http://news.bbc.co.uk/1/hi/technology/8373794.stm
Basically, the gist of this study in this article is that war games feature an 'astonishing' absence of rules or sanctions regarding international laws of war. This study concluded that games send an erroneous message that conflicts have no limits and that any behaviour is acceptable, meaning that gamers who become real combatants will be influenced by these experiences.
Personally I think that the study has a point regarding the level of conflict and violence in some games (don't get me wrong though, I like blowing stuff up in games as much as anyone), but when it comes to the conclusion that this could lead to soldiers disregarding things like the Geneva conventions, it looks like another example of how games are still treated differently from films or other media.
Its seems a reasonably worthy study to do, and the news article itself is balanced enough (although the headline's a bit sensationalist), so I'm not complaining about either of these, but what do you think? Is this just another example of the gaming witch-hunt or something that needs to be addressed? Should devs consider incoporating war laws into their games as this study recommends?
Basically, the gist of this study in this article is that war games feature an 'astonishing' absence of rules or sanctions regarding international laws of war. This study concluded that games send an erroneous message that conflicts have no limits and that any behaviour is acceptable, meaning that gamers who become real combatants will be influenced by these experiences.
Personally I think that the study has a point regarding the level of conflict and violence in some games (don't get me wrong though, I like blowing stuff up in games as much as anyone), but when it comes to the conclusion that this could lead to soldiers disregarding things like the Geneva conventions, it looks like another example of how games are still treated differently from films or other media.
Its seems a reasonably worthy study to do, and the news article itself is balanced enough (although the headline's a bit sensationalist), so I'm not complaining about either of these, but what do you think? Is this just another example of the gaming witch-hunt or something that needs to be addressed? Should devs consider incoporating war laws into their games as this study recommends?