Rather self explanatory. I'd like to see examples of single mechanics, or games in general, that make you feel badass and why.
For example, the quickstep mechanic in Bloodborne. It's the closest I've ever felt like an actual super skilled ninja while playing a game since it enables you to close in on enemies extra fast, dodge blows with pinpoint timing, and change targets quicker than they can keep up. I distinctly remember thinking "Wow, that was badass" when I fought a hunter NPC I'd brought down to the last sliver of health. He made a running attack at me, I sidestepped and shot him while he was still mid animation. It felt genuinely like an anime fight without any scripted event.
Another more recent example came in the form of the Zombie Island DLC for Borderlands 1 which I played again recently. There's a mechanic where if you blow a zombie's head off, their brain will fly out as a collectible item. The DLC has an entire set of side missions where you have to collect hundreds of zombie brains, so inevitably you'll seek out hordes of zombies just to blow their heads off. It's a very satisfying feeling when zombies are rushing at you from all directions and you're blowing their heads off with a single shot left and right. I think this is deliberate, as the hitbox for the average zombie's head seems to be massive in comparison to other enemies in the game, and most zombies come at you rather slowly, with their heads invery clear sight and without much shuffling, so lining up the headshots is extra easy. It feels most gratifying when you have an accurate and powerful revolver so you don't even need to aim down the sights. Just walk casually around going BANG! BANG! BANG! in every direction and watch the brains fly all over. It makes you feel like the lone badass gunman in a zombie apocalypse scenario.
Gimme moar exempelz, puh-leeze.
For example, the quickstep mechanic in Bloodborne. It's the closest I've ever felt like an actual super skilled ninja while playing a game since it enables you to close in on enemies extra fast, dodge blows with pinpoint timing, and change targets quicker than they can keep up. I distinctly remember thinking "Wow, that was badass" when I fought a hunter NPC I'd brought down to the last sliver of health. He made a running attack at me, I sidestepped and shot him while he was still mid animation. It felt genuinely like an anime fight without any scripted event.
Another more recent example came in the form of the Zombie Island DLC for Borderlands 1 which I played again recently. There's a mechanic where if you blow a zombie's head off, their brain will fly out as a collectible item. The DLC has an entire set of side missions where you have to collect hundreds of zombie brains, so inevitably you'll seek out hordes of zombies just to blow their heads off. It's a very satisfying feeling when zombies are rushing at you from all directions and you're blowing their heads off with a single shot left and right. I think this is deliberate, as the hitbox for the average zombie's head seems to be massive in comparison to other enemies in the game, and most zombies come at you rather slowly, with their heads invery clear sight and without much shuffling, so lining up the headshots is extra easy. It feels most gratifying when you have an accurate and powerful revolver so you don't even need to aim down the sights. Just walk casually around going BANG! BANG! BANG! in every direction and watch the brains fly all over. It makes you feel like the lone badass gunman in a zombie apocalypse scenario.
Gimme moar exempelz, puh-leeze.