Games on Demand

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pp2

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Jul 29, 2009
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I've been checking out the early preview of the next dashboard update (which looks to be an excellent update so far), and I've been paying close attention to the Games on Demand feature.

This feature is now where the "XBox Originals" were found. I'm confused because as far as I can tell there is only one place this can end up, and I don't understand why Microsoft would intentionally fail like this.

Think about it. The concept is great: eschew the trip to the store (sometimes several stores) looking for that hot new title by downloading it immediately from the Live service. Sounds great, right? Except its not, because first of all MS decided to launch the 360 with a pitifully small 20gb hard drive. Personally I went ahead and dropped the $150 last year to get the 120gb drive, so storage isn't an issue for me anymore. But for those who adopted early and have the 20gb (and who may not want or be able to afford the upgrade) that leaves them most likely not using this feature much if at all. I know you can delete and re-download any time you want, but I don't want to wait half an hour or more to download a game if I want to play. Gaming is pretty much an instant gratification hobby.

The biggest problem I see, however, is the price point. This is where Microsoft has little choice but to fail with this service. I was looking at the games currently available, and the first one I noticed was Lego Star Wars: TCS. This game retails new for $19.99 (I just bought it recently) and yet MS is selling it for $29.99 on their service. There are some other Platinum hits titles up there for $20, but why would you pay the same amount for digital distribution that you would retail?

If I order software online I get the option of digital distribution or having a disc mailed to me. The hard copy feature is more expensive. If I buy that same product in the store I'm paying more than the digital distribution price because there's overhead (middlemen) to account for, and they all need to get their slice of the pie.

If you buy a game right now at a retailer...let's say for the sake of argument Gamestop...then you are going to pay the MSRP of $60. You are paying for the game, but you are also getting other types of value for purchasing that hard copy of the game. You can loan it to friends, you can trade it in. You can nail it to your little brother's forehead if you desire (not that I recommend this, of course). Point is, its not just attached to your hard drive. You have the value of flexibility in that green case.

When you purchase a game via the Live service, you lose all that value. You cannot trade it in, you cannot let someone borrow it. So why should we pay full price from the Live service for something that has less value than the same item bought in the store in hard copy form?

And this is why I think Microsoft is going to fail with this. Their only option to really make money here is to reduce the cost of buying games on their service, and they really can't do that without upsetting (read: bankrupting) a lot of their business partners. I think a fair price for a new game via digital distribution would be roughly $39.99 vs the $59.99 you pay in the stores. To me, that price point makes the value lost by not having a hard copy worth the purchase. But if Microsoft did that, they would put franchises like Gamestop out of business probably within a year, if not less. No more trade-ins. No more new game sales. No more Game Informer subscriptions, cause we don't need the Edge card anymore. And this would affect pretty much all of the retailers out there who sell Microsoft. And then of course Sony would be right on their heels with this once they saw the profit in it, so that would hurt retailers even further.

So where do they go with this? To be honest, I was excited about this service until I realized there would be no price reduction. Now there's no point in it because there's no value to it.

Or will there be? Do you think at some point Microsoft will say screw it, lets make some money...and cut out the middleman costs of retail and pass the savings on to us? They would make a ton of coin that way, being the main retailer of all these games. But they would do this at the expense of a lot of their business partners.
 

USSR

Probably your average communist.
Oct 4, 2008
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..Ansem doesn't like wallz of text o_O

Its hurts me dearly..
 

VeX1le

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Aug 26, 2008
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let me simplify its sucks for 20 GB Xbox 360s so its stupid or something like that
 

pp2

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Jul 29, 2009
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Sorry, thats as good as it gets. There's no wall there, its broken neatly into paragraphs.
 

JRCB

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Jan 11, 2009
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I agree with you. I still have a pitifully small 360 hard drive, so downloading games would be downright stupid for me to do.
I doubt that Microsoft doing this will kill game retailers. People would still probably want to purchase a hard-copy of the game. Just like how we have stuff like iTunes, and yet people still buy CDs.
 

ShoryukenDude

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Mar 24, 2009
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You don't like the new Download system eh? Good. I heartily agree with your wall of text good sir. I don't get why they just didn't work on getting new X-box originals on there instead of putting 360 titles on there. At least then I don't have to go to seven different game retailers looking for an Old X-Box game.
 

pp2

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Jul 29, 2009
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Good analogy with itunes, but aren't cd sales down? Thats why the music companies are going after people who upload music onto share services.

(this is a whole other rant...share services haven't hurt the music industry, crappy bands getting recording contracts have. But since I don't want to hijack my own thread...nevermind)
 

Flishiz

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Feb 11, 2009
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ansem1532 said:
..Ansem doesn't like wallz of text o_O

Its hurts me dearly..
Ok, I have to disagree with you. The paragraphs were reasonably spaced. There are far worse in terms of Berlin Walls of text.


But in response to the OP, as much as I dream of purely digital futures, you're still restricted in this transition stage by the electronic agreement of ownership. By having physical substance, there is that assurance. Take for example, iTunes. The DRM restriction on the music voids the ability to use any of your rightfully purchased music if iTunes were to stop existing at some point. For now, play it safe, price aside, with the disc.
 

Clashero

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Aug 15, 2008
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JRCB said:
I agree with you. I still have a pitifully small 360 hard drive, so downloading games would be downright stupid for me to do.
I doubt that Microsoft doing this will kill game retailers. People would still probably want to purchase a hard-copy of the game. Just like how we have stuff like iTunes, and yet people still buy CDs.
That's different, because audiophiles can tell the sound quality difference between CDs (.cda extension, I believe) and .mp3 (or .m4p or whatever it is iTunes uses). The quality of a downloaded game vs. a retail one is always the same (unless there's some weird exception)
 

pp2

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Jul 29, 2009
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Thats a good point...if at some point the Live service goes away, what do we have to show for our money?

Personally I prefer the hard copy route because I usually let my son borrow games when he goes back to his mom's. Plus I do like having at least the option of trading games in, even though I really don't do it anymore.
 

USSR

Probably your average communist.
Oct 4, 2008
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Flishiz said:
Ok, I have to disagree with you. The paragraphs were reasonably spaced. There are far worse in terms of Berlin Walls of text.
pp2 said:
Sorry, thats as good as it gets. There's no wall there, its broken neatly into paragraphs.
*palmface*

'Twas a joke -.-..
 

megapenguinx

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Jan 8, 2009
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VeX1le said:
let me simplify its sucks for 20 GB Xbox 360s so its stupid or something like that
Wrongo, it's more along the lines of cost.
He does bring up a good point and I agree, the price they are charging for their games is pretty high considering I could get the hardcopy used for about half the price. Plus the price of upgrading a hard drive (a lot of people have either the 60gb or the 20gb) is pretty high too. I personally won't use the service until the price drops some or they get a game in there that is incredibly hard to find.
 

Fenring

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Sep 5, 2008
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I like it, it lets me buy Viva Pinata without the embarrassment of purchasing it at my local game shop, then walking through the mall with it.

And as to the HDD. Really? Still using the launch one? I was until the ability to install games came around, but then I got it, and I'm happy I did. But you should probably wait until the announce the inevitable 250gig drive.
 

pp2

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Jul 29, 2009
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If you mean me, then no...I mentioned that I bought the 120gb last fall. Launching with that small of a hard drive (not to mention a separate sku with no HDD) was foolish.
 

pompom8volt

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May 21, 2009
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First off: i am lazy and did not read the OP.

As for direct download it only works to a certain extent. for example not every one has a large enough hard drive, some people have internet that's fast enough for gaming and such but not fast enough for big downloads. (like 8G) plus when hard copies things go on sale and you can get used games. the system works better for the consumer.
 

pp2

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Jul 29, 2009
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So you don't know what the topic is about, yet you choose to respond anyway? Okee dokee.

Bumping in case anyone else has thoughts.