Games That De-Wonk Themselves!

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TheBluesader

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Mar 9, 2008
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I was stuck for weeks in Fable 2 because the abbot wouldn't talk to me. Now I just threw the game in again to see if I could at least still play some of the other side-quests, and lo and behold!, the abbot will talk to me now. I didn't get a prompt about any Xbox Live update to the game, so if it downloaded a fix, it didn't tell me.

Anyone else have problems with Fable 2 that fixed themselves? Or similar broken-then-magically-self-fixing problems with other games?
 

TheBluesader

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Mar 9, 2008
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I also had this issue in Fallout 3. I would clip through and get stuck on something, pause the game, come back, and when I unpaused it I was free.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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Sometimes a restart kicks the AI out of a failure-state feedback loop. In other words, some games need a good swift kick in the ass.

Only case I've ever personally encountered was in Oblivion, where a bug had a character routine screwed up (maybe said character hung up on some scenery, I don't know) but when I F5-F9 saved and quickloaded the character seemed to teleport to where he belonged.
 

Lvl 64 Klutz

Crowsplosion!
Apr 8, 2008
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In LoZ: Majora's Mask, I was in Ikana Castle, fighting a Garo, I had been cursed by a floating skull thing, so I got the idea to block him with my shield and fire an arrow at him. However, upon doing this the Garo got stuck in the knockback phase. Therefore, he kept sliding backwards until he'd disappear, only to instantly reappear in front of me, then fly backwards again. I couldn't get out of the ring of fire and so I was afraid I'd have to reset. Thankfully, though, for some reason after about the fifth time of doing this, when the Garo appeared again, he stopped flying backwards.
 

ThePlasmatizer

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Sep 2, 2008
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Fable 2 and Fallout 3 are both great games but they are riddled with glitches, even some that are game breaking.

Atm I have a glitched archaeologist quest where she won't take the scroll I've dug up.
 

vede

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Dec 4, 2007
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Well, in STALKER: Shadow of Chernobyl, there's one level that tends to randomly kick up processor-use by, like, a bunch.

So you'll be going along, and SMASH! You're going at a hot, firey 3 FPS! And that level (Yantar) just happens to be one of the most dangerous levels, and definitely the scariest. Sometimes it stops ad goes back to normal after a couple minutes. Sometimes it stays that way till you restart. On one fateful occasion, it stayed that way forever, and my friend had to reinstall to play in Yantar. (Because, despite being the hardest and scariest, it's also the funnest.)
 

escapistismal

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Nov 8, 2008
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in asassins creed on the before final level (when you see the king) the HOLE map was a glitchy cluster fuck sometimes i would clone myself (i could even stab my clone then id die) fall throught the floor and all that kind of stuff so the map was 3x harder because i had to escort my own clone (wich for some reason IT was meant to go to quest markers and not the one my cam
was following