Hilariously enough, everything there could easily be taken in the context of any trend in "art appreciation." The art world is riddled with fads, where if one person of any merit or clout says something is great, it becomes the status quo to just agree with them and call it art. How do you think just about anything Andy Warhol did became "art?"johnx61 said:Is there some unwritten rule that games that sell like crap are automatically art? Or is the rule that if the game only appeals to 5 or 6 people it's art? Which makes another 9 or 10 people go out and buy it. 3 of whom makes their friends buy it while the other 6 or 7 return it to the store cause it's a snooze-fest.
Exactly, I showed Flower to two of my friends at the weekend, one appreciated it's style and themes, the other (literally) wanted to immediately leave the room, "It's not a game!" he proclaimed. I countered that his definition of a game was far too limited.The_State said:Part of the problem is that art is completely subjective. What is art to one person is just a bunch of color on canvas or noise on a track to another person.
I agree, I did expect to see it on the list. Or at least Flower or flOw, instead there were a bunch of games that were more main stream than I expected.Remleiz said:What about 'linger in shadows' it's more surreal art then a game
Does it being main stream not make it art?Eagle Est1986 said:I agree, I did expect to see it on the list. Or at least Flower or flOw, instead there were a bunch of games that were more main stream than I expected.
This is one of the problems I have with the "games are art" argument. Its not that I don't agree with it, its just that people don't seem to have their own views on what game they would consider art, they simply continuely name some cult classics as if lack of sales make them special.Clemenstation said:It's funny... somewhere in this recursive conversation where we endlessly rehash what makes games 'art', we've somehow come up with an informal canon. The fact that people in this thread are bringing up games that have been repeatedly linked to gaming's forward strides into artistic territory (Braid, etc.) sorta shows that a short-list of 'art' games has formed. We trot out the same old examples every time; does this mean that these games are, indeed, 'art', if only because they are widely recognized as such?
Well a game's popularity shouldn't have any impact on wether a game could be considered art or not, they're two independant values.SomeBritishDude said:Does it being main stream not make it art?Eagle Est1986 said:I agree, I did expect to see it on the list. Or at least Flower or flOw, instead there were a bunch of games that were more main stream than I expected.
People mix up arty games and cult classic games way too often for my liking.