Piracy only hurts everyone. Many pirates use the price to justify their actions, but it sends the wrong message. It tells game companies that their product is so in demand that people are willing to steal it. It simultaneously reinforces the current business model and galvanizes companies to pursue actions that raise the cost of games -- copy protection, online multiplayer with registration, and legal action.
The only way to send the right message is to abstain altogether. In other words, an old fashioned boycottOnly when games fail and the industry can't scapegoat piracy or used games will it look inward and change.
The only way to send the right message is to abstain altogether. In other words, an old fashioned boycottOnly when games fail and the industry can't scapegoat piracy or used games will it look inward and change.