Oh come now, be fair. THOSE games never even looked good pre-production. But alas we continue to be dissapointed by them. You would think us Silent Hill fans would have learned by now. The franchise is long dead.FoolKiller said:Every Silent Hill game since part 3. My heart weeps for those days.
Guess what my mom got me for Christmas.ParanoidAndroid said:Don't play the third one, then! xDGustavo S. Buschle said:Fable 2. I loved the first one, but the second one seemed to expand in every aspect I didn't like.
I've borrowed the game off a friend. I haven't finished it yet but I think it's pretty good but tbh it feels more like a film than a game.AyreonMaiden said:L.A. Noire...
I had a media blackout of the game. All I knew was "noir" and "interrogations" and "facial tech."
But I wasn't cut out for the game. I had no fun bungling my interviews, and what's the use of going back and redoing them if you fucked them up once? You're already a bad detective for having to restart in the first place.
Also, and this was my mistake for not knowing my aesthetics, I realized that what I really like isn't "noir" aesthetics so much as "neo-noir" a-la Sin City, Max Paynes 1 and 2, or Batman TAM's dark-deco style. I didn't feel immersed in the world at all. There were no fun exaggerations. It was just some detective, in 1940s LA, solving crimes in the daytime. The artstyle was so boring. It was just a 1940's LA with Red Dead Redemption's lighting. But again, my bad, because I didn't know noir from neo-noir, and I had the wrong expectations.
When Max Scoville from Destructoid said that it was to the game's credit that it wasn't just "GTA in the 40s with Jazz..." I immediately wished it were that instead of the boring detective sim it was. Remember Vice City? How fucking fun and atmospheric WAS that game? And how gaudy and artistically exaggerated with references to movies, cheesy music and the colors, oh the colors so bright? That was a fun game, that was an immersive game...for me at least. I'm a huge aesthetics guy. I may not know how to express my feelings about them too effectively, but when something interesting and cool catches my eye, I become lost in it. That's probably why I happily eat anything Suda51, Atlus or Sega's Yakuza/Ryu ga gotoku team poops out.
But I guess Rockstar's in the business of making drab looking "realistic" shit now.
I really enjoyed Alice and I too hadn't played the first one. Maybe this like stemmed from a sheer boredom of the FPS genre, but I don't know. I found Duke Nukem Forever to be probably the worst game I've ever played.GreatTeacherCAW said:Alice: Madness Returns
For the record, I never played the first one. It didn't really appeal to me at the time it came out, but this one looked fairly interesting so I decided to pick it up. I expected some kind of twisted action-adventure game with some fun environments. What I got was a terrible platformer that should have been called Hot Topic: The Game.