GeneralTwinkle said:
MiriaJiyuu said:
Grey Day for Elcia said:
MiriaJiyuu said:
less than 1 hour of gameplay per $5 I spent -> Really not worth it, get my money back
less than 3 hrs per $5 spent -> Not worth it, but I won't be demanding compensation
less than 5 hrs per $5 spent -> The game wasted enough time for what I paid for it
less than 8 hrs per $5 spent -> The game was definitely worth it's price tag
more than 10 hrs per $5 spent -> I got an amazing deal on this game
You judge the value of a product based on how much of your time it "wasted?" Maybe try looking at from the perspective of "How much did I enjoy this product?"
This mentality some people have of time spent equaling worth really pisses me off.
Don't be stupid, they go hand in hand, of course whether or not I enjoyed it factors in too. I'm not gonna play a game for 60 hours if I don't enjoy playing it.
What about some really short games that are amazing? Like journy?
That's 1 1/2 hours - 2 hours, but completely worth it.
Like I said, the amount of enjoyment factors in as well, there are obviously games that do not fit.
That said it's also a measure of how much time I've spent playing it overall, not just a single play-though. If I enjoy a game, I'll probably play through it more than once, thus increasing how much time I've spent playing it. Examples:
-24 recorded hours of Portal 2 play time, it take me 4 hours per play-through.
-I've played Saints Row The Third for almost 150 hours
-Splinter Cell Conviction for almost 225
-Prototype is almost at 100 hours
-Sonic Generations is at almost 60
-H.A.W.X. 2 ->75 Hours
-Assassins Creed II -> 73 hours
I GUARANTEE, the story-line's are not that long. I've simply played them for that long collecting things, earning achievements, playing with a friend or just simply wandering around looking at things in the game I find interesting. These are all games I payed less than 30 dollars on, thoroughly enjoyed them and consider them to be games that my money was well spent on.
When I put up that measurement it wasn't about how long the storyline was, it was about how long I could spend playing the game until I got bored with it. If I payed $60 for a game and only spent 2 hours playing it, to me it probably is not worth the amount I payed for it. I I paid $10 for a game and spent 100 hours playing it like I did with Prototype, then it was worth it.
Also because it bugged me the whole time I spent typing this, you forgot the 'e' in journey.