Games on Trial

rsvp42

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newdarkcloud said:
The thing is, these safeguards are already in place. The law itself is redundant and punishes retailers for no good reason. This case will determine just how "protected" games are as free speech and could set a dangerous president for future laws.
I definitely agree that the law shouldn't be passed. The idea that games should be exempt from First Amendment protection is absurd and the quotes in this article from the some of the justices were ridiculous (Wtf game has "people actively hitting schoolgirls over the head with a shovel so they'll beg for mercy, pour gasoline over them, and urinate on them" and how is that representative of a game like Mass Effect?). As I said, I'm not ruling out the possibility that this law could snowball into something much worse. I'm just saying that it's not the end if this particular law passes. I mean, porn is still big business, even though there's similar restrictions on it. Really, I'm just trying to make myself and others feel better about it, so we're not all doom and gloom about the fate of the entire industry.
 

FungiGamer

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SpinFusor said:
"We do not have a tradition in this country of telling children they should watch people actively hitting schoolgirls over the head with a shovel so they'll beg for mercy, pour gasoline over them, and urinate on them... We protect children from that."

Uhhh, I'm no justice, or law student of any stripe..... but couldn't the same scenario be played out in film, or literature, and be sold to a minor without any actual legal repercussions?

I mean, isn't that the crux of this case? That movies, and books, and such are all protected under the first amendment. That they can tackle extremely mature subjects, from shovel beatings, to rape, to murder, etc. But that they all willingly self regulate to keep inappropriate content away from people it isn't fit for.

The ESRB has, in the same way, self regulated. Consoles have parental controls on them (voluntarily, I believe). Stores, though they could stand to be a little more vigilant, are also self policing when it comes to selling to minors. *and parents could maybe help out a bit......* I don't see how Justice Roberts (or any legal scholar) could believe the videogame industry deserves to be treated any differently.

Of course what should I expect from a person who immediately equates video-games with schoolgirl torture sims..... Someone who obviously has no knowledge or concept of the large majority of games that are fairly benign, or at worst as violent as an Arnold Schwarzenegger movie.
California Logic:

Godfather, Silence of the Lambs, Night of the Living Dead, Clockwork Orange- Alright to show the kiddies
Super Mario 64,Katamari Damacy, Timesplitters, Super Smash Bros. Brawl- OMFG DRUG REFERENCES AND RANDOM VIOLENCE BAN IT BAN IT BAN IT
 

SpinFusor

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FungiGamer said:
California Logic:

Godfather, Silence of the Lambs, Night of the Living Dead, Clockwork Orange- Alright to show the kiddies
Super Mario 64, Katamari Damacy, Timesplitters, Super Smash Bros. Brawl- OMFG DRUG REFERENCES AND RANDOM VIOLENCE BAN IT BAN IT BAN IT
Well, just you wait until some crazed kid gets a giant ball and "rolls up" his class mates. Then, we'll see who's laughing.
 

Ghored

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I've noticed something.

Most people on the side of the gaming industry either know maybe two or three things about it (not really a bad thing) or are pretty much their guardians.


Most people on California's side are a bunch of nitwits and politicians who don't know one real thing about video games.

This battle really should have ended by now, but this is America, so whatever argument I can think of is invalid.
 

RUINER ACTUAL

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Then it's the parents fault! Haven't people realized this?

My parents let me and my sisters watch Saving Private Ryan when it fist came out when we were kids, I think 8-12yo. They helped us understand the violence and what was happening.

Parents can do the same for games. If a parent lets their kid play the MoH campaign, and help them understand what is going on in the game, why there is violence, why we are at war against a terrorist regime, it will make more sense to them.

If you buy a game for your child, and that child does some violent action, you have no legal right to blame the game Jack Thompson style. YOU bought the game, it is YOUR fault. Just like if the kid saw something violent in a movie, and re-created it, like WWE or Jackass.

The United States is a country BUILT on violence! We've been a country for a little more than 200 years and we have a major war almost every decade! Children's toys are made and sold based on gender roles, so the women stay at home, and the men go to war!
 

TheDoctor455

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Apr 1, 2009
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Frankly, if the law were better written, and reinforced ESRB's ratings system with penalties for those who violate its standards, there wouldn't be much wrong with the law. As it stands though, CA's law would replace ESRB's relatively comprehensive system of ratings and descriptors with a binary "are you 18 or not" system.

One of the main reasons that I suspect that the compliance rates are stuck at 80% is because the ESRB ratings don't have much enforceable legislation backing them up. If there were a system set up similar to say... the film industry... there wouldn't be much wrong with the concept, but having looked over how the law was argued in the Supreme Court's transcript... CA's law was at best poorly written with good intentions in mind, and at worst, written to deliberately harm the game industry and ban as many games as possible.
 

LarenzoAOG

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-|- said:
LarenzoAOG said:
I'm not "Flattering myself" I just assumed that a site devoted to gaming may not be frequented by those that study Objectivist philosiphy, and I may have been wrong to assume but until today I hadn't talked to one.
Quite right. Don't listen to the nay sayers - you are the one of the few people on here to fully understand rand's works. You are a genius, and don't let anyone else tell you otherwise.
Well I am pretty great, lol, seriously though, this is the first forum on the Escapist that I've seen anyone talk about Ayn Rand.
 

VondeVon

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I don't understand why there's such a big fuss. Can't they just say that games with 'obscene violence' are R-rated (Or whatever the American equivalent is) and can only be purchased by adults upon presentation of a driver's license or proof of age card? It works for cigarettes and alcohol. No major restructuring would be necessary on anyone's behalf.

What am I missing?
 

Stevepinto3

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Jun 4, 2009
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"We do not have a tradition in this country of telling children they should watch people actively hitting schoolgirls over the head with a shovel so they'll beg for mercy, pour gasoline over them, and urinate on them... We protect children from that."

Yes, because there are just so many games where you can do that.

And this hyperbole is coming from the Chief Justice of the United States of America.
Holy. Fucking. Shit.
 

VondeVon

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SpinFusor said:
FungiGamer said:
California Logic:

Godfather, Silence of the Lambs, Night of the Living Dead, Clockwork Orange- Alright to show the kiddies
Super Mario 64, Katamari Damacy, Timesplitters, Super Smash Bros. Brawl- OMFG DRUG REFERENCES AND RANDOM VIOLENCE BAN IT BAN IT BAN IT
Well, just you wait until some crazed kid gets a giant ball and "rolls up" his class mates. Then, we'll see who's laughing.
Ha ha ha ha... that would be awesome.
 

hitheremynameisbob

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Jun 25, 2008
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TheDoctor455 said:
Frankly, if the law were better written, and reinforced ESRB's ratings system with penalties for those who violate its standards, there wouldn't be much wrong with the law. As it stands though, CA's law would replace ESRB's relatively comprehensive system of ratings and descriptors with a binary "are you 18 or not" system.

One of the main reasons that I suspect that the compliance rates are stuck at 80% is because the ESRB ratings don't have much enforceable legislation backing them up. If there were a system set up similar to say... the film industry... there wouldn't be much wrong with the concept, but having looked over how the law was argued in the Supreme Court's transcript... CA's law was at best poorly written with good intentions in mind, and at worst, written to deliberately harm the game industry and ban as many games as possible.
I'm not really sure what you're talking about with "enforceable legislation" backing them up. The MPAA operates much like the ESRB. They're both private organizations that have voluntary industry compliance and enforcement. I seriously doubt those 80% success rates are significantly different from the rates for stopping 16 year olds getting in to see R rated movies. Heck, when I was 16 I was able to buy a ticket at least half the time, and when I couldn't there was virtually nothing stopping me from just buying a ticket for another movie and sneaking into the theater. Either way, the movie industry has its own enforcement problems, just like the game industry. This is irrelevant to the argument California made, though. What they're saying is that games and movies are fundamentally different, and thus that holding them to the same standard is not enough. Even if games were to have a 99% success rate of not being sold to minors, their argument would still be the same. They'd still be saying that government regulation would further improve that figure, and thus that it should be implemented.

I think you also need to take another look at the article here, because I don't see how you can conclude that there's "not much wrong with the law." This law seeks to put violent games in a category of censored material that will discourage retailers from stocking them. It won't guarantee that they stop carrying these games, but it will be a pressure on them not to do it. Because no matter what they do, they're never going to achieve 100% enforcement. Therefore, it's simply a matter of time before they face legal repercussions over this if they continue to stock the games. So they then have to answer the question "do we want to carry them and bother with that?" While Gamestop probably would still take the risk, what about the big mega-chains that don't rely on video games to turn a profit? Is Walmart going to take that risk? Target? Best Buy? To them it'll look a lot less worthwhile. And if they stop carrying violent games, that's a HUGE portion of the country that suddenly doesn't have access to them locally, not to mention what this kind of law could do to online retailers. And if violent games suddenly aren't as profitable as they once were because they're having trouble saturating the market, what's to stop developers from just saying "**** it, let's just make mario party 28, we can sell that everywhere." The primary fear here isn't what the law directly does, but the indirect effects it will have. This law could indirectly cause game studios to reduce the number of violent games they make, cut the budgets for them, or even quit making them altogether.

EDIT:

And don't get me wrong, the law does some pretty scary, terrible stuff on its own merit, but I think that it's nothing compared to what might happen in a worse-case scenario when developers end up having to respond to retailers who don't want to stock violent games any more.
 

Stevepinto3

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VondeVon said:
I don't understand why there's such a big fuss. Can't they just say that games with 'obscene violence' are R-rated (Or whatever the American equivalent is) and can only be purchased by adults upon presentation of a driver's license or proof of age card? It works for cigarettes and alcohol. No major restructuring would be necessary on anyone's behalf.

What am I missing?
This isn't really about minors playing games. There's a much bigger picture here. This has to do with Games First Amendment rights, i.e. are they protected by freedom of speech?

Imagine what would happen if these laws pass. First of all, there will have to be strict definitions of what is and isn't acceptable. Then to complicate things more, these laws will be defined at the state level, meaning that you could have very different standards to follow when making a game. That severely narrows what a designer can do. Games with violence (and lets face it, there are a lot) become riskier to make. That could shake the whole industry, and set the whole medium back a generation. They would be regulated by people that don't know and don't care about games.

The biggest insult though, is that this isn't even a question for other media. The Godfather and The Great Gatsby both depict murder and other immoral behavior, but they're both considered great pieces art. But violence in a video game? That's not acceptable
 

hitheremynameisbob

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VondeVon said:
I don't understand why there's such a big fuss. Can't they just say that games with 'obscene violence' are R-rated (Or whatever the American equivalent is) and can only be purchased by adults upon presentation of a driver's license or proof of age card? It works for cigarettes and alcohol. No major restructuring would be necessary on anyone's behalf.

What am I missing?
What you're missing is the first amendment. Cigarettes and alcohol are not forms of expression. They are not speech. This law seeks to prohibit free expression of violent material in a way that is not applied to any other medium. It is not a crime for a movie theater to let an underage viewer in to see an R rated movie: it is the policy of the theater to comply with the MPAA guidelines. But that's not good enough for games, apparently - California wants to single them out and treat them differently. It also has some drastic implications for potential outcomes should it be implemented, which both this article and my previous post outline.
 

FungiGamer

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Stevepinto3 said:
"We do not have a tradition in this country of telling children they should watch people actively hitting schoolgirls over the head with a shovel so they'll beg for mercy, pour gasoline over them, and urinate on them... We protect children from that."

Yes, because there are just so many games where you can do that.

And this hyperbole is coming from the Chief Justice of the United States of America.
Holy. Fucking. Shit.
Honestly, I still can't figure out what game they were talking about, I think they just made it up for shock value. Isn't that, I don't know, illegal?

On the bright side though someone could send them this: http://www.youtube.com/watch?v=TGVd8MOrWzk
 

FinalHeart95

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The problem is that this is ENTIRELY a first amendment issue and almost goes to determining whether or not violent games can be considered obscene even though violent movies and books aren't.

A lot of people don't see that, and just think "well, kids aren't really able to buy M rated games anyway...". It's what I thought when I first saw it.