Gamers Uncomfortable with Change, Says EA's Peter Moore

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Dragonbums

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May 9, 2013
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ravenshrike said:
The fact of the matter is that all the whiny assed behanchods requesting those characters would then whine even more if they were written to the standard of the average male protagonist. They would accuse the game maker of spreading harmful stereotypes.
If you are literally incapapble of writing a character that doesn't rely on shitatastic stereotypes then you are a shit writer.


The reason being your average male protagonist is ripped from the pages of any Tom Clancy novel written after 1990.
And that aspect is just as much heavily mocked and criticized by the gaming community.

There are a few exceptions but we are talking maybe 1 game every 3 years that has a protagonist with any real depth. Note the above only applies to games from the major studios, but then those are the ones being whined about.
Well of course the AAA market will be under more scutiny than indie game number 500. They are the most public and the ones that are the face of the gaming community.
 

Aitamen

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Dec 6, 2011
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Hey, here's an idea about your "games as a service" concept, Moore. Free of charge, even!

How about you put work into games *before* you expect people to pay for them, listen to your fucking testers instead of insulting them, and realize that the bulk of your games are designed as products and not art?

Fuck you, Peter.
 

thehorror2

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Jan 25, 2010
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While he's right, to an extent, a lot of gamers WOULDN'T be so opposed to change if every "change" EA subjected its customer base to wasn't a nakedly-obvious cash grab. We hate change because AAA gaming conditioned us to expect every change to be negative!