1. Impire.
Because of everything about it.
Looks like Dungeon Keeper. Was marketed around being like Dungeon Keeper. And I don't care how many times Cyanide issue denials about not trying to be a new Dungeon Keeper, people from their studio stated to the gaming press in interviews (one on this very site, I believe) that DK was an huge influence on what they were trying to do. And hey, it billed itself as a Dungeon-building RTS with dark humour in which you play the Bad Guy?. People can be forgiven for thinking - this will be a bit like Dungeon Keeper.
Welp.
It's nothing like DK. And not in any good ways, either. Horrible micromanagement, abysmal dialogue and pretty middling voice acting. I know a lot of people praise the VA in Impire, but I cannot think why. It's bad. But hey, that kind of thing is subjective. Same with the humour. I'm sure some people find it side-splitting. Me, I find it a terribly unfunny attempt to rehash Monty Python and The Holy Grail through the cheese-grater of Joss Whedon-esque 'banter.' With way too many attempts at 'referencing' other fantasy franchises to actually be funny. For me, only part of the game that provided amusement was right at the beginning, when I spotted the Magicka robes guys. Mechanically, it's pretty horrid, too. The much-maligned ladders thing. The unforgivably slow mouse scrolling. The pointless and tedious grinding required to do anything. Seriously - an RTS where you have to buy upgrades to allow you to have more than one squad? What. The. Actual. Fuck?
Paradox had given me many hours of entertainment via Mount & Blade and I kinda enjoyed the first few hours of Majesty. But Impire is just bad. Of course, many would say I should've expected this, because Cyanide Studios. But...Blood Bowl was pretty cool. And it was an entirely different dev team.
2. Endless Space.
Such pretty graphics. Such shiny spaceships. Such an unloved genre getting something new!
Such a lack of any depth below the pretty wrapping.
3. Far Cry 3.
Again...such a dismally shallow experience. And dat ending. :negative:
Because of everything about it.
Looks like Dungeon Keeper. Was marketed around being like Dungeon Keeper. And I don't care how many times Cyanide issue denials about not trying to be a new Dungeon Keeper, people from their studio stated to the gaming press in interviews (one on this very site, I believe) that DK was an huge influence on what they were trying to do. And hey, it billed itself as a Dungeon-building RTS with dark humour in which you play the Bad Guy?. People can be forgiven for thinking - this will be a bit like Dungeon Keeper.
Welp.
It's nothing like DK. And not in any good ways, either. Horrible micromanagement, abysmal dialogue and pretty middling voice acting. I know a lot of people praise the VA in Impire, but I cannot think why. It's bad. But hey, that kind of thing is subjective. Same with the humour. I'm sure some people find it side-splitting. Me, I find it a terribly unfunny attempt to rehash Monty Python and The Holy Grail through the cheese-grater of Joss Whedon-esque 'banter.' With way too many attempts at 'referencing' other fantasy franchises to actually be funny. For me, only part of the game that provided amusement was right at the beginning, when I spotted the Magicka robes guys. Mechanically, it's pretty horrid, too. The much-maligned ladders thing. The unforgivably slow mouse scrolling. The pointless and tedious grinding required to do anything. Seriously - an RTS where you have to buy upgrades to allow you to have more than one squad? What. The. Actual. Fuck?
Paradox had given me many hours of entertainment via Mount & Blade and I kinda enjoyed the first few hours of Majesty. But Impire is just bad. Of course, many would say I should've expected this, because Cyanide Studios. But...Blood Bowl was pretty cool. And it was an entirely different dev team.
2. Endless Space.
Such pretty graphics. Such shiny spaceships. Such an unloved genre getting something new!
Such a lack of any depth below the pretty wrapping.
3. Far Cry 3.
Again...such a dismally shallow experience. And dat ending. :negative:
Oh, yeah. SR4. :faecpalm:Mook_StyFawker said:Saints Row: the Third.
Oh god, it started off decently, then it just went to the crapper so fast. How could a game constantly go one step forward and then immediately take two steps back off of a cliff? Example: "Combat is better than the last game? Good, we'll just go ahead and remove half of the customization and make your only choices at least a tiny bit outlandish then."
Watching the demo trailer for the Fourth installment also made me weep. Doesn't help that it's a stand alone expansion being quickly fleshed out into a full game. Will not buy.