Games like Majora's Mask

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finap

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Oct 25, 2014
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Hello, recently I found my old N64 from 1997 and decided to play my two favorite games, Ocarina of Time and Majora's Mask. I beat both, and I'm just asking, is there any games like Majora's Mask? I mean this in the way that it's RPG adventure, and mostly, it has gameplay based on your masks. I want to find another game that has items alter gameplay, and also are used in puzzles. Are there any games like this?
 

Roxas1359

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Aug 8, 2009
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There really isn't a game dealing in masks, but the PS2 game Primal does have different forms that do different things sort of like how in Majora's Mask has the Goron, Zora, and Deku form. You could give that a try as it also has some puzzle elements. I'll edit my post if I can think of more.
 

finap

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Oct 25, 2014
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Masks aren't at all a necessity. I'm just looking for a game that has gameplay based on items, to affect battle style and adventuring, whether it's a sword, bow, sandwich, i don't care.
 

SmallHatLogan

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Jan 23, 2014
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Maybe a bit obvious but have you played The Minish Cap for Gameboy Advance? It's structured quite similar to Majora's Mask. Only four dungeons but a buttload of sidequests and collectables and stuff. The main gimmick is being able to shrink and enter small areas. The other gimmick is collecting these things called kinstone pieces which you fuse with other pieces belonging to NPCs and that results in various things happening around the game world. It's pretty fun.
 

Hairless Mammoth

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For a direct comparison of gamplay altering abilities like in MM, there is this one PC indie game, Aquaria. (I'm sure a budget PC from 10 years ago can run it.) You learn songs that let the fish-girl heroine switch between several forms or directly influence the environment. Many of those forms have no offensive abilities but are required to explore the sea and advance, so you be switching between them as often as in Majora's Mask. It's more of an underwater adventure game than an RPG, but it comes with the exploration of adventure games. The puzzles are also a little simpler, with it being a 2D sidescroller game, but still require thought.

And the Shantae games have item/magic altering gameplay like tranformations that affect combat and puzzle solving. That's the only other games I can think of to use transformations/items to vastly alter gameplay like that.
finap said:
Masks aren't at all a necessity. I'm just looking for a game that has gameplay based on items, to affect battle style and adventuring, whether it's a sword, bow, sandwich, i don't care.
Well, almost any Metroidvania(a sub-genre of action-adventure) game has those concepts (exploration based on items, combat can change depending on what abilities you have, large world for adventuring). The two games I listed above are Metroidvanias. The Zeldas come close, being item based (and Zelda has always leaned far more towards that genre (or platformer for the 3D games and the 2D ones that have a jumping item) than direct RPG). Tomba(PS1 game, now on PSN) is one with more RPG elements. (Think Zelda if dungeons and the overworld bled together.) Castlevania and Metroid are the namesakes so most of those count.

One last one to really check out is Okami (and its DS sequel if you liked it). It is Legend of Zelda, except with the Shinto sun goddess in warrior wolf form instead of a 10-16 year old boy, and it lives up to that description well. You gain brush powers to heal and undercover more of the land. Many of those powers also aide your main weapons in combat. (Two words: Power Slash.) Too many, people have dismissed this game, either for the gibberish spoken dialog or the Japanese watercolor art style, and they're passing up a truly unique gem.
 

Username Redacted

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IMO the closest games to being Zelda games without actually being Zelda games (mostly in terms of combat gameplay) are the Dark Cloud (particularly #2) series on the PS2. Both are excellent third person Zelda-esque games though I would give a slight nod to Dark Cloud 2 over Dark Cloud. I mention this because they aren't related by story so if you where only going to pick up one of them then my recommendation would go for Dark Cloud 2.
 

lord.jeff

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Kameo is a bit more combat focused by it still has puzzles and shapeshifting as a major part of it's game play.

finap said:
Masks aren't at all a necessity. I'm just looking for a game that has gameplay based on items, to affect battle style and adventuring, whether it's a sword, bow, sandwich, i don't care.
That could describe most games really but how about the Batman Arkham games.
 

Hairless Mammoth

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ThingWhatSqueaks said:
IMO the closest games to being Zelda games without actually being Zelda games (mostly in terms of combat gameplay) are the Dark Cloud (particularly #2) series on the PS2. Both are excellent third person Zelda-esque games though I would give a slight nod to Dark Cloud 2 over Dark Cloud. I mention this because they aren't related by story so if you where only going to pick up one of them then my recommendation would go for Dark Cloud 2.
I would have mentioned those, but they're dungeon crawlers. They have plenty of sidequests like fishing, item crafting, golf(with a twist), and customizing towns, but there isn't much on the puzzle end in dungeons. The different characters and weapons do add depth, but I don't know if OP wants to go with that kind of game. I still recommend them too, though. (And yeah, go with Dark Cloud 2 first. If you don't stock up on super expensive auto-repair potions, breaking a weapon in 1 meant watching all the work since your last save disappear and your finger rocket towards the reset button.)
Rainbow_Dashtruction said:
Okami is hardly unknown, and the main reason many people dismiss it is due to its occasional insane gaps between save points, and horrible and super easy gameplay.
I don't remember save points being a big issue. I do remember the combat being easy for most of the game, but not it being horrible. Some might be put off by that, some might overlook it to enjoy the exploration of the game world, as combat encounters can also be largely ignored, and some might enjoy juggling enemies with cherry bombs and glaive combos. If anyone is skeptic, they should check out an LP (perhaps Chuggaaconroy's?) of it. (Though, I won't blame them for hating that gibberish one has to endure while reading dialog.)
 

WhiteFangofWhoa

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finap said:
Masks aren't at all a necessity. I'm just looking for a game that has gameplay based on items, to affect battle style and adventuring, whether it's a sword, bow, sandwich, I don't care.
Lots of choices, but any Zelda game would fill that niche. I particularly enjoyed the Oracle games and heard they recently did some kind of bundle pack where you could get both games on one cartridge to let you skip all the password swapping rigmarole. Metroid as well, really.
 

Hero of Lime

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Jun 3, 2013
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Unfortunately the only games that are similar to Majora's Mask are other Zelda games. Even then Majora's Mask is pretty different from other Zelda games to begin with as I'm sure you know. I guess if you haven't played a bunch of other Zelda games, I would recommend tracking them down.

I suppose the two Darksiders games are close enough to being like Zelda games, particularly when it comes to using items to solve puzzles. The first one was OK, but I thought the second one was really good in its own way.