Sometimes it's enjoyable to play a game that forces you to try harder and actually improve significantly in order to progress or to compete. It's part of why I enjoy competitive multiplayer games more than just about anything else these days. That feeling you get when you really start to master a game after hours of effort is something that is truly unmatched by a lot of games these days.Twilight_guy said:I think the correct question is not if games are getting easier or not but why does anyone care. What does beating a harder game prove? What does not being able to complete a game mean? Why do people want to be punished for failure? (i.e. the PoP argument)
Sure, easier games can provide compelling experiences in other ways: a good narrative, exploration, multiple valid play styles, etc. But the satisfaction that comes with mastery is an entirely different feeling, and one that you can't replicate any other way.