Dragon Age: Origins and Alan Wake had kinda "eh" gameplay but their stories were awesome. But that's not really a "little thing"... I can't think of any games I have solely for the music or such.
Well considering that alot of good games have more than one good attribute lets use some of my favorites.
(Ultimate) Marvel vs. Capcom 3's soundtrack, Okami's artstyle, God Hand's soundtrack and some of the views available in Dark Souls if one knows where to look.
Planescape: Torment and writing. The combat was awkward due to several bad design choices (which is weird because Baldur's Gate had already done it right) and some of the story progression is laughably opaque (talk to a random patron in a random shop in a random part of Sigil to continue) but it's so well written that it makes those flaws seem like nitpicks.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.