No? Ever hear of a little thing called "The Art of War"? How about "martial arts"? Art works themselves are routinely given awards that designate them as more worthy than other works in the same medium. Elsewhere, artists compete for grant money to keep their careers alive. Western dramatic art as we know it began with hotly contested competitions between the tragic poets at the Festival of Dionysis in Athens and when a major player like Eurypides failed to win, it was big news. In medieval Iceland, competitions between bards reciting satirical poetry were sometimes used to settle otherwise bloody feuds between rival families. Lastly, the zero sum game of public debate is both a clear derivative of rhetorical art and a major determining factor in world history.Chefodeath said:Personally, I don't think the win/lose dichotomy has a place in art.
I agree with this logic. ^^Hal10k said:Webster's says that art is anything that is the result of a creative effort. Going by that definition, games are art. Ergo, if games aren't art, Webster's is invalidated and "Aardvark" is now a synonym for "lightbulb".
So yes, even ET for the Atari 2600 is art (even if you merely count the physical cartridge). Whether or not art is good, bad, popular or unknown has no bearing on defining it as art.4a : the conscious use of skill and creative imagination especially in the production of aesthetic objects; also : works so produced [http://www.merriam-webster.com/dictionary/art?show=1&t=1317616719]
It's not to justify what we enjoy, it's to protect what we enjoy and guarantee that they enjoy the freedom of speech other forms of art enjoy.Thamous said:Why does it matter if they're art?
I feel like gamers as a whole are so dead set on getting their favorite passed time classified and accepted as an "art" so they can justify their enjoyment of it.
Why? Stop giving a shit what other people think and just enjoy what you enjoy.
Which is silly, because we have other art with direction.emeraldrafael said:So if a game is not goal oriented then its art?
Funny, I "Won" at All-State in the local Jazz Band at my High School. Well, we won. It's hard to say "I" when it was a team effort. There were also choiral groups, orchestral groups, jazz singers, and so on and so forth.Chefodeath said:Think of how bizarre the statement "I won at art meuseum!" is.
Maybe I'm just hung up on semantics here, but that's a completely different issue, at least according to the wording of the opening post here.Sean951 said:It's not to justify what we enjoy, it's to protect what we enjoy and guarantee that they enjoy the freedom of speech other forms of art enjoy.Thamous said:Why does it matter if they're art?
I feel like gamers as a whole are so dead set on getting their favorite passed time classified and accepted as an "art" so they can justify their enjoyment of it.
Why? Stop giving a shit what other people think and just enjoy what you enjoy.
Seconded! Bravo good sir!Macgyvercas said:Tell me, you have artists for the backgrounds (art), musicians for the soundtrack (art), voice actors for the characters (art), programers to make the cinematics (art), and grapic designers for the cover art and additional art work (art).
All these things come together that make...not art?
I. Fucking. Call. FOUL.
That's a sophomoric mistake. When the word art is used in the context of the martial arts or the art of war, it uses the word in a older sense, more like a craft.nokori3byo said:No? Ever hear of a little thing called "The Art of War"? How about "martial arts"? Art works themselves are routinely given awards that designate them as more worthy than other works in the same medium. Elsewhere, artists compete for grant money to keep their careers alive. Western dramatic art as we know it began with hotly contested competitions between the tragic poets at the Festival of Dionysis in Athens and when a major player like Eurypides failed to win, it was big news. In medieval Iceland, competitions between bards reciting satirical poetry were sometimes used to settle otherwise bloody feuds between rival families. Lastly, the zero sum game of public debate is both a clear derivative of rhetorical art and a major determining factor in world history.Chefodeath said:Personally, I don't think the win/lose dichotomy has a place in art.
The idea of winning is in no way alien to art.
Allow me to clarify. I probably could have worded that better. I said that all these "games are art" debates generally just boil down to definitions. What "art" generally came to be defined as was something that a creator creates that appeals to the senses. That definition came about sometime in the 1500s or so, and before that and "artist" was just a person who had a skill. In that way, all things created by a creator or creators that appeal to the senses are art. It is just that some of it is good art, while some of it is bad. Transformers 2 is art just the same as Citizen Kane, it is just that Citizen Kane is high art, while Transformers 2 is low art. Lets try to apply this to video games.Chefodeath said:So if art is something a crafter creates, what does that make a thoughtless scribbling or a door latch? When I make my bed, is that art? Hell, even factory machines could be considered crafters, does that make the plastic products they soullessly turn out in droves art?the spud said:...So? Music is art, too. "I listened to some art today" is an equally bizarre statement. And just because we play games doesn't mean they can't be art. Often what you are considering to be the "game" part of the game is just another means for the artist to tell his story. Also, don't most "games are art" debates generally just boil down to definitions? By my definition, an art is just something that a crafter creates. All paintings are art, all films are art, all music is art, and all games are art. It's just that some of it is high art, and some of it is low art.Chefodeath said:Games are goal oriented, the purpose is to win. Art appeals to some aesthetic which really isn't based upon this dichotomy of win/lose. Think of how bizarre the statement "I won at art meuseum!" is.
As much as I respect you respecting my opinion, the entire point of me opening up this thread is for you to try and convince me otherwise. A good definition will include all the commonly viewed paradigm examples of that category; No one would try to create a definition of science that didn't include biology or chemistry. I want you to tell me what makes video games such a paradigm example of art that not including them in my definition would be foolish.drummond13 said:By your definition of art, they aren't.
By my definition of art, they are, though currently a rather avant garde branch of art.
Nobody's going to your mind about this because your definition is set. There's nothing wrong with this: we all have our own personal feelings on what "art" is. But there's absolutely no point in debating the matter because we're each holding games to a totally different interpretation of the word "art". I don't see how the concept of winning and losing suddenly makes games any less an art form than movies but hey, as I said, that's based on my definition not yours.
Unless of-course you laced the food with Cyanide first, then by all means feed them.Officer Crayon said:Don't feed the trolls