inu-kun said:
The_Blue_Rider said:
So, I made a mistake earlier today, one that I probably shouldnt have made but I did. I played a stealth build in Deus Ex: Human Revolution, and recently got to the first boss. Wow, fuck me, that is a terribly designed boss fight. Ive heard the stories about this games bosses, and thought maybe it was exaggeration, but no, Im an idiot.
The rest of the game feels so good with stealth, im honestly shocked the first boss fight is just shoot guy in face until you win, its such a disservice to otherwise amazing game so far.
Any other stories of games that arent friendly to certain playstyles, at least for a section or two?
Actually it's pretty easy, throw the gas barrels on him and he died almost instantly, really most bosses in the game has a very effective way to kill in non lethal runs.
No, he doesn't. Unless it's fixed in Director's Cut or something. I've played the original - I had to throw a lot of barrels.
The Wykydtron said:
who the fuck thinks a gun build is viable in a game where 90% of enemies have 50% bullet damage reduction?
Erm, guns are absolutely viable. Well, after you exit Santa Monica, because the only handgun available there is equivalent to throwing sugar cubes at the enemies. Actually, even sugar cubes could kill easier, so probably, like, really small pebbles. If you invest some point in guns they become devastating - automatic fire does not care enemies ignore 50% damage when you can spray 30 bullets in 3 seconds. That's the damage of 15 hitting them and you can kill vampires with less than 10. Less than 5, even. Ming is a pushover with the Steyr Aug, though you may need several clips on her.
The Wykydtron said:
anyone who didn't take decent points in two or three combat skills
What? No, you need one skill. Any guide I've seen out there suggests one, anybody I've seen who gives advice on how to spend your XP suggests one. Unless you cound Dodge here. Even then "decent points" would be 6-7. More is better (in particular, Ranged may need a bit more mostly for the aim stability) but that would be enough for any fighting style you choose. You could go with two but it's redundant - especially with Brawl and Melee - there are exactly none situations where you would need one but not the other. You could do Brawl/Melee + Ranged but you don't need to max both at all.
As an aside, you can get 2+ dots for free for any of the combat skills. Not exclusively, either - there is a 3/4 Brawl book and +1 from Nines, a 1/2 Firearms book and +1 from Romero (also, a 6 book but it requires high Research), a 3/4 Melee book +1 from Nines and +1 from the Heart or Eliza (and a 5 book for lots of Research). Also a 1/2 Dodge book (and 5 for lots of Research again).
The Wykydtron said:
and have a massive hoard of health items stocked up
Again - wrong. It's not really needed - Dodge/Fortitude in particular make it redundant, even without them, the Odious Chalice and the bloodbags you find can sustain you through out the whole game. The Warrens might be an exception, of course (especially for Ventrue) but hoarding health items is certainly not mandatory.
Source: I've played Bloodlines 40+ times - from 1.0 and 1.2 to then UP 3.9 and many times since including with Clan Quest Mod (several different variations of installed mods), Camarilla Edition, CompMod and others.