Games, and why we should be making one.

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mjcabooseblu

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Hey, we're the Escapist forums, full of jaded folks who complain even about games we love, right? Well, by now, we must also have some thoughts on what makes a game good, right? Okay, so I'm not literally saying we should make a game, but why not just throw a bunch of ideas down, see what we can come up with? Let's create an idea for a game the majority of us would like. Just reply with an idea for literally anything. Characters, gameplay, weapons, level design, visual style, WHATEVER, as long as it's somehow related to what we have so far. If you'd like to see it in our "game," just say it.

Let's see what a bunch of gamers can make, eh?

So far...

A game about a velociraptor jazz band that solves crimes in downtown Vegas using jetpacks while simultaneously battling a zombie outbreak with a detailed combat system that utilizes the full body (not unlike dwarf fortress.) You gather supplies from ruined shops that the zombies have taken over and are trying to build a war mech, and power it with alternating funkadelic and heavy metal portions on the guitar controller. At various points, a mildly racist sexy anime cat girl (you need to appeal to ALL demographics, folks, especially the ones with weird fetishes) calls upon the band to take on tense and realistic spying missions to save orphanages full of already dead children. Included is a base management system with in-depth weapon design and interior decoration, as well as cooking and surgery minigames that both use the same Cooking Mama style gameplay. Beating the game on the hardest difficulty nets you a New Game+, which lets you play as Raptor Jesus. The final boss is a horrifying monstrosity, like a horse in form but with a terrifying spiraled horn protruding from its head. It uses lightning to tear reality a new asshole, and you're just in the way.

Some concept art:
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Dinosaurs. Nothing else.

In fact, let's not make a game. Let's make a slideshow of pictures of dinosaurs.
 

JEBWrench

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Apr 23, 2009
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It should be an ASCII-based game with a monolithic interface of hotkeys, a deep system for combat and damage including tissue, bone, and nervous structures, an intricate gathering and crafting system, and the potential for titanic death machines to fend off ever-growing sieges.
 

Pink Gregory

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mjcabooseblu said:
Hey, we're the Escapist forums, full of jaded folks who complain even about games we love, right? Well, by now, we must also have some thoughts on what makes a game good, right? Okay, so I'm not literally saying we should make a game, but why not just throw a bunch of ideas down, see what we can come up with? Let's create an idea for a game the majority of us would like. Just reply with an idea for literally anything. Characters, gameplay, weapons, level design, visual style, WHATEVER. If you'd like to see it in our "game," just say it.

Let's see what a bunch of gamers can make, eh?
Have to be aware of too many cooks a-spoilin' the broth here; there may be majority opinions, but they're not specific.
 

Evil Smurf

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Nov 11, 2011
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a game with a metal soundtrack about a band who néed to get to a gig, but a zombie actack breaks out! The five members of the band need to work together to fight the zombies, do they use guns?

No! (Phil Spector did and look were that got him!) They use their instruments to fight:
The drummer uses the drum sticks like two long knives,
The guitarist and basist both uses their sexy axes to hack the zombies the animations would be be different,
The vocalist uses the mic stand like a double bladed sword.

The controls? The rockband/guitar hero peripherals

So a mix between L4D2, Brutal Legend and Guitar Hero

I forgot! Riffs heal you and headbanging is a legitimate attack
 

mjcabooseblu

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Apr 29, 2011
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Tharwen said:
Dinosaurs.
TizzytheTormentor said:
A game drenched in style is what I would want to make, having swanky music, turn-based combat, a story filled with mystery and involving characters...

Something like Persona, but set more in the nightlife of a city than in a school.
JEBWrench said:
a deep system for combat and damage including tissue, bone, and nervous structures, an intricate gathering and crafting system, and the potential for titanic death machines to fend off ever-growing sieges.
PieBrotherTB said:
Have to be aware of too many cooks a-spoilin' the broth here; there may be majority opinions, but they're not specific.
Evil Smurf said:
a game with a metal soundtrack about a band who néed to get to a gig, but a zombie actack breaks out! The five members of the band need to work together to fight the zombies, do they use guns?

No! (Phil Spector did and look were that got him!) They use their instruments to fight:
The drummer uses the drum sticks like two long knives,
The guitarist and basist both uses their sexy axes to hack the zombies the animations would be be different,
The vocalist uses the mic stand like a double bladed sword.

The controls? The rockband/guitar hero peripherals

So a mix between L4D2, Brutal Legend and Guitar Hero

I forgot! Riffs heal you and headbanging is a legitimate attack

Okay, so taking the best parts of each of your replies: a game about a velociraptor jazz band that solves crimes in downtown Vegas while simultaneously battling a zombie outbreak with a detailed combat system that utilizes the full body (not unlike dwarf fortress.) You gather supplies from ruined shops that the zombies have taken over and are trying to build a war mech, and power it with alternating funkadelic and heavy metal portions on the guitar controller. And there's cooking involved somehow.

Somebody please, make my post make sense. I fear the sleep deprivation has cost me my coherence.
 

JEBWrench

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mjcabooseblu said:
Okay, so taking the best parts of each of your replies: a game about a velociraptor jazz band that solves crimes in downtown Vegas while simultaneously battling a zombie outbreak with a detailed combat system that utilizes the full body (not unlike dwarf fortress.) You gather supplies from ruined shops that the zombies have taken over and are trying to build a war mech, and power it with alternating funkadelic and heavy metal portions on the guitar controller. And there's cooking involved somehow.

Somebody please, make my post make sense. I fear the sleep deprivation has cost me my coherence.
First of all, I was just awestruck by the totally awesome idea of shredding metal on a Guitar Hero controller to play Dwarf Fortress.

To sum up the current set:

1) Dinosaurs.
2) Who play music and fight crime.
3) Crime by zombie dinosaurs.
4) Looting Vegas.
5) Which is full of dinosaurs.
6) Body parts fly off everywhere.

Game of the Year.

#deadtorights
 

ohnoitsabear

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Feb 15, 2011
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Don't forget that the zombie dinosaurs are on motherfucking jetpacks!!

Everything is better with jetpacks.
 

mjcabooseblu

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ohnoitsabear said:
Don't forget that the zombie dinosaurs are on motherfucking jetpacks!!

Everything is better with jetpacks.
Indeed. This shit is coming together like nobody's business.
 

Frezzato

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Oct 17, 2012
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You asked for it! WARNING: Serious Post

A spy game that's based on real, unclassified spy training and tactics. There can be killing but not without consequences. One of the main objectives will be to get to meeting spots without being followed (spy side). You have to do standard stuff like pull the fuses from your car which control the overhead dome light and the 'door open' light. This is for when the driver turns a corner at night and you leap out of the car without being seen.

There can be slow but tense "chase" sequences while on foot. You, the "rabbit" have to catch reflections and remember familiar, repeating faces and do random things like double-back or jump into a store and find a back entrance, etc. If the "rabbit" gets away, a bonus round will involve picking two faces out of a dozen in an attempt to identify counter-intel agents. Obviously, there will be real players mixed in with the NPCs.

Communications from your handlers are all old school. You will be provided meeting locations and times but nothing will be retained in-game. If it's important, you'll have to write it down in real life.

Counter-intel agents can do simple things like punching a small hole in the tail light of a suspect's car. That means that when they're driving at night, the speck of white light will show in the red tail light and they can be tracked.

Training will be far different regarding East versus West. Western spies will train at the CIAs Camp Peary, aka "The Farm". You'll train to pass information to agents using sleight-of-hand techniques like the controls in Heavy Rain. There will be standard 3rd person shooting training and Mass Effect-like conversation trees in order to garner information or to talk your way into an apartment or business.

Training on the East side will be similar to KGB or GRU techniques(both are named differently now). Like in the book Inside the Aquarium, GRU trainees will be shown hundreds of faces on a slideshow. It will be slow at first and gradually speed up. You have to hit a button every time a face seems familiar. Your player will get shocked every time they miss a face or they get one wrong. This will effect your score and determine your status when you get posted for work.

Eastern spies will also do training like jumping off of trains at high speed. Leaping off of a train will require the player to hit a button extremely fast in order to keep their footing.

I could go on, but I won't because I was so psyched when I heard that Rockstar was working on the game 'Agent'. I doubt they'll do anything realistic though. Real life spy stuff is so much cooler than anyone can think up :,/ It'll probably just be a game where you drive everywhere and your cousin calls you up every five minutes to go play darts.
 

BloatedGuppy

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This game is already going off message. Screw you guys. I'm going to make my own dinosaur game. With hookers, and blackjack.
 

DevilWithaHalo

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BloatedGuppy said:
This game is already going off message. Screw you guys. I'm going to make my own dinosaur game. With hookers, and blackjack.
Question, are the dinosaurs themselves hookers playing blackjack? Or are they dinosaurs playing blackjack to purchase said hookers?
 

StriderShinryu

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Hmmm... well, if you're really just looking at a game that will please the vocal majority of the Escapist forum user base, it shouldn't be too hard. First, it must be made by Valve (or at least available on Steam). Second, it should ideally star a mix of Gordon Freeman and Gabe Newell. Third, it should feature repeated destruction and or mutilation of EA and/or Bioware. Fourth, it should be available for both PC and console.. but the PC version must be vastly superior in every way. Oh, and it would also be a bonus if it featured characters from Silent Hill 2 and Team Ico.

I'd say that would be a pretty good place to start anyway.

Or, more to the point, the vast majority of posters here on The Escapist (and on the web in general) like to complain about certain stuff and praise other certain stuff but have little idea what it would take to make an actual successful and enjoyable game.

... and as long as it has sexy anime cat girls I'll be happy.
 

BloatedGuppy

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DevilWithaHalo said:
Question, are the dinosaurs themselves hookers playing blackjack? Or are they dinosaurs playing blackjack to purchase said hookers?
I'm afraid the answer to that question is currently under NDA.
 

Full

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We also need kids to prove that this is an artistic production. Kids are sad and arty, especially dead kids. Yeah, lot's of dead kids. Maybe a puppy that's lost in a bear trap or something. Oh, dead dinosaur kids. There we go.
 

Muspelheim

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There should also be base managing involved, somehow. Where the dinosaurs build guns and decorate the front room with the neat furniture they've confiscated. Plus a kitchen.

We'll also need an American flag waving tattered and mournfully over a field of Busfull's dead dinosaur kids, with some wailing trumpet music in the background.

I do like FizzyIzze's idea of a spygame that's actually a spygame. I mean, look at what we mostly get in spy-way these days. Although it'd involve a lot of paper work, but we might as well niche things up a bit.

Of course, a game where Team America carries out the Palme assassination with jetpacks and rocket launchers and extracts aboard a bald eagle-shaped VTOL aircraft would have its place too, on the other side of the silly-spectrum.
 

Lt._nefarious

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A game in which you play as a French Chef/Pimp called Jauques and his best friend Twattycakes McScowlyface, the happiest man on Earth. One day a yellow orb known only as "The Entity" descends to Earth and makes everyone extremely happy. It, however angers Jauques because nobody buys his whores and turns Twattycakes into the least happy man on Earth. Jauques contacts his old navy buddy Sir Reginald Van Housen III, who walks in a hilarious fashion, to help them on a quest for revenge against the Entity. On the way they meet a woman with large breasts and buttocks whose dream was to be the concubine for a French chef who joins their quest to make life shit again. On the way they meet several hilarious characters, perform 7 circumcisions using a Cooking Mamma style interface and murder people. It is part FPS, part Cover Based Shooter, part interactive sex game, part cooking mamma, part point and click and part survival horror.
 

mjcabooseblu

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Apr 29, 2011
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Lt._nefarious said:
A game in which you play as a French Chef/Pimp called Jauques and his best friend Twattycakes McScowlyface, the happiest man on Earth. One day a yellow orb known only as "The Entity" descends to Earth and makes everyone extremely happy. It, however angers Jauques because nobody buys his whores and turns Twattycakes into the least happy man on Earth. Jauques contacts his old navy buddy Sir Reginald Van Housen III, who walks in a hilarious fashion, to help them on a quest for revenge against the Entity. On the way they meet a woman with large breasts and buttocks whose dream was to be the concubine for a French chef who joins their quest to make life shit again. On the way they meet several hilarious characters, perform 7 circumcisions using a Cooking Mamma style interface and murder people. It is part FPS, part Cover Based Shooter, part interactive sex game, part cooking mamma, part point and click and part survival horror.
i think my eyes are bleeding