Ah. That establishes why developers care. But (and I know this sounds callous) it still doesn't give me a reason to care. How validated Ken Levine feels when he goes to bed at night has no bearing whatsoever on my life, or my enjoyment of a game.axlryder said:I hate this question because it hardly ever considers the perspective of the artists. Having been an artist for quite a long time, best I can tell art can be most easily described as an emotional or creative outpouring via some kind of medium. The modelers, designers, musicians, animators and even the programmers are most likely all doing this to some extent. Video games are often times a massive artistic undertaking and to trivialize the very real artistic achievements and accomplishments of many an artist by saying "does it even matter if we call it art?" is a huge insult.
Plus there are plenty of people around who consider video games to be art and give validation to the people that created them. I simply can't believe those creators are going to storm off in a huff and stop making games just because the portion of the population that considers their work to be "art" isn't big enough.
A thought: is the government really the biggest threat when it comes to games and censorship?DrVornoff said:First amendment protection would actually be very valuable to the industry and it's good that we finally got it.
In other words, games getting first amendment protection keeps a bunch of panicky, moralizing weirdos from trying to deliver us all from their temptation.
I guess they've got the power to make the biggest difference with the least effort, but they're unlikely to bother unless there's a whole heap of their constituents getting all up in their grill demanding they take that action.
Which brings us to the root of the issue: IMO, the bigger threat is people power. If a (for the sake of the argument, please don't think I'm singling them out as the only group that would do this) fundamentalist christian group got its panties in a bunch over a game and got millions of people to start sending hate mail to stores carrying that game, saying they were going to boycott the store until the game was pulled from the shelves... how does the first amendment protect you when the store caves to their demands?
It was that kind of action, not anything handed down by a government, that got Six Days in Fallujah shelved. And it happens in the music industry all the freaking time.
The first amendment doesn't required a privately-owned business to carry a particular title (as far as I know - as mentioned, I'm not American), and the protesters certainly couldn't care less whether the game was "art" or not. So does having games classified as art really solve the problem?