Games as Art--- Why do you think so?

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taiwwa

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Hal10k said:
Because game design is essentially just architecture with the added benefit of being able to disregard structural physics and throw in an explosion whenever things get boring.
best one yet.

Honestly, for me, World of Warcraft was far more wondrous than the cathedrals of europe.
 

Chefodeath

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TBC said:
I presume that everyone on this website would say that games are art (me included), my question is why do we think this. I'm a philosophy student and I want to write a paper about why videogames should be considered art. I just want to have a discussion about why we think that games are art and get some tangible reasons to write about.

Thanks
Because there is no solid definition of what constitutes "art". It's just a series of concepts baring family resemblance to each other. Because video games bare some of the elements that can be found amongst what has been previously called art, the idiots of this site decided that it must be art. You can't say they're wrong, but they're definately not right either.

Gamers say games are art because they want the respect afforded to other artistic mediums. Nothing more. Personally, I don't think games have reached the point where they deserve that respect.
 

NiPah

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TBC said:
I presume that everyone on this website would say that games are art (me included), my question is why do we think this. I'm a philosophy student and I want to write a paper about why videogames should be considered art. I just want to have a discussion about why we think that games are art and get some tangible reasons to write about.

Thanks
You have to provide a definition on what art is, and what a game is for that matter before you can have that answer. There is no consensus on what art actually is, especially in the world of art history and academia you get varying definitions that either allow games to be defined as art or not.
 

Phlakes

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Mar 25, 2010
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Tanksie said:
games are made by artists, that doesnt make games art, if Leonardo made a sandwich it was food not art, if artists make digital entertainment then thats what it is

This is MY PERSONAL opinion, so dont tell me im wrong.
What if Leonardo made a sandwich for the sake of it being art?
 

Lilani

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May 27, 2009
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TBC said:
I presume that everyone on this website would say that games are art (me included), my question is why do we think this. I'm a philosophy student and I want to write a paper about why videogames should be considered art. I just want to have a discussion about why we think that games are art and get some tangible reasons to write about.

Thanks
If you're looking for an objective or analytical point of view, who makes video games?

Concept artists, modellers, animators, programmers, writers, event and scenario planners, set builders, actors, voice actors, and so many more in specialized or custom roles based on the project (maybe historical or cultural consultants for games steeped in history or lore, or even philosophic consultants for existential subject matter). All of these creators plying their trade, working together to build a specialized experience for the player, or receiver of the experience.

With how loose the definition of art has become since abstract expressionism, I think the fact that so many still oppose the idea of video games being art is just stubborn petulance. Two days ago, I learned about a performance art piece called Seed Bed [http://en.wikipedia.org/wiki/Seedbed_(performance_piece)]. Basically the artist hid himself below the wooden floorboards of a gallery and masturbated for 8 hours straight, with the room hooked up to loudspeakers which projected the sounds throughout the gallery. Then in general there's Allan Kaprow's Happenings. [http://en.wikipedia.org/wiki/Happenings] If individualized experiences like this are considered art, why aren't video games? Of course it would be hard to put Call of Duty on the level of a well thought out happening, but the potential is there. Video games engage the viewer in a way that standard film cannot even come close to.

One of the most vital parts of human experience is interaction. Can you even call someone a human if they've never interacted with anything? That is what video games do--they bring the person in not as a passive viewer, but as a player--someone fully engaged and invested in the current experience. Your role may be as a champion or a warrior, or maybe you're subdued and only capable of small actions. But either way you are there, making calls, being addressed not as someone to be presented something but rather as a part of what is being presented. You learn the most about a person from the way the deal with adversity. And that is what video games can provide that few other mediums can--adversity, challenge, trials. Will you choose to stand in the back and heal your party, or will you take up a warrior class and help them cut down the enemies before you have to heal? Do you rush through the level and get to the princess as fast as possible, or wait around and collect all the goodies and secret treasures you can? Are you the type to press the reset button when you've lost, or will you suffer through the humiliation of the game over screen and let it reset you where it will? These are all elements indicative of someone's character. Games have a huge potential to make us see ourselves in a different light, which has been a common goal of art for nearly a century now.

Again, I think the people who still refuse to admit it's art are really limiting their perspectives. There is far too much you can do with it without there being the potential for art or unique experiences. You can't look at art history and say something as huge and as different as video games aren't the start of a new medium.
 

Baldr

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Jan 6, 2010
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Kahunaburger said:
Same reason pottery is art - they are things made by human beings designed to elicit a reaction from other human beings.
For me this is the worse type of Art imaginable.

Platonic, Design, Purpose, Mastery of skill is Art. Computers, the space shuttle, a pair of tennis shoes. There are reasons things are mass reproduced. Yeah they are cheap, but they stem from ingenuity and purpose.


And games are art. That just plain stupid to say they are not. The real question is are games part of "High Culture"(High Art)?
 

Kahunaburger

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Baldr said:
Kahunaburger said:
Same reason pottery is art - they are things made by human beings designed to elicit a reaction from other human beings.
For me this is the worse type of Art imaginable.

Platonic, Design, Purpose, Mastery of skill is Art. Computers, the space shuttle, a pair of tennis shoes. There are reasons things are mass reproduced. Yeah they are cheap, but they stem from ingenuity and purpose.
Are these things mutually exclusive?
 

Baldr

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Kahunaburger said:
Baldr said:
Kahunaburger said:
Same reason pottery is art - they are things made by human beings designed to elicit a reaction from other human beings.
For me this is the worse type of Art imaginable.

Platonic, Design, Purpose, Mastery of skill is Art. Computers, the space shuttle, a pair of tennis shoes. There are reasons things are mass reproduced. Yeah they are cheap, but they stem from ingenuity and purpose.
Are these things mutually exclusive?
http://www.perseus.tufts.edu/hopper/text?doc=Perseus%3Atext%3A1999.01.0180%3Atext%3DIon%3Asection%3D530a
 

FalloutJack

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Art would appear to have been involved in the creation of the game. The entire visual is due to the artistic talents of renderers, artists, and animators. Logically, this would be even higher up than a single painter and an easel.
 

Don Savik

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Art is subjective, so you can't really define it. It can be everything, and it can also be nothing. I can look at a painting of colored squares and say its a boring painting of colored squares, and any self-respecting adult with a career in painting can surely paint better than colored squares, but to SOME people it might be considered art.
 

Signa

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Because words can not simply describe the experience of playing Okami, and the types of literary references you find in Bioshock would keep a college student busy for a semester.

There are other "arts" in games too that don't mirror other established forms of artistic media. Good level design and play mechanics are an art to themselves. They have to be created with the right mood and feel to give the player the right experience that encourages them to see more of the game. No one would have liked Doom if the guns felt like pea-shooters, and the levels were straight corridors. Super Mario Brothers wouldn't have been a classic smash hit if each level wasn't as carefully crafted to encourage and reward players for finding secrets or finding the easiest path.
 

RuralGamer

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Yes and no; yes, games can be art, but no, not all games are. Some games do elicit a reaction from me, but others are about entertainment entirely and those are the ones I often feel are a bit soulless, therefore I wouldn't call them art.
 

Mystify

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Apr 15, 2009
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The key to art lies in its ability to elicit a response from the viewer, especially to evoke emotions. The interactivity of a game can be a great facilitator to do this, if done right. Look at Iji as a great example of a game that is fully deserving of being called art. It is a very good game as a game. It has fairly typical mechanics, you run, you jump, you shoot, you dodge exploding bullets, you purchase upgrades. It is 100% a game. Yet, it has a really powerful story that is woven into that gameplay. It is emotionally very powerful. Your actions have a direct impact on the story, and that heightens the impact. It could have been a novel or a movie, but it would not have had the same impact it does as a game.
Even when dealing with less blatant examples, there is still an art to it. Whether or not ALL games are art is more questionable. It depends on whether you consider a child's crayon drawing art.
 

Yopaz

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Jun 3, 2009
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In general I don't consider games art. I guess this is mainly because what I have been taught is art is boring. The most boring books I've ever seen is art, while good books are not. Basically my impression of art is that you are supposed to say more about it than it says. A book that says nothing, but you can write books about is art. A book that says enough to keep you entertained is not. Also I wont consider Call of Duty art just because it doesn't entertain me.
 

WoW Killer

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Regardless of whether or not games are considered art, it seems to be true that they function in very much the same way. We hold games to the same values as other art forms. That which is good and bad from an artistic viewpoint tends to be the same when put in a game. An image that would be seen as artistic in its own right is considered good when placed in a game. A good within literature would be a good plot in a game, and so on. There is a process of construction and evaluation in gaming that is artistic in nature. You construct a game according to objectives, then evaluate it in terms of subjective qualities. Based on this evaluation you choose new objectives for your next construction. This evolutionary and partly experimental process is found throughout the arts. If something acts like art, is it art?

But this discussion seems to be centred on aspects like graphics, sound and story. Though important, these are superficial elements to a game. An interactive movie is not a game. Is gameplay art? That is the most important question. There are again similarities in the values we look for. An important value in aesthetics is simplicity over complexity (not to be confused with depth). A work of art seeks to create depth through simplicity. Similarly, we find that games like Chess and Backgammon as regarded as effective due to them having simplistic rules that create deep strategies.

Try reversing the burden of proof for a moment. What value held to art contradicts one held to a game? In other words, what would be considered good in a piece of art but bad within a game, or bad within a piece of art but good within a game?
 

Phlakes

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Mar 25, 2010
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Tanksie said:
if Leonardo made a sandwich it was food not art
Tanksie said:
food has been artistic for as long as they have booth existed.
I must be missing something here. And even then, what makes food artistic but games not?
 

DoPo

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Jan 30, 2012
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Tanksie said:
Phlakes said:
Tanksie said:
if Leonardo made a sandwich it was food not art
Tanksie said:
food has been artistic for as long as they have booth existed.
I must be missing something here. And even then, what makes food artistic but games not?
do i really need to tell you that their is a big difference between food and a digital discs content? the thing that gives food its artistic value is the thing games dont have. physicality.
artistic food is art because of the delicate blend of coulors and textures and the way its sculpted.
So the delicate blend of colours and textures as well as music, story and the way the game was build does not in any way correspond to food? Can't we say the same thing about movies? They are considered art but aren't much more physical than a game. How about pictures?
Is this photograph not an art because it is digital?

And music? The a content on a disc, a magnetic tape, or few sheets of paper with notes written down on them - are those music? I don't think so. I cannot touch it, nor see it, nor taste it. It lacks physicality.

Are you saying that games are not art because they are intangible? Because if so, I should remind you that by this definition lots of art isn't art.