Something something vitality sensor something something proves nintendo partnership with valve for N6 something something now that valve are on board people suddenly love the idea mumble grumble
I for one would love a working and affordable EEG if that was possible. I'd probably download an app to see my brainwaves and stare at it for hours.starwarsgeek said:Didn't Miyamoto mention something like this as a possible use of the vitality sensor? Overall, it sounds interesting...I just hope I won't have to have a brain-reading headset or something clamped on my finger to play these games.
Well EEGs can monitor stress already. I could probably myself write a program to take output from a device, apply an algorithm to turn your stress into a scale of 1-10, and then create a difficulty curve that gets you up to say 8, and then cuts off, and I can't do much more in programming than - if (stress=4) then cout "hello world". They aren't claiming to know your innermost secrets and internal monologue, that's not possible. More just trying to create the most exciting environments. Players are all different, and have different breaking points.FalloutJack said:No.
I deny this, for good reason. One, it will not work properly because games interpretting emotions would require an AI level that does not exist. A game cannot 'understand' emotions unless it has a mind to do so. Physiological responses are not the entire story there.