I've been doing a lot of thinking lately about one aspect of games that I've decided is actually extremely important in how I view a game.
I'm talking about a game's ability to make you feel emotions.
The key way for a game to do this is through it's characters, I'll take my oft used example... Mass Effect, Bioware's writing talent and the skilled voice actors they cast allow me to easily associate with their characters; but for some reasons other games in this field (Fallout 3, The Elder Scrolls series, Fable series) don't resonate with me as much.
Why is it that I feel like I could actually have an in depth discussion with Liara, or that I cared more deeply about her than my Fable 2 wife and child? Is it Bioware's writing talent, I'm sure that factors in somehow, but not completely, I mean, Fable 2 was also pretty well written.6
Is it the fact that all of the main characters in Mass Effect or KotOR or DAO are all given extended screen time and they tell you about themselves, revealing themselves as real people rather than roles or caricatures... now that I wrote that, I think that might actually be it.
The more I got to know the characters the more I cared about their plight, and the more invested in the story I got, and I've said it before but, story in games is the biggest selling point to me.
At any rate, ignoring my rambling thoughts on the matter; What makes you feel attached to a game, what gets you emotionally invested in it?
Did you have any characters that you felt particularly attached to?
Do you disagree with what I said earlier, Did you actually find yourself getting attached in Fallout 3 or Oblivion or Fable 2?
And lastly, does getting emotionally attached to a game even matter to you?
Thoughts?
Oh, and I guess I brought this up because Fable 3 is nearly here and it actually seems to have a new emphasis on exactly this sort of thing, so that's what prompted me for this.
I'm talking about a game's ability to make you feel emotions.
The key way for a game to do this is through it's characters, I'll take my oft used example... Mass Effect, Bioware's writing talent and the skilled voice actors they cast allow me to easily associate with their characters; but for some reasons other games in this field (Fallout 3, The Elder Scrolls series, Fable series) don't resonate with me as much.
Why is it that I feel like I could actually have an in depth discussion with Liara, or that I cared more deeply about her than my Fable 2 wife and child? Is it Bioware's writing talent, I'm sure that factors in somehow, but not completely, I mean, Fable 2 was also pretty well written.6
Is it the fact that all of the main characters in Mass Effect or KotOR or DAO are all given extended screen time and they tell you about themselves, revealing themselves as real people rather than roles or caricatures... now that I wrote that, I think that might actually be it.
The more I got to know the characters the more I cared about their plight, and the more invested in the story I got, and I've said it before but, story in games is the biggest selling point to me.
At any rate, ignoring my rambling thoughts on the matter; What makes you feel attached to a game, what gets you emotionally invested in it?
Did you have any characters that you felt particularly attached to?
Do you disagree with what I said earlier, Did you actually find yourself getting attached in Fallout 3 or Oblivion or Fable 2?
And lastly, does getting emotionally attached to a game even matter to you?
Thoughts?
Oh, and I guess I brought this up because Fable 3 is nearly here and it actually seems to have a new emphasis on exactly this sort of thing, so that's what prompted me for this.