Nope, you're saying you want opinions silenced because you disagree with them.
My point is that, if a game gets an 8-10 score from most reviewers, is very popular, and is generally enjoyed by most of the people I talk to online and in real life, then the general consensus is that it does not suck. If you go against that, you may think that you're being a champion of independent thought in a world of sheep, but you're not. You're really, really, not.

If you go against popular opinion like this, you need to take extra caution not to come off as a self-important douche, and this is generally very hard to do because going against popular opinion makes you look smug automatically.

Case in point: Nintendo makes games that are, generally speaking, some of the best in the industry. But every time a new game from them comes out, Yahtzee and his band of hipsters at the Escapist go around saying how much the game sucks and stroking their already massive egos because it's not some postmodern work like No More Heroes, Psychonauts, or Rayman Origins. Don't get me wrong, those are all fantastic games, but they're not fantastic because of their unique aesthetics, they're great because they have core mechanics that are fun. Hating games which are just as fun because they have the gall to do something the same as another game before it is just fucking stupid.
 

Soviet Steve

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itsmeyouidiot said:
My point is that, if a game gets an 8-10 score from most reviewers,
The only criteria for this being advertisement money flowing to the reviewers from the publisher. Reviewers too have their own opinions, those are also no more valid than anyone else's because they are expressed regarding a subjective matter.

itsmeyouidiot said:
is very popular,
As I've stated before, the quality of a game is subjective and is down to individual taste.

itsmeyouidiot said:
and is generally enjoyed by most of the people I talk to online and in real life, then the general consensus is that it does not suck.
The general consensus amongst you and your friends. Welp, I'm glad we've settled it then. There is no individual thought, there is only the opinion of you and your friends.

itsmeyouidiot said:
If you go against that, you may think that you're being a champion of independent thought in a world of sheep, but you're not. You're really, really, not.
The important factors in deciding individual opinion are irrelevant, one cannot value one subjective opinion over others without saying that one opinion is worth more than others. You are now saying that the opinion formed by you and your friends is the correct one and that it is not to be opposed.

itsmeyouidiot said:
If you go against popular opinion like this, you need to take extra caution not to come off as a self-important douche, and this is generally very hard to do because going against popular opinion makes you look smug automatically.
It doesn't matter how ones opinion is looked upon because it is just an opinion. Your opinion isn't correct just because it is shared by your friends. Your opinion is not worth anything more than that of the person that holds opposing views because the matter which you are debating is a subjective one.

itsmeyouidiot said:
Case in point: Nintendo makes games that are, generally speaking, some of the best in the industry.
Now you're stating your own opinion as fact because it is shared by your friends.

itsmeyouidiot said:
But every time a new game from them comes out, Yahtzee and his band of hipsters at the Escapist
Now you're starting generalizations and personal attacks.

itsmeyouidiot said:
go around saying how much the game sucks and stroking their already massive egos
You are so self-centered that you view your own opinion as fact and anyone who disgrees as being wrong. You have made a thread requesting that anyone with an opposing opinion not express it because it offends you. Now you're also telling other people off for massive egos.

itsmeyouidiot said:
because it's not some postmodern work like No More Heroes, Psychonauts, or Rayman Origins. Don't get me wrong, those are all fantastic games, but they're not fantastic because of their unique aesthetics,
You're again citing your own opinion as fact on a subjective matter. People enjoy different games for different reasons.

itsmeyouidiot said:
they're great because they have core mechanics that are fun. Hating games which are just as fun because they have the gall to do something the same as another game before it is just fucking stupid.
Fun is also a subjective concept, and the degree to which people can tolerate repetition also varies greatly.

I get that it isn't nice hearing opinions that differ to your own but the world isn't built around the opinions of you and your friends.
 

sanquin

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God of war was not a bad game. Dragon age 2 wasn't either. You want a bad game? Go play Transformers: dark side of the moon. All you can do in that game is 'transform' from vehicle into a vehicle with guns. All missions are basically the same, combat is repetitive, graphics are crap for a modern game, and controls are clunky at best.

It was mostly just different. Fights became more fast-paced, action packed and easier. Story wasn't as good as the first game. And the map was pretty damn small since you did it all in 1 city mostly. But to say it was a BAD game is like ordering 2 cheeseburgers at mcdonalds, but calling one bad because it has a bit less toppings, and a different sauce. (this of course, not taking into account that all food at mcdonalds is technically bad.)
 

LITE992

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Makes me think back to Yahtzee's quote on (I think) Gears of War 2. "Popular things are popular for a reason. It's because they're good. Or because Will Smith is in it." Replace Will Smith with marketing and hype.

I think what makes people hate AAA games is that the sequels simply add a few new things to the original. But it doesn't make the sequel worse than the original, rather it makes it better. But it most likely doesn't make it more fun. I had more fun playing Call of Duty 4 - which was my first CoD game - rather than Modern Warfare 3, which has added a few new game modes and perks and calls it a day. When you put MW3 on its own, it looks better than it does now considering what it took from the past CoD games and worked on them.
 

Ironic Pirate

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Zoop said:
Have you seen the Metacritic Critic scores for Skyrim? Only three of them are below 90. Skyrim isn't a bad game, but the measuring stick reviewers use nowadays needs to be exchanged.

I wouldn't have given Skyrim an average score of over 75%, to be honest.

That's my issue with AAA games. If the critics don't give a AAA game over 80%, it's considered rubbish. When was the last time you saw an average to good AAA game receive an average to good score? The standard score for an 'average' game nowadays is about 80%.
This is why out of a hundred scores need to go away. On a score out of a hundred, most people correlate that with a school grade. In school, below 80% isn't a very good grade, so most people equate that with not a very good game. Out of ten is a similar problem, because it's the same basic premise.

So if a score is needed, a star based system works better (kinda like movies). A two and a half star game is decent, playable, and fun, but not particularly remarkable. And so on.