Games that overestimate the strength of its bad guys.

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aguspal

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King Aragorn said:
The Dragons in Skyrim. They're made up to be those fabled creatures, that you should tremble and fear at their sight. Only the best of the best, the bravest of the bravest, you could even just stand a chance against them.
In reality, you just hack at it's head for 2 head, as it repeats the same stupid strategy over and over, you kill the darn thing, still it's soul and bones, leave it to rot.
Lets not forget the fact then everyone is going to gang up on them, even RANDOM PEOPLE IN RANDOM TOWNS!!!


I thougt the Dragons were suppused to be a massive threat.. but its a freaking joke after a little leveling up.


I honestly thing this could be fixed somewhat if the Dragons were stronger AND attacked more than 1 at a time. I would have loved to fight 2 dragons at once, but that only really happended once in the whole game, not quite what I wanted.
 

excalipoor

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Maxtro said:
Now an example of a joke final focus is Sephiroth. ONE Knights of the Round and he's dead. Without maxing my characters at all, I have to go easy on the guy if I want to see super nova and hear more of the song.
Not really.

I remember playing that game as a kid and unable to beat him. Sure if you maximize your characters he's easy but that's how everything is. Also when I played, I didn't skip out on any content.
Seriously. If you're using KotR, you've either spent a considerable amount of time on optional content trying to breed a golden chocobo, or you've beaten Ruby Weapon...and spent a considerable amount of time on optional content. You can't say that Kefka's only easy if you're overprepared, and then turn around and say that Sephiroth is too easy even when you're using materia that you'll likely never even see without consulting a guide. The nineties kid playing FF7 for the first time isn't going to have access to KotR, unlike you who looked it up online.

And hell, I can one-shot Kefka with much less preparation than it takes to even get KotR in FF7. Most Final Fantasies have these bullshit loopholes, and you're abusing them in one example and ignoring them in another.
 

BrotherRool

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Supernova2000 said:
BigOrteil said:
Darth Nihilus in Kotor II. Everyone seemed to think he was some sort of monster god of dark energy. When I confronted him I was a bit nervous, unsure of my build... If it wasn't for the cutscene at 50% hp I would've litteraly 3 shotted him with my main character alone.
Indeed, it's mentioned at certain points in the story that he can only be fought through the Force, yet you can kill him with just about any non-Force method when it actually comes to it.
I think the idea is that Nihilus tried to force leech the Exile(I absolutely hate that they gave him/her a name in TOR) but because of the Exile's thing going on it actually disrupted his own powers (as well as their being no force sensitives on the planet for him too leech). And then Visas Marr exploits the fact she's forcebonded with Nihilus to further mess him up.

But I agree it was a bit too easy (and too plain)
 

momijirabbit

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IllumInaTIma said:
Wilhelm in Borderlands 2. I mean, that guy supposedly crashed the whole cast of Borderlands 1, managed to take him out in about 10-20 seconds.
That's the point, he is supposed to be easy so when you kill him you are all like " OMG, I am God!" and you have hope that you can kill jack only to have all that hope ripped from you minutes later.
 

Vegosiux

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There's a trope for that! [http://tvtropes.org/pmwiki/pmwiki.php/Main/AnticlimaxBoss]

BigOrteil said:
Darth Nihilus in Kotor II. Everyone seemed to think he was some sort of monster god of dark energy. When I confronted him I was a bit nervous, unsure of my build... If it wasn't for the cutscene at 50% hp I would've litteraly 3 shotted him with my main character alone.
This so much. For a "wound in the Force" and "eater of worlds" personified, he was an incredible pushover.

And the Strega dudes from Persona 3? Cutscene power to the max (and that's a trope too), yet easier than some random encounters when you actually fight them.

And Vampire the Masquerade Bloodlines, and LaCroix? Hell, you kill him in a cutscene. Or let him just be blown up.

Every boss in Assassin's Creed once you learn to time the hidden blade counter.

Oh, to say nothing about Zhaitan. THAT was simply [/i]pathetic[/i], ArenaNet.
 

Candidus

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R.Nevermore said:
Alduin in skyrim. I feel like anybody could have dealt with him, shouts or no shouts.
It's been said already, but this is true and it goes for all the dragons in general. As the OP also said, the humanoid baddies aren't much cop either... But without a more action orientated, perhaps 3rd person viewpoint and a sort of intricate, Heavenly Sword'esque input and animation system, I don't see what could be done to make it better.

It'll come across as something of a boast, but I'm going to have to go with the end boss of FTL on Normal mode. With 55% evasion, 3 or 4 in shields and a cloak and experienced crew, you're going to wipe the floor with it. By far the hardest part of the game is the journey; until you've burned through about 300 salvage or 4 sectors anyways. At which point that becomes quite trivial as well.
 

darthmj94

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ganondorf, and Ganon from Legend of Zelda: ocarina of time. this was the guy who destroyed a city defended by gods, and all it took to beat him as a game of catch and slicing at his piggy tail, I was not impressed. Shadow Link should have been the antagonist in this game, he was at least hard to kill.
 

Toxic Sniper

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Most of the bosses in Dark Souls live up to the hype, but there is one exception. Seathe the Scaleless feels rather disappointing considering that he's a big, bad dragon who is the grandfather of all sorcery. Compare him to the other bosses with Lord Souls; the Four Kings are pretty darn hard, the Witch of Izalith has been mutated into a little bug and relies on the Bed of Chaos to protect her, and even Gravelord Nito at least has his army of skeletons to keep the pressure on you while he stabs at you from beneath. Poor Seathe only has a few slow, predictable, easily blockable attacks, none of which home on you. He can curse you, but the curse bar builds up so slowly you're rarely going to suffer it, and it's still pretty easy to beat him at half your health if you are cursed. It's hard to believe this is the same character who sat on a pile of dragon corpses in the opening cutscene.
 

mrhateful

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Apr 8, 2010
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I think the coolest bosses are when there is given reason for why you are able to beat a certain boss.. unless the game is so long that it feels natural at this point.

For instance Neverwinter Night 2, you had to perform a ritual to even attempt at undoing the last boss which made it feel epic since he was a thing of legends.

Or for the other case Baldurs Gate 2 expansion where you have reached a point where killing dragons are common place then it is only reasonable you are able to beat someone on the verge of being a god.
 

Maxtro

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excalipoor said:
Maxtro said:
Now an example of a joke final focus is Sephiroth. ONE Knights of the Round and he's dead. Without maxing my characters at all, I have to go easy on the guy if I want to see super nova and hear more of the song.
Not really.

I remember playing that game as a kid and unable to beat him. Sure if you maximize your characters he's easy but that's how everything is. Also when I played, I didn't skip out on any content.
Seriously. If you're using KotR, you've either spent a considerable amount of time on optional content trying to breed a golden chocobo, or you've beaten Ruby Weapon...and spent a considerable amount of time on optional content. You can't say that Kefka's only easy if you're overprepared, and then turn around and say that Sephiroth is too easy even when you're using materia that you'll likely never even see without consulting a guide. The nineties kid playing FF7 for the first time isn't going to have access to KotR, unlike you who looked it up online.

And hell, I can one-shot Kefka with much less preparation than it takes to even get KotR in FF7. Most Final Fantasies have these bullshit loopholes, and you're abusing them in one example and ignoring them in another.
Golden Chocobo which I don't think required to have powerful characters. I wasn't able to beat Ruby weapon till much later on in my gamer life.

BTW, I used the guide for both VI and VII. I still had more trouble with Kefka and friends then Sephiroth. I don't even know if Sephiroth could survive one Omnislash.

I've seen clips of Gau soloing Kefka so I know it can be done, but that requires a butt load of min maxing.
 

OverlordSteve

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Vegosiux said:
And Vampire the Masquerade Bloodlines, and LaCroix? Hell, you kill him in a cutscene. Or let him just be blown up.
I disagree with this. LaCroix was undoubtedly a pushover, but I don't think the game built him up to be anything but a wanna-be who was only a threat to the main character because of his social power.

My vote goes to Kai Leng of ME3 fame. Once the game took his cutscene armor away the hardest part of killing him was not getting too distracted by the Cerberus troops backing him up.
 

excalipoor

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Maxtro said:
Golden Chocobo which I don't think required to have powerful characters. I wasn't able to beat Ruby weapon till much later on in my gamer life.

BTW, I used the guide for both VI and VII. I still had more trouble with Kefka and friends then Sephiroth. I don't even know if Sephiroth could survive one Omnislash.

I've seen clips of Gau soloing Kefka so I know it can be done, but that requires a butt load of min maxing.
Sure, you can get a golden chocobo easily enough if you're following a step-by-step walkthrough. You're pretty much killing the challenge yourself though. There's a reason killing Ruby Weapon awards you with a golden chocobo, which gives you access to KotR: breeding one yourself is mostly up to chance if you don't have outside instructions. These attacks break the game, because you pretty much have to bear the worst the game has to offer to get them in the first place.

Omnislash is another attack that requires quite a bit of work to get. Besides Ruby Weapon, Battle Square is probably the biggest challenge the game has to offer! Harder than Kefka by far, as well as more luck reliant. Also, Omnislash is 15 hits, and Sephiroth's HP can vary between 80,000 and 400,000, depending on your party. In fact, Sephiroth gets a 80,000 HP bonus if you simply cast KotR in the previous fight against Jenova. He also has high defensive stats and casts Wall on himself. And don't compare the damage in the obligatory final Omnislash scene to Safer Sephiroth; in the true final battle he has 0 Defense and no Wall to protect him.

Now, I never bothered with Gau, but breaking FF6 is actually much easier than that: equip someone (I used Celes) with Genji Glove, Offering, and two Atma Weapons, and cast Quick. Bam. 16 hits. More damage potential than KotR or Omnislash, and there's nothing in FF6 that can even match Sephiroth's measly HP. No "min-maxing" required. Well, you could cap Vigor if you wanted to...but why waste time?


Too bad it's overkill against everything in the game.
OverlordSteve said:
Vegosiux said:
And Vampire the Masquerade Bloodlines, and LaCroix? Hell, you kill him in a cutscene. Or let him just be blown up.
I disagree with this. LaCroix was undoubtedly a pushover, but I don't think the game built him up to be anything but a wanna-be who was only a threat to the main character because of his social power.
He's a Ventrue, and French to boot! How could anyone expect him to put up a fight?
 
Sep 14, 2009
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BigOrteil said:
Darth Nihilus in Kotor II. Everyone seemed to think he was some sort of monster god of dark energy. When I confronted him I was a bit nervous, unsure of my build... If it wasn't for the cutscene at 50% hp I would've litteraly 3 shotted him with my main character alone.
yeah he was a bit of a pushover, although to maybe give it some leniency, i think he was dying of hunger (he constantly thirsts for force sensitive beings, correct?) by that point so he was nowhere near as strong as he would be at full power. could be completely wrong though.


OT: Sad to say, but the reapers, partly because of this part:


just extremely gamebreaking to see ONE cain mini nuke blow that thing over like it was cake, compared to many of the other reaper fights/battles/codex mentionings.


seriously, just give every damn ship/soldier shit tons of cains and problem solved.
 

Vegosiux

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excalipoor said:
He's a Ventrue, and French to boot! How could anyone expect him to put up a fight?
Yet he did manage to dominate me into doing his bidding a few times. So no, I did not expect him to be such a pushover.

Oh and cut the French some slack, I don't particularly like the country myself, but this "snail eating surrender monkeys" meme has been going around for too long >.>
 

JDLY

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Jun 21, 2008
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OverlordSteve said:
My vote goes to Kai Leng of ME3 fame. Once the game took his cutscene armor away the hardest part of killing him was not getting too distracted by the Cerberus troops backing him up.
I was wondering when somebody might mention him.

My favorite part is on Thessia

He's acting all high and mighty, then when the cutscene ends I shoot him once in the head with the Widow and he's cowering behind something, using a gunship for cover fire. Even then he still runs his mouth. Quite the annoying little ***** he was, though I didn't mind as I got a laugh out of how pathetic he was.
 

The Wykydtron

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Sep 23, 2010
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Umm I guess Unlimited Hazama in BlazBlue isn't as bad as I expected him to be. Then again I was the one who forced himself through Alpha 152 in DOA4 with every character... Fuck me that boss transcends all supposedly "difficult" fighting game bosses. Her standard throw takes three quarters of your health off from full.

Unlimited Hazama is at least beatable 100% of the time. Alpha was literally counting on the game not using the parry system or throws on you at random.

Still Unlimited Hazama, please understand that Eternal Coils of the Dragon Serpent is NOT supposed to be a spammable super.

Hazama as a character is literally unbeatable though, he wins even when you beat him properly in the True Ending. Though I guess the focus was more on reviving Noel from Mu-12 over defeating Hazama at that point. He just takes the opportunity to slip away and win EVERYTHING while people were distracted for a while. Because Hazama is just a BOSS!